THE INVENTORY
Dawnwalker Items
Find an item by name or use, check its effects and base value, and save it for later. Browse consumables, ingredients, keys, quest items and books, with guides for recipes and important finds.
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Choose a category to narrow the list, or search for an effect, ingredient or item name. Open Uses & details for recipes and related guides.
A readable recipe describing the local blood soup dish.
- Weight
- 0.13
- Buy value
- 37
- Sell value
- 5
Uses & details
The book describes a soup of pig’s blood, water, vinegar, salt and lard, with garlic and seasoning as additions. It tells the cook to keep the mixture simmering without letting it boil. Read A Gourmet’s Memoir for more of the valley’s food traditions.
Letters exchanged by two brothers.
- Weight
- 0.12
- Buy value
- 37
- Sell value
- 7
Uses & details
Casu demands that Dariu leave the vrakhiri’s service, even threatening to fight his own brother. His threat to take ears echoes the punishment in Crake’s warning to soldiers.
An outlawed pamphlet.
- Weight
- 0.13
- Buy value
- 52
- Sell value
- 10
Uses & details
Crake offers soldiers surrender or a place with the rebels after claiming attacks on a blood guard, transports and a watchtower. Those who refuse are threatened with mutilation; Beware the Manumits gives the army’s reply to this recruitment pressure.
A memoir based on an eyewitness account.
- Weight
- 0.11
- Buy value
- 32
- Sell value
- 10
Uses & details
A survivor recounts the defeat at Cassel and the burning of the city, then vows to rebel again. The account provides a comparison with the crushed peasant uprising in Vale Sangora.
A father’s final written message.
- Weight
- 0.01
- Buy value
- 22
- Sell value
- 2
Uses & details
A father urges his son to flee Svartrau across the rooftops using the map he prepared. Unmailed Letter describes a different escape involving the cathedral bell tower.
A memoir with grease-marked pages.
- Weight
- 0.13
- Buy value
- 50
- Sell value
- 7
Uses & details
The traveller’s wedding meal includes sheep’s cheese, ciorba, blood sausage, leek soup, slivovitz and two fish dishes. This is an account of Sangoran hospitality; A Blood Soup Recipe supplies separate cooking instructions.
A text distributed at Knyaz Brencis’s command.
- Weight
- 0.14
- Buy value
- 36
- Sell value
- 10
Uses & details
The memoir records Brencis explaining biblical longevity through the existence of vrakhiri. Compare The First Blood Mass for another attempt to justify the court through religion.
A reply to Simeon that questions his account of the jeweller and his wife’s deaths.
- Weight
- 0.02
- Buy value
- 19
- Sell value
- 4
Uses & details
The writer thanks Simeon for his warning but asks whether his story is true. Read it alongside the other documents in A Study in Crimson; the warehouse’s locked bedroom chest uses Simeon’s Key.
Leontin’s written message to Iancu.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Leontin points Iancu toward a castle report of a beast near Balaur on the night his birth parents vanished. The failed military search becomes a lead in Iancu’s later decision to leave Parlita and climb the mountain.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.11
- Buy value
- 60
- Sell value
- 6
Uses & details
Kadis reports a successful raid with no prisoners, but his force has lost another three soldiers and is now at half strength. His request for reinforcements shows the cost behind the victory.
An old yellowed page, scrawled over with some undecipherable scribbles.
- Weight
- 0.02
- Buy value
- 12
- Sell value
- 4
A journal written in a difficult hand.
- Weight
- 0.1
- Buy value
- 43
- Sell value
- 7
Uses & details
A child says her brief visit to the fairies lasted all day and becomes unwilling to eat or sleep afterward. The physician treats this as an obsession; the tale of the Sanzhani and Aine offers a different interpretation.
A story intended as a warning.
- Weight
- 0.1
- Buy value
- 52
- Sell value
- 9
Uses & details
The horror story presents a fang through the heart as a cure for a dying bride, then ends with the couple gone and the village slaughtered. The Covenant’s Envy chapter addresses a related transformation warning.
A friendly letter of advice and warning.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 3
Uses & details
Rony says Tomil was sent to the swamp for stealing Rufen’s bottle. The letter explains the punishment behind that posting.
An outlawed pamphlet.
- Weight
- 0.13
- Buy value
- 33
- Sell value
- 5
Uses & details
The vicar asks Florin how Brencis’s blood rituals fit the Bible’s ban on consuming blood. Compare the Covenant’s Pride chapter for the regime’s argument in favour of blood tribute.
Correspondence dating from the plague.
- Weight
- 0.13
- Buy value
- 45
- Sell value
- 5
Uses & details
Approaching miasma has driven the occupants to leave before dawn. The writer treats dead rats as the warning sign; Lacra’s questline supplies the wider context for the spreading danger.
An eyewitness report of disturbing events.
- Weight
- 0.14
- Buy value
- 55
- Sell value
- 5
Uses & details
An excavation worker collapses after a snake-shaped figurine falls from a crate. The account then follows his nightmares and disappearance, connecting the initial incident with the danger of the recovered object.
An ingredient for Fortitude Paste and Potent Vitality Balm and 1 other preparation.
- Weight
- 0.04
- Buy value
- 24
- Sell value
- 5
Uses & details
Used in: Fortitude Paste; Potent Vitality Balm; Vitality Balm.
A foreboding text.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 2
Uses & details
Xanthe identifies Coen of Laslea and orders his death, promising blood for success and painful deprivation for failure. It escalates the threat made in her earlier Cautionary Note.
Provides access to the Adrenaline Rush ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,070
- Sell value
- 173
Uses & details
Check the southern Maragir Wealds bandit-camp chest southeast of Eerie Knoll Shrine. Teacher options: Ursul, Constantin and Ocha. Other possible sellers: Drogos.
A tale from the distant past.
- Weight
- 0.14
- Buy value
- 49
- Sell value
- 6
Uses & details
Jason provokes the warriors grown from dragon’s teeth into fighting each other by throwing a stone. Cadmus and the Dragon tells a parallel story about the tooth-born Vrachoi.
Provides access to the Aether Flow ranks that require this manual.
- Weight
- Not listed
- Buy value
- 282
- Sell value
- 49
Uses & details
Aether Flow can appear in the Matriarch’s changing selection after peaceful access to her village shop. Vera can also offer it in her changing stock; visit her yard by day. Other possible sellers: Bakr-Erga, Mevasser.
Increases Witchcraft damage.
- Witchcraft damage: medium effect · 2 time segments
- Weight
- 0.1
- Buy value
- 412
- Sell value
- 68
Uses & details
Ingredients for one craft: Mercurial Water × 1; Dust of Anachora × 2; Vial of Aether × 1; Sodium Carbonate × 2.
Carry limit: 5 finished items.
An ingredient for Potent Aetheric Attunement and Potent Keen Eye Potion.
- Weight
- 0.1
- Buy value
- 115
- Sell value
- 21
Uses & details
Used in: Potent Aetheric Attunement; Potent Keen Eye Potion.
A key connected with the search beneath Silas’s workshop in What Moves the Dead.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The investigation with Crake leads to Silas’s workshop in Altenmarkt. Search below the floorboards for the hatch into the basement while looking for the alchemist’s notes.
Detailed notes from an alchemical experimenter.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 2
Uses & details
The researcher moves from animating objects and corpses to the idea of binding a soul to its body at death. The note explains the experiments behind What Moves the Dead; Silas’s Book is a separate item with its own reward.
Provides access to the Amalgam ranks that require this manual.
- Weight
- Not listed
- Buy value
- 291
- Sell value
- 47
Uses & details
Check the Matriarch’s shop after reaching the hidden Uriash village through A Friend Like This and Song of the Mountain. Other possible sellers: Bakr-Erga, Mevasser, Vera.
The boyar's undertaking seems quite ambitious.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Ambrus’s challenge to a nighttime duel above Maragir in The Gilded Gauntlet.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Go behind the church west of Maragir, climb to the clearing and ring the old bell to summon Ambrus.
Finish any preparations with Iulian Codrin before ringing. The Bittersweet Toast is his optional poisoning plan, with a separate gland choice that affects his survival.
A message exchanged by thieves.
- Weight
- 0.02
- Buy value
- 14
- Sell value
- 4
Uses & details
Aldo tells Eberhard to strike a transport leaving at dawn while its guards are burdened by the cargo. He also demands that the ambushers hide their tracks from the boyaress.
An anonymous account of a wife’s alleged misconduct.
- Weight
- 0.02
- Buy value
- 12
- Sell value
- 3
Uses & details
The letter directs a husband to the roof of a building beside Neustadt’s northern wall at night. That vantage point overlooks the gambling den mentioned in the accusation.
A worn and crumpled journal.
- Weight
- 0.13
- Buy value
- 58
- Sell value
- 9
Uses & details
Bird-shaped masks recur at three burial sites. The writer offers competing explanations—protection from thieves or a champion’s transformation after death—without settling which is correct.
The gargoyle clue that starts the investigation of Silas’s work with Crake and Mevasser.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
After What Hunts the Night, meet Crake in Neustadt by day for What Moves the Dead. Mevasser helps interpret the inscription; inspect all four points on the workshop woodcut.
In Altenmarkt, the woman with two dogs points to the house near the stone arch. Crake opens it. Inspect the wall, chimney and different floorboards to find the basement hatch, then examine the rear bookshelf.
A love letter from the Pale Lady.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 3
Uses & details
The Pale Lady reveals that she knows about her admirer’s lookout and invites him onto a nearby roof. The supposed secret observation point becomes their proposed meeting place.
An unsent letter written in an elegant hand.
- Weight
- 0.01
- Buy value
- 22
- Sell value
- 4
Uses & details
After fleeing Ambrus’s takeover of Maragir, Bartolomeu hides in a forest cave and asks his cousin in Buda for help. He plans to revisit the village disguised and in daylight.
Must have been written by the house's previous owner.
- Weight
- 0.1
- Buy value
- 58
- Sell value
- 9
Uses & details
Matey describes noises beneath his house near Carpenter’s Row and asks Florin for an exorcism. Florin’s interest in the address connects the letter with the ancient ruins below Svartrau.
Restores Blood Reserve.
- Blood Reserve restoration: medium effect · instant
- Increases Corruption; amount not listed
- Weight
- 0.09
- Buy value
- 98
- Sell value
- 16
Uses & details
Anca’s prepared remedy for Esme during Withering Away.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Find Anca by following the path from her hut to the river. Her stronger remedy costs 50 denarii; the conversation also offers a reduced 25-denarii payment or paying later when you cannot afford it.
Give the herbs to Pieter at home and prepare the medicine with hot, non-boiling water and three spoonfuls. The bundles gathered from Anca’s damaged shed in Page-Turner are a different item.
Restores health immediately.
- Instant health restoration: medium effect · instant
- Weight
- 0.08
- Buy value
- 101
- Sell value
- 17
A key acquired from Father Florin in the ruins under Carpenter Row.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Ambiguous yet unsettling.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The She-Spider’s web is used to describe interdependence: disturbing one strand changes others. Beyond the Veil offers a related discussion of reality beyond ordinary perception.
Heavy and cold to the touch. Hard to tell what it was meant to do.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
One of Andrei’s possessions in The Heart Wants What It Wants.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Ocha’s successful hex needs Andrei’s Ring. Choosing another possession causes the hex to fail and leads to the fight to save Nora.
One of Andrei’s possessions in The Heart Wants What It Wants.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Ocha’s hex needs Andrei’s Ring. Offering the pendant instead makes the hex fail, leaving a fight to rescue Nora. Check the ring entry for the correct memento and conversation choice.
The possession needed for Ocha’s successful hex in The Heart Wants What It Wants.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Search the small chest on the upstairs desk in Andrei’s Svartrau hideout. At night, reach the upper floor from the balcony on the south side.
When Ocha asks about the possessions, choose “The ring. Must be important.” The cleaver and pendant lead to a failed hex. Ocha can be met at the Altenmarkt tavern without first accepting the Elder’s request.
Open doors to the service buildings in the convent.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Ambrus’s response to attacks on the knyaz’s blood cellars.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Ambrus names Coen as the attacker disrupting the blood-cellar operation and orders prisoners awaiting draining to be sent to Maragir. His separate Reproachful Letter responds to the dungeon attacks.
A threatening letter written in exaggerated language.
- Weight
- 0.02
- Buy value
- 19
- Sell value
- 4
Uses & details
Bakir orders his surviving soldiers to fight to the end after several men fall to one attacker. His later Reproachful Letter turns that rebuke into an explicit demand for Coen’s head.
A note expressing its author’s frustration.
- Weight
- 0.01
- Buy value
- 22
- Sell value
- 4
Uses & details
Conbert forbids alcohol at the logging site after a falling trunk kills Dulce. The death explains the foreman’s anger over the workers’ bottles.
Increases vampire health per segment; Restores Blood Reserve.
- Vampiric health per segment · 1 time segment
- Blood Reserve restoration: small effect · instant
- Increases Corruption; amount not listed
- Weight
- 0.1
- Buy value
- 83
- Sell value
- 12
Uses & details
Ingredients for one craft: Vial of Animal Blood × 1; Ribwort Plantain × 2; Yellow Sweet Clover × 2.
Carry limit: 5 finished items.
An ingredient for Mortal's Bane Brew.
- Weight
- 0.03
- Buy value
- 16
- Sell value
- 3
Uses & details
Used in: Mortal's Bane Brew.
A piece of animal hide. Of little use in its current form.
- Weight
- 0.19
- Buy value
- 16
- Sell value
- 2
An announcement about recent alcohol poisonings.
- Weight
- 0.01
- Buy value
- 16
- Sell value
- 3
Uses & details
The tavern is closed after alcohol poisoning, which the notice blames on manumits. Read the Shipping Ledger for the political role of Bakir’s drink supply.
Ambrus’s response to attacks on the knyaz’s leech collectors.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Ambrus requests unwanted collectors, especially nobles, from another commander. He intends to make them part of a message to Coen; his Threatening Letter makes the intended violence clearer.
A diary recording Skender’s cruelty firsthand.
- Weight
- 0.02
- Buy value
- 12
- Sell value
- 3
Uses & details
The writer witnessed Skender’s soldiers kill rebels at Shrike’s Crag. Call to Revolt invokes the same massacre as a reason to join the resistance.
A hostile message from an unnamed sender.
- Weight
- 0.01
- Buy value
- 24
- Sell value
- 2
Uses & details
Ratelm is being blackmailed over actions against the writer’s family under Skender. The next meeting is in the forest, and the demanded payment has doubled.
A reply recorded and delivered by the sanzhani.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Lunka describes prisoners being taken below the cells and a warm, heartbeat-like movement underneath them. This is the reply about Brencis, separate from her account of Pieter’s rescue plans.
A reply recorded and delivered by the sanzhani.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A reply recorded and delivered by the sanzhani.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A reply recorded and delivered by the sanzhani.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Lunka’s reply says she fears for Coen and wants to come home with him instead of receiving a gift. The sanzhani record and deliver the message as part of the family correspondence.
A reply recorded and delivered by the sanzhani.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Lunka promises to tell Pieter, Yanna and Mirto that Coen survived and is trying to free them. This reply carries his rescue message back to the captive family.
The writing is shaky, but the words are firm.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Dawid Breslauer asks for the statues of St. Tyna and St. Mihai to be recovered and their shrines restored. Last Request supplies the earlier lead to his Neustadt study for the Hidden & Safe trail.
Looks like it's about to fall apart.
- Weight
- 0.12
- Buy value
- 57
- Sell value
- 8
Uses & details
The text interprets the Arimaspians’ single eye as complete perception and their treasure as wisdom. Their war against the Dragon’s descendants ends in corruption and dispersal; Cadmus and the Dragon provides the tooth-born-warrior connection.
From the knyaz's personal archive.
- Weight
- 0.11
- Buy value
- 44
- Sell value
- 6
Uses & details
Arman sends a sword he believes is Durandal, relying on a vassal’s reported angelic dream. The relics and heroic history described in the letter are claims about the gift, not independently confirmed properties.
A Compel Soul clue. Notes written by Xanthe's apprentice.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Armaya’s excavation directive, displayed as “Orders from Armaya” when read.
- Weight
- 0.01
- Buy value
- 18
- Sell value
- 3
Uses & details
The workers must stop digging and notify Armaya if they uncover paintings of the moon, darkness or eclipses. The note explains the discoveries sought by Xanthe’s excavators in Unsealed Secrets.
Armaya’s Notebook and the excavation version of Unsent Note are separate documents to identify during the investigation.
Made with the cheapest vellum.
- Weight
- 0.11
- Buy value
- 60
- Sell value
- 5
Uses & details
These folk beliefs give toads, dogs, owls, hares and roosters supernatural roles, from familiars to protectors. The Faithful Hound develops one of the collection’s animal themes into a longer story.
A Compel Soul clue. Sharp and covered in blood.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Provides access to the Artery Strike ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,077
- Sell value
- 177
Uses & details
Check the soldier-camp chest on the road north of Ambrus’s fort in St. Tyna’s Grove. Catalin’s Tutor can offer it after his rescue and teaching duel; Ocha is another option after her quest. Other possible sellers: Drogos.
Not meant to be shared.
- Weight
- 0.12
- Buy value
- 50
- Sell value
- 10
Uses & details
Ascar’s will assigns his bees to Rustem and Hatchet to Zulfia, excluding other heirs. Those bequests are the useful names to follow in the Tantari story.
A Compel Soul clue. It belonged to someone who died.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Bait for the fishing lines in Live Bait.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Place the four fishing rods along the riverbank before baiting the lines.
Restores health over time.
- Health regeneration · 35 s base duration
- Weight
- 0.13
- Buy value
- 24
- Sell value
- 4
A missive written by Boyar Bakir.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 2
Uses & details
Bakir invites hunters to track an enormous wolf near Oghasti at the next full moon. They may assist the ambush, but he reserves the killing blow for himself.
The Mad Khan's instructions regarding local bandits.
- Weight
- 0.02
- Buy value
- 21
- Sell value
- 2
Uses & details
The order demands that the bandits be brought to Bakir alive and promises his soldiers a reward. Bandits’ Report describes another part of the trade in captives.
They say the Mad Khan's treasury hides riches beyond measure. This key opens the way.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Reduces non-magical damage taken.
- Non-magical damage reduction: medium effect · 2 time segments
- Weight
- 0.1
- Buy value
- 155
- Sell value
- 25
Uses & details
Ingredients for one craft: Linseed Oil × 1; Green-Gilled Mushroom × 3; Boar Tusks × 3.
Carry limit: 5 finished items.
A list of a wary bandit's last wishes.
- Weight
- 0.02
- Buy value
- 14
- Sell value
- 2
Uses & details
A bandit leaves his share of a mountain stash to Elena and blames both soldiers and Constantin’s gang. Letter from a Loved One gives another view of the gang conflict.
An ineptly written summary of recent events.
- Weight
- 0.01
- Buy value
- 13
- Sell value
- 4
Uses & details
The monthly account records manumits handed to soldiers, a captive who died before being sold and a stolen peddler’s cart. It shows prisoner trading alongside ordinary robbery.
Describes bandits's ambush spots and some mysterious creatures.
- Weight
- 0.02
- Buy value
- 16
- Sell value
- 2
Uses & details
Constantin plans to attack a Maragir caravan but warns that nearby creatures can lay ambushes of their own. The scouting locations belong to his gang’s operation.
Blurs vision; Improves Stamina regeneration.
- Blurred vision · 30 s base duration
- Stamina regeneration: slight effect · 30 s base duration
- Weight
- 0.11
- Buy value
- 24
- Sell value
- 4
A fine piece of bear pelt. It will always be worth a good coin.
- Weight
- 0.34
- Buy value
- 97
- Sell value
- 15
Uses & details
An ingredient for Beast's Bane Brew and Potent Balm of Fortitude and 1 other preparation.
- Weight
- 0.15
- Buy value
- 126
- Sell value
- 21
Uses & details
Used in: Beast's Bane Brew; Potent Balm of Fortitude; Potent Keen Eye Potion.
A large chunk of bear meat.
- Weight
- 0.15
- Buy value
- 15
- Sell value
- 2
Uses & details
A heart used to restore Bear's Maw Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Bear's Maw Shrine.
Increases damage against animals.
- Damage against animals · 3 time segments
- Weight
- 0.1
- Buy value
- 72
- Sell value
- 13
Uses & details
Ingredients for one craft: Vial of Animal Blood × 1; Wolf Claws × 2; Wolf Heart × 2; Bear Liver × 2.
Carry limit: 5 finished items.
Calms the bees during the optional beehive inspection at Ascar’s hut.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
During Distant Shadows, find Ascar’s hut among the beehives in southern Tantari by day. Inspecting the hives is optional; resume following Ascar to continue Marat’s investigation.
A few slices of tasty meat.
- Weight
- 0.18
- Buy value
- 37
- Sell value
- 6
Uses & details
An outlawed pamphlet.
- Weight
- 0.14
- Buy value
- 47
- Sell value
- 10
Uses & details
This rebel notice urges people to refuse work at Greifberg, describing service there as entry into Brencis’s feeding ground. The Charter of Rights provides the official promises it challenges.
Copied in a frenzied hand.
- Weight
- 0.15
- Buy value
- 46
- Sell value
- 9
Uses & details
The tale’s crooked, sooty tracks close around a settlement over successive nights before attacks begin. Eat Thy Neighbours offers another account of hungry creatures emerging from darkness.
Instructions issued to Brencis’s soldiers.
- Weight
- 0.01
- Buy value
- 16
- Sell value
- 4
Uses & details
The military bans contact with rebels because their offers could persuade soldiers to defect. A Fair Warning shows the recruitment pitch the order seeks to suppress.
Anonymous. Written in cheap, smearing ink.
- Weight
- 0.11
- Buy value
- 39
- Sell value
- 10
Uses & details
The sermon blames disturbing dreams and visions on blood consumed at mass. Farewell Letter gives a personal account of refusing the same ritual.
Read at your own risk.
- Weight
- 0.12
- Buy value
- 35
- Sell value
- 10
Uses & details
The essay uses several philosophical and religious images to argue that the senses reveal only a reduced reality. It treats fuller knowledge as frightening; the Covenant’s Arrogance chapter uses a similar fear to demand obedience.
Restores health over time.
- Health regeneration · 50 s base duration
- Weight
- 0.09
- Buy value
- 23
- Sell value
- 4
Uses & details
A Compel Soul clue. Covered in dirt, but there's no writing on it.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
The winter blanket purchased from Rainer during Things Will Be Different Now.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Find Rainer beside the apple cart in central Laslea and use the purchase dialogue for Crina’s errand. Helping with the cart is a separate, optional one-segment action; it does not award the blanket.
Provides access to the Blasphemous Echo ranks that require this manual.
- Weight
- Not listed
- Buy value
- 572
- Sell value
- 93
Uses & details
At The Highland Grave, open the right-hand inner doors and loot the chest. Bring Scholar’s Key from the landslide north of Rockfalls Pasture Shrine and follow the Scholar’s Map. The Matriarch is a shop alternative. Other possible sellers: Bakr-Erga, Mevasser, Vera.
A written copy of a sermon by Father Florin.
- Weight
- 0.13
- Buy value
- 52
- Sell value
- 10
Uses & details
This chapter brands the search for ultimate reality as arrogance and offers obedience to the knyaz as protection. Pride then applies submission to the collection of human blood.
A written copy of a sermon by Father Florin.
- Weight
- 0.12
- Buy value
- 53
- Sell value
- 7
Uses & details
The Covenant claims that making a vrakhir diminishes its maker and condemns self-transformation with a fang through the heart. Its claim that this produces mindless murohni belongs to the religious text’s account.
A written copy of a sermon by Father Florin.
- Weight
- 0.1
- Buy value
- 40
- Sell value
- 5
Uses & details
Resistance to blood collection is recast as pride, and vrakhiri existence is offered as evidence of divine approval. Wrath extends the argument to opposition against Brencis’s rule.
A written copy of a sermon by Father Florin.
- Weight
- 0.11
- Buy value
- 60
- Sell value
- 6
Uses & details
The chapter equates resistance to Brencis with defiance of God, threatening torture, draining and damnation. It turns the submission demanded in Pride into a condemnation of rebellion.
A short read.
- Weight
- 0.13
- Buy value
- 39
- Sell value
- 9
Uses & details
The story describes people becoming obedient servants after repeated nighttime feedings of blood. Their dependence remains hidden until their masters call on them.
Restores Blood Reserve.
- Blood Reserve restoration: medium effect · instant
- Increases Corruption; amount not listed
- Weight
- 0.1
- Buy value
- 99
- Sell value
- 16
Orders concerning a blood shipment.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 3
Uses & details
Xanthe’s monthly blood levy must reach her keep protected from leaks and sunlight. Ambrus’s storage orders describe another part of the valley’s supply network.
A Compel Soul clue. A glass vial filled with a dark-red, thick liquid.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
The blood may be the author's.
- Weight
- 0.11
- Buy value
- 55
- Sell value
- 9
Uses & details
Explorers claim to have found Mihai’s lost cave shrine, taken an object and fled from movement inside. Their view of burning Laslea places the expedition alongside the village disaster.
A bloodied note found on a corpse.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 3
Uses & details
The expedition finds a painting of an armoured figure before losing Ilias and Buna in the ruins. Bloodied Note preserves the same account under another title; Florin’s notes explain the armour search.
A Compel Soul clue. A sharp blade, streaked with blood.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
A blood-spattered note with some scribbles.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
This variant preserves the expedition passage also titled Blood-Splattered Note: the armour painting, Ilias’s fall and Buna’s death. Keep it distinct as an inventory entry while reading the shared account.
A Compel Soul clue. An instrument of torment.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Not everyone will survive.
- Weight
- 0.01
- Buy value
- 21
- Sell value
- 4
Uses & details
Cal describes the breakdown of a group escaping Maragir, from Dieter stopping during the pursuit to Cal attacking Curt at the hideout. He writes to Josefa even though she is already dead.
An ingredient for Minor Fortitude Paste and Potent Fortitude Paste and 2 other preparations.
- Weight
- 0.08
- Buy value
- 12
- Sell value
- 3
Uses & details
Used in: Minor Fortitude Paste; Potent Fortitude Paste; Potent Razor Claw Vial; Razor Claw Vial.
Like pork, but better.
- Weight
- 0.17
- Buy value
- 16
- Sell value
- 3
Uses & details
An ingredient for Balm of Fortitude and Fortitude Paste.
- Weight
- 0.04
- Buy value
- 24
- Sell value
- 4
Uses & details
Used in: Balm of Fortitude; Fortitude Paste.
A heart used to restore Boarback Trail Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Boarback Trail Shrine.
An old letter that found its way to Vale Sangora.
- Weight
- 0.02
- Buy value
- 19
- Sell value
- 4
Uses & details
Lahut reacts to his cousin becoming a tavern owner in the Carpathians and plans a visit from Plzen. The letter provides the family’s perspective on the business.
Restores health over time.
- Health regeneration · 35 s base duration
- Weight
- 0.11
- Buy value
- 22
- Sell value
- 3
Lists nuns's transgressions – and the punishments they received.
- Weight
- 0.13
- Buy value
- 40
- Sell value
- 5
Uses & details
The convent register records punishments involving Anca and Leonica. The Prioress’s Journal provides the separate account of the outbreak and the community’s collapse.
A Compel Soul clue. Found inside a book on black magic.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
A Compel Soul clue. Rather cheap, red wine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Written by boyar Bakir himself.
- Weight
- 0.01
- Buy value
- 17
- Sell value
- 4
Uses & details
Bakir offers payment for manumit heads. Confession and Promising Lead show the meeting-place information and local tip that can assist his hunters.
Concerns taking care of some brazen kobolds.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 4
Uses & details
A quiet attack is ordered against a kobold colony after its escalating carrion demands and attacks on travellers. Merchant’s Missive describes a different relationship with goatmen as customers.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.12
- Buy value
- 30
- Sell value
- 10
Uses & details
The letter invites Hartmar to earn money by joining Bakir’s hunters. Their target is a dangerous beast stalking the nearby forests.
Heavy. Yes, it opens doors.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Restores health over time.
- Health regeneration · 35 s base duration
- Weight
- 0.11
- Buy value
- 22
- Sell value
- 3
An outlawed pamphlet.
- Weight
- 0.12
- Buy value
- 31
- Sell value
- 9
Uses & details
An imprisoned manumit makes a biblical joke about deceptive gifts and false miracles that his guard fails to understand. A Vicar’s Inquiry raises a more direct religious challenge to Brencis.
This patch was once worn by a Brencis's soldier.
- Weight
- 0.07
- Buy value
- 4
- Sell value
- 1
An outlawed pamphlet.
- Weight
- 0.11
- Buy value
- 59
- Sell value
- 8
Uses & details
The leaflet accuses Brencis of violating promises about prisons, boyar abuses and children’s blood. Compare those accusations with the regime’s written Charter of Rights.
A Compel Soul clue. Used during the razing of Laslea.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
This fibula used to belong to Brencis's elite guard.
- Weight
- 0.07
- Buy value
- 6
- Sell value
- 1
Uses & details
This insignia carries Brencis's symbol – it's unmistakeable.
- Weight
- 0.07
- Buy value
- 5
- Sell value
- 1
Orders from Brencis concerning the security of his ritual site.
- Weight
- 0.01
- Buy value
- 18
- Sell value
- 4
Uses & details
The orders secure the excavation with barricades, place a gargoyle in the ritual chamber and demand an uninterrupted supply of blood. Together, these instructions connect the underground works with the defended ritual site.
Orders about roadside shrines and symbols of older faiths.
- Weight
- 0.13
- Buy value
- 40
- Sell value
- 6
Uses & details
Brencis declares the Blood Covenant the only lawful faith. This decree explains the policy behind the companion orders to demolish old shrines, arrest worshippers and reward proof of destruction.
Orders about roadside shrines and symbols of older faiths.
- Weight
- 0.13
- Buy value
- 34
- Sell value
- 9
Uses & details
Soldiers must demolish old-faith shrines unless they have been rededicated to the Blood Covenant. Captured worshippers are to be taken to the Greifberg dungeon; New Orders passes these instructions down the chain of command.
Orders about roadside shrines and symbols of older faiths.
- Weight
- 0.1
- Buy value
- 43
- Sell value
- 7
Uses & details
This version promises payment for destroying old religious symbols and bringing back proof. The other decrees cover demolition and arrests, while shrine hearts serve a separate purpose in the player’s restoration tasks.
A Compel Soul clue. Addressed to one Rovin of Maragir.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Brencis’s blood for marking the manumits’ hideout during A Deal with the Devil.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Giving the vial to Marat is the alternative that rejects the betrayal.
Written by a manumit who met a bad end.
- Weight
- 0.01
- Buy value
- 20
- Sell value
- 2
Uses & details
The Prince’s Bridge watch has noticed a pattern in transports protected by Ambrus’s men, particularly after dark. Blood Transport Orders and Orders from Ambrus add the shipment and storage details.
Instructions issued to Brencis’s soldiers.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 3
Uses & details
Patrols must seize silver and bring in manumits to earn their pay. Rewards for Your Duty describes the incentives supporting these orders.
Provides access to the Broad Swing ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,069
- Sell value
- 177
Uses & details
Climb east from Laslea to the bandit camp near Outlaw’s Gorge Shrine and inspect its chest. Teacher options: Constantin, Catalin’s Tutor and Ocha. Other possible sellers: Drogos.
Some blacksmith could probably smelt it and find some use for the metal.
- Weight
- 0.32
- Buy value
- 34
- Sell value
- 5
Uses & details
These boots have paid their dues.
- Weight
- 0.2
- Buy value
- 12
- Sell value
- 2
Uses & details
A Compel Soul clue. Once shackled Mihai in prison.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
This hammer is so battered it's barely recognisable as a hammer at all.
- Weight
- 0.08
- Buy value
- 5
- Sell value
- 1
Someone out there is facing several years of bad luck because of this.
- Weight
- 0.09
- Buy value
- 4
- Sell value
- 1
Uses & details
It would take a lot of effort to get these to work again.
- Weight
- 0.09
- Buy value
- 6
- Sell value
- 1
This spoon has fallen on hard times.
- Weight
- 0.07
- Buy value
- 6
- Sell value
- 1
Uses & details
Might've been a fighter's untimely end.
- Weight
- 0.17
- Buy value
- 18
- Sell value
- 3
Uses & details
A Compel Soul clue. An uriash horn, broken off at the root. Could've been a choice – but likely wasn't.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
A heart used to restore Burners's Clearing Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Burners's Clearing Shrine.
Provides access to the Burning Blood ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,039
- Sell value
- 180
Uses & details
Complete the Ancient Circle southwest of Eerie Knoll Shrine, north of Stuga Bridge Shrine. The Matriarch can also offer the manual. Other possible sellers: Bakr-Erga, Mevasser, Vera.
A struggling herbalist's letter to his supplier.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 3
Uses & details
Umlar’s stock of ointments is dwindling, so he asks Ribin for herbs. The notice also explains how vrakhiri blood is drawing customers away from conventional remedies.
Improves Stamina regeneration.
- Stamina regeneration: slight effect · 30 s base duration
- Weight
- 0.12
- Buy value
- 19
- Sell value
- 4
Restores health over time.
- Health regeneration · 50 s base duration
- Weight
- 0.09
- Buy value
- 21
- Sell value
- 4
An old myth.
- Weight
- 0.11
- Buy value
- 52
- Sell value
- 8
Uses & details
After killing the dragon at a spring of wisdom, Cadmus plants its teeth at Athena’s instruction. They produce warriors called Spartoi or Vrachoi; Aeetes and Jason tells another story about fighting tooth-born warriors.
Releases the imprisoned sanzhana in Tiny Dancer.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Pick it up from the table in the upstairs room containing her cage.
Boyar Bakir's unusual call to action.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 4
Uses & details
Bakir wants an exceptionally intelligent murohn taken alive. The Hunter’s Journal offers a related account of a humanoid stalker and the hunter trying to trap it.
An echo of the past.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 3
Uses & details
The appeal blames Skender Dragosti’s taxation and confiscations for the valley’s hunger. It invokes the killings at Shrike’s Crag, which Anonymous Diary describes from a witness’s perspective.
The bell instructions for moving St. Tyna’s nuns during Echoes of Silenced Bells.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Find the book on the dormitory floor beside a bench, then use Monastery Keys to reach the bell tower. Three tolls send the nuns to the chapel, four to the infirmary and five to the dormitories.
Use the three-toll chapel signal to clear Anca’s route. The infirmary signal brings the nuns toward the soldiers; after five tolls, some remain outside until you ring for the chapel.
Improves Stamina regeneration.
- Stamina regeneration: slight effect · 30 s base duration
- Weight
- 0.13
- Buy value
- 21
- Sell value
- 4
An ingredient for Minor Mending Ointment and Minor Regenerative Salve and 1 other preparation.
- Weight
- 0.1
- Buy value
- 17
- Sell value
- 3
Uses & details
Used in: Minor Mending Ointment; Minor Regenerative Salve; Minor Revitalising Tonic.
Instructions regarding precious yet ethically dubious cargo.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 3
Uses & details
The caravan carries iron restraints and torture equipment for Brencis. Flour sacks and linen shield the metal from rain, and the seller wants the shipment delivered before rivals arrive.
Opens the caretaker’s shed at Svartrau Cathedral, where the stained-glass investigation continues.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Search the murohn behind the bookshelf in the second-floor Asylum closet for this key. The Deacon and the Asylum patient provide leads to the caretaker.
Unlock the shed, collect the stained-glass pieces and take them to the craftsman by the boarded-up cathedral window during the day. This is one of the clues for A Monk and a Saint.
Restores health over time.
- Health regeneration · 50 s base duration
- Weight
- 0.1
- Buy value
- 23
- Sell value
- 4
Someone once showed this mug some love – but they weren't overly skilled.
- Weight
- 0.06
- Buy value
- 19
- Sell value
- 4
Uses & details
Opens the catacombs door at St. Tyna’s Convent.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Defeat Leonica during Echoes of Silenced Bells and search her body for the key, Leonica’s Ring and an Unholy Vitality Manual. The manual in the chest along the chamber’s eastern wall is a separate pickup.
Use this key for the locked catacombs door passed while descending. The infirmary and the convent’s bell-tower route use different keys.
Found on the cathedral's scaffolding.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A chronicle of a local witch's ambitious endeavor.
- Weight
- 0.02
- Buy value
- 12
- Sell value
- 2
Uses & details
Catnica’s pursuit of immortality progresses from petitions to rituals. Bakir eventually gives her a tooth to swallow, but her last entry records pain rather than the promised transformation. Her letters show the different appeals she made to the rulers.
A foreboding text.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 4
Uses & details
Xanthe orders her soldiers to kill the enemy who operates both by day and by night. The later Admonition names Coen and makes their continued blood supply depend on obeying her.
An ingredient for Potent Balm of Fortitude and Potent Keen Eye Potion and 1 other preparation.
- Weight
- 0.03
- Buy value
- 114
- Sell value
- 21
Uses & details
Used in: Potent Balm of Fortitude; Potent Keen Eye Potion; Potent Vigour Infusion.
An ingredient for Potent Aetheric Attunement and Potent Vrakhiri Attunement.
- Weight
- 0.03
- Buy value
- 115
- Sell value
- 21
Uses & details
Used in: Potent Aetheric Attunement; Potent Vrakhiri Attunement.
An ingredient for Keen Eye Potion and Potent Balm of Fortitude and 1 other preparation.
- Weight
- 0.02
- Buy value
- 48
- Sell value
- 8
Uses & details
Used in: Keen Eye Potion; Potent Balm of Fortitude; Potent Revitalising Tonic.
Provides access to the Charge ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,046
- Sell value
- 172
Uses & details
Check the soldier-camp chest east of Parlita in Boar’s Back. Ocha can offer the manual after The Heart Wants What It Wants. Other possible sellers: Drogos, Volk.
This thing wasn't made by a human hand.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
It will do the job, but it won't turn any heads.
- Weight
- 0.05
- Buy value
- 6
- Sell value
- 1
Uses & details
It's practical, but that's where the praise ends.
- Weight
- 0.09
- Buy value
- 6
- Sell value
- 1
Uses & details
A story of the former knyaz's long-lost treasures.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 3
Uses & details
The chronicle recounts Brencis and his future boyars defeating Skender and entering Greifberg without resistance from soldiers who also hated the old ruler. It connects the takeover with the story of Skender’s lost treasures.
It used to belong to Ciprian, a man from Parlita.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
They mention a hiding spot for some valuables.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 3
Uses & details
Ignir must retrieve a satchel from behind a black warehouse crate and conceal it in a cave reputed to be haunted. The writer signs as M. and wants Skender kept unaware of the delivery.
A bowl made of clay – versatile and trusty. Could use some flair, though.
- Weight
- 0.17
- Buy value
- 13
- Sell value
- 2
Uses & details
A serviceable cup made of clay. Nothing more, nothing less.
- Weight
- 0.08
- Buy value
- 6
- Sell value
- 1
Uses & details
Found high in the mountains.
- Weight
- 0.02
- Buy value
- 17
- Sell value
- 3
Uses & details
After Francu kills a Blood Guard in view of a witness, Adam urges him to escape along the mountain paths they knew as children. His warning rules out shelter on the roads or in nearby villages.
Laws of the old knyaz.
- Weight
- 0.11
- Buy value
- 40
- Sell value
- 7
Uses & details
Skender’s punishments range from ten lashes for failing to bow or give way, to twenty for disturbing the crier or castle approach, and thirty for insulting his rule or image. The Charter of Rights provides the contrasting language of Brencis’s government.
A list of mysterious items, most of them centuries old.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 3
Uses & details
Among the collector’s purchases is a remarkably heavy pendant whose wearer feels stronger. He has already sold a spider-faced figurine. Collector’s Notes continues the pendant’s history with Vicho’s reluctant sale and a disturbing tremor.
Scribbles by an increasingly disturbed man.
- Weight
- 0.12
- Buy value
- 49
- Sell value
- 5
Uses & details
Repeated visits finally persuade Vicho to sell the pendant from his Svartrau shop. A tremor during its examination makes the collector reconsider the warning about a curse; his ledger records its weight and apparent effect on strength.
An ingredient for Mending Ointment and Minor Balm of Fortitude and 2 other preparations.
- Weight
- 0.03
- Buy value
- 24
- Sell value
- 4
Uses & details
Used in: Mending Ointment; Minor Balm of Fortitude; Razor Claw Vial; Venom Claws Ampoule.
A Compel Soul clue. Written in a firm hand, leaving no room for doubt or mercy.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Soldiers's orders on what to do with the miller Mert, suspected of aiding the rebels, and to his wife Renna.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Rayko orders Mert’s arrest and hides troops at the mill to catch anyone approaching Mert’s wife. Captives are to be taken to Stoneward Post, matching the destination in Miller’s Arrest Report.
An ingredient for Minor Regenerative Salve and Minor Vitality Balm and 1 other preparation.
- Weight
- 0.02
- Buy value
- 12
- Sell value
- 2
Uses & details
Used in: Minor Regenerative Salve; Minor Vitality Balm; Regenerative Salve.
Dirty and bloodied.
- Weight
- 0.02
- Buy value
- 16
- Sell value
- 4
Uses & details
Caspar identifies Cunrat the Blind’s farm as his group’s meeting place, north of Svartrau on the way toward Laslea. The confession supplies that location while adopting the regime’s language of guilt and punishment.
Desperation pushes people to do terrible things.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 4
Uses & details
The writer’s final statement describes despair before another compulsory blood mass and a threat against his own household. Hanged Man’s Letter records a related response to forced worship.
A robber baron's instructions for his men.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 2
Uses & details
Constantin doubles the night watch, requires search parties of three or more and orders Racovitza’s men captured. Warning — Racovitza adds intelligence about the rival gang’s dealings with vrakhiri forces.
A farewell and a confession.
- Weight
- 0.01
- Buy value
- 17
- Sell value
- 4
Uses & details
A condemned prisoner writes to his deceased daughter Mari as he awaits execution at a cliff. His admission of past crimes and hope of reunion explain the letter’s farewell.
An ingredient for Minor Aetheric Attunement and Minor Vrakhiri Attunement.
- Weight
- 0.03
- Buy value
- 29
- Sell value
- 4
Uses & details
Used in: Minor Aetheric Attunement; Minor Vrakhiri Attunement.
Tableware made of copper – looks nice, but leaves a weird aftertaste.
- Weight
- 0.06
- Buy value
- 22
- Sell value
- 4
Uses & details
Provides access to the Counterattack ranks that require this manual.
- Weight
- Not listed
- Buy value
- 549
- Sell value
- 92
Uses & details
Search the tent in the soldier camp just south of Laslea Glen. Ursul and Ocha provide teaching-shop alternatives after their access conditions are met. Other possible sellers: Drogos.
Journal of a hapless artist.
- Weight
- 0.13
- Buy value
- 56
- Sell value
- 8
Uses & details
The painter loses his cathedral-ceiling commission after the knyaz’s death and pays soldiers to help him flee. He hopes their transport can reach the Northern Cleft bridge; Old Letter describes another escape aimed at that crossing.
A nice crayfish like this could surely fetch a few coins.
- Weight
- 0.08
- Buy value
- 5
- Sell value
- 1
Uses & details
A handful of weird, crooked teeth. It's an odd thing to carry around for sure.
- Weight
- 0.05
- Buy value
- 5
- Sell value
- 1
Uses & details
A heart used to restore Crossroads Inn Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Crossroads Inn Shrine.
A friend's warning.
- Weight
- 0.12
- Buy value
- 40
- Sell value
- 9
Uses & details
Jost tells Heinel that Fridl, Yurge, Johannes and Lana have disappeared. He links their fate to the silver trade, adding background to the risks surrounding that business.
A letter from a man who had a change of heart.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 2
Uses & details
Barnaba asks his brother to leave the barracks at dawn, when daylight offers a chance to escape their master. Names for Passage concerns a separate attempt to get out of the valley.
Probably written by one of the manumit scouts.
- Weight
- 0.02
- Buy value
- 16
- Sell value
- 3
Uses & details
The scout sees two guards at dusk and a large figure on the walls at midnight; two companions are now missing. Orders to Scour the Middens supplies the military side of the search for rebel scouts.
At first glance it appears rusty, but the stains are actually dried blood.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A cautionary story about Maure of Velksvar and a mysterious book.
- Weight
- 0.1
- Buy value
- 60
- Sell value
- 9
Uses & details
Check Mevasser’s changing book selection in Neustadt for this title. It is a story to read; skill upgrades use the separately named manuals in the Skill Books guide.
Thrums with malevolent magic.
- Weight
- 0.01
- Buy value
- 21
- Sell value
- 2
Uses & details
Ilsa confronts Gisko after he abandons their engagement to marry Osterhild. Her wedding gift foreshadows the curse in Gisko’s Contract, where Brencis offers aid to Osterhild in return for Coen’s death.
A readable text about empowering magic, separate from the skill-unlocking manual.
- Weight
- 0.13
- Buy value
- 30
- Sell value
- 7
Uses & details
Provides access to the Cycle of Ruin ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,063
- Sell value
- 176
Uses & details
Complete the Ancient Circle at the western end of Cursed Chasm; the descent is northwest of Coward’s Path Shrine. Also search the lantern-opened side rooms of Howling Keep during The Cycle of Love, or check the Matriarch’s shop. Other possible sellers: Bakr-Erga, Mevasser, Vera.
A folk song from Vale Sangora.
- Weight
- 0.14
- Buy value
- 37
- Sell value
- 9
Uses & details
The lullaby names Brencis, Bakir, Ambrus and Xanthe among the dangers of the night. Its uneasy reassurance reflects household fears of the ruling vrakhiri, alongside the beliefs collected in Around Animals.
Yellowed and tattered, but still readable.
- Weight
- 0.11
- Buy value
- 34
- Sell value
- 9
Uses & details
Dalyan returns from the Eternal Pass carrying food and describing a generous goddess, then fails to find the entrance again. Yokel Utopia offers a sceptical interpretation of his story.
Unwieldy and uncomfortable – using these would cause more trouble than they're worth.
- Weight
- 0.16
- Buy value
- 14
- Sell value
- 3
Uses & details
A poem by one P. Ovidius Naso
- Weight
- 0.1
- Buy value
- 30
- Sell value
- 10
Uses & details
Dawn and Dusk appear as competing brothers in a poem about travellers who belong to both. Its closing question considers the possibilities and burden of that position; Ovid’s Exile explores the same division through a different story.
A black magic grimoire.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Marcus borrows this ritual book to enchant a protective bracelet for Henrik in The Price of Magic. The Torn Out Page supplies its missing spoken conclusion, while Marcus’s Journal explains why he attempted the ritual.
A rabbit carcass kept as a quest object (food version).
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
For the epilogue errand in Things Will Be Different Now, check all three snares southwest of Laslea. The final snare inspected supplies the rabbit. Continue the quest’s trapping objective rather than hunting for an ordinary random drop.
This food version and the separate flesh version retain their own inventory records.
A rabbit carcass kept as a quest object (flesh version).
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
This is the quest-object version. Use the separate entries to compare other versions with this name.
This pelt came from a wolf that shouldn't have been alive – but it was.
- Weight
- 0.18
- Buy value
- 40
- Sell value
- 6
Uses & details
The shrine key sought in The Champion of Old.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Found in the ruins beneath Carpenter Row. Follow the fresco clue to the ancient champion’s shrine.
Words of a man who's had enough.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 3
Uses & details
Jermen Hert refuses to accept a ruler’s claim over his family’s land and labour. Call to Revolt develops similar grievances into an appeal for an uprising.
A list of goods, followed by a not-so-friendly disclaimer.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 2
Uses & details
Fresh flour, pork, chicken and apples are ordered for a merchant’s stall in Altenmarkt. The list identifies the intended market destination of the delivery.
Signed by one Armaya, associated with boyaress Xanthe.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 4
Uses & details
Armaya calls for twelve reliable workers carrying excavation tools, rope, buckets, a sieve and a wheelbarrow. She will collect and direct them herself. Requisition Letter covers the guards needed to move the recovered objects for Xanthe.
The coin used for merchant purchases in Vale Sangora.
- Weight
- Not listed
- Buy value
- 1
- Sell value
- 1
Uses & details
Item level, trading effects and court edicts can change a merchant’s offer from an item’s base value.
Help request for quelling the rebellion.
- Weight
- 0.15
- Buy value
- 36
- Sell value
- 9
Uses & details
Dolmir sends reinforcements to help Ambrus fight the manumits around Maragir. The order explains the troop build-up behind Ambrus’s pressure on the village.
A hapless bandit's journal.
- Weight
- 0.15
- Buy value
- 52
- Sell value
- 6
Uses & details
A soldier records poor meals, cold conditions and losing at dice, then falls ill after attempting his own cooking. These complaints give an everyday counterpart to the formal barracks orders.
Addressed to the leader of an uriashi clan.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 3
Uses & details
Bakir demands ten armed and trained uriashi from the Tavr matriarch by month’s end. His threatened punishment exposes the forced nature of their service; Tavr Magh and Letter of Denial describe its effect on individuals.
Details the boyar's activities
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Ambrus sets out how collected blood is treated with leech spittle, sealed in barrels and sent to storage. Spoiled blood must be thrown away and dilution is forbidden. Instructions from Ambrus explains the need to keep the supplied leeches alive.
Provides access to the Dirty Trick ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,049
- Sell value
- 177
Uses & details
Check the bandit-camp chest across the river east of Ambrus’s fort, in the northeastern woods of St. Tyna’s Grove. Ocha can offer the book after The Heart Wants What It Wants. Other possible sellers: Drogos, Volk.
A Compel Soul clue. Half burnt.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Should open the door to Simeon's house.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Match the door to the full key name during A Study in Crimson: Doctor’s House Key is for Simeon’s house, Doctor’s Spare Key is for his shed, and Simeon’s Key opens the later warehouse bedroom chest. The house and shed keys share an icon.
Opens Dr. Simeon’s shed during A Study in Crimson.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The desk inside holds the separate key to his house.
Dog hide. Even tanners have no use for it.
- Weight
- 0.09
- Buy value
- 6
- Sell value
- 1
Uses & details
Nightmare material.
- Weight
- 0.13
- Buy value
- 34
- Sell value
- 10
Uses & details
In this tale, red moths steal pleasant dreams from sleeping people and leave nightmares behind. The inhabitants put honey on their windowsills for protection; The Moth Omen assigns the insects another role in local folklore.
Restores health over time.
- Health regeneration · 35 s base duration
- Weight
- 0.12
- Buy value
- 22
- Sell value
- 3
A separate ingredient version of Dried Herbs, with its own buy and sell values.
- Weight
- Not listed
- Buy value
- 600
- Sell value
- 100
Uses & details
Anca’s herbs collected during Page-Turner.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
In Page-Turner, collect all 11 bundles from Anca’s damaged shed. Search the five drying rods and the space behind the open door, which hides three bundles.
These are the shed quest bundles. Esme’s remedy uses Anca’s Herbs; the ordinary Dried Herbs ingredient has its own entry.
A Compel Soul clue. Reeks of alcohol.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
A piece of poultry
- Weight
- 0.07
- Buy value
- 20
- Sell value
- 4
Uses & details
An ingredient for Aetheric Attunement and Minor Powder of Sharp Mind and 1 other preparation.
- Weight
- 0.03
- Buy value
- 43
- Sell value
- 8
Uses & details
Used in: Aetheric Attunement; Minor Powder of Sharp Mind; Powder of Sharp Mind.
A heart used to restore Eastridge Outpost Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Eastridge Outpost Shrine.
Old wives's tales. Probably.
- Weight
- 0.14
- Buy value
- 60
- Sell value
- 7
Uses & details
A village’s healing crystal attracts travellers, but its fading light accompanies the hosts’ monstrous transformation and attacks on their guests. The survivors retreat underground. Beware the Circling Steps describes fear of similar cave-dwellers.
The vellum is so old it crumbles.
- Weight
- 0.15
- Buy value
- 55
- Sell value
- 6
Uses & details
Edug and Elil descend to recover their father Edru, with help from the immense war god Andag. Sheema keeps Edru but returns the brothers to the world as the sun and moon.
A Compel Soul clue. Reeks of cheap alcohol.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Provides access to the Endless Effort ranks that require this manual.
- Weight
- Not listed
- Buy value
- 276
- Sell value
- 47
Uses & details
Visit the general store in the northwest corner of Svartrau. Ocha’s changing selection can also include this manual. Other possible sellers: Drogos.
Letter addressed to Bakir's soldiers.
- Weight
- 0.02
- Buy value
- 12
- Sell value
- 4
Uses & details
Bakir invites soldiers weary of static guard duty to volunteer for transport work through their superior. Shipping Ledger details the settlement deliveries that give those journeys their purpose.
Message exchanged between boyaress Xanthe's officers.
- Weight
- 0.01
- Buy value
- 16
- Sell value
- 4
Uses & details
Sergeant Hermin tells recruiters to use persuasion, payment or intimidation, especially the promise of the boyaress’s blood. Stern Reminder sets out the conditions new Blood Guard trainees must then meet.
An outlawed pamphlet.
- Weight
- 0.11
- Buy value
- 55
- Sell value
- 7
Uses & details
The leaflet cites opposition from foreign rulers and the Pope, then urges Sangorans to remove Brencis themselves. Its appeal for self-government connects with the longer Manumit Manifesto.
Provides access to the Evil Eye ranks that require this manual.
- Weight
- Not listed
- Buy value
- 557
- Sell value
- 96
Uses & details
Check the chest at the kobold nest north of Maragir Wealds Watchtower Shrine. Vera and the Matriarch are shop alternatives. Other possible sellers: Bakr-Erga, Mevasser.
Sheds light on Xanthe's activities.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
A routine tomb inventory turns into an account of fever and unsettling dreams after the writer copies a bleeding winged warrior. The repeated name Andag and orange skies connect the discovery to the expedition described in Xanthe’s Instructions.
A volume from Anca’s collection.
- Weight
- 0.12
- Buy value
- 55
- Sell value
- 8
Uses & details
Catullus answers Lesbia’s question about kisses with images of innumerable sands and stars. The passage is a classical reading selection about love beyond the counting of jealous observers.
A volume from Anca’s collection.
- Weight
- 0.13
- Buy value
- 40
- Sell value
- 6
Uses & details
The passage argues that fear produced belief in gods, drawing on storms, celestial bodies, crops and occupations. It contrasts with the religious defence of hierarchy in On Ruling a Realm.
A volume from Anca’s collection.
- Weight
- 0.12
- Buy value
- 53
- Sell value
- 10
Uses & details
The grammar exercises cover Theseus escaping the labyrinth with Ariadne’s thread and Cassandra receiving prophecies nobody will believe. These are two separate myths presented as Latin practice.
The heads that had to roll.
- Weight
- 0.02
- Buy value
- 18
- Sell value
- 3
Uses & details
Jarlo, Ikis, Kieta, Narcin and Eugine are condemned for offences including rejecting blood tribute, hiding a fugitive and speaking of the old God. The list shows the regime’s definition of treason in individual cases.
Notes about the assignment that cost him his life.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The exorcist finds six suffering spirits and leaves a written record before attempting to release them. The haunted-place map entries provide related exploration leads.
This little lady doesn't toil in the fields. She goes to tea parties.
- Weight
- 0.1
- Buy value
- 18
- Sell value
- 3
Describes a fascinating discovery.
- Weight
- 0.01
- Buy value
- 21
- Sell value
- 2
Uses & details
The writer intends to retrace his route west from a camp in unnamed ruins to a stone circle seen the night before. Treasure Hunter’s Note contains a separate westward clue leading from ruins toward a canyon.
Svartrau city guard captain's orders concerning a monster hunt.
- Weight
- 0.01
- Buy value
- 13
- Sell value
- 4
Uses & details
A patrol is sent to investigate a reported monster on Balaur outside Parlita, despite Skender’s dismissive view of the story. Constantin signs while serving as city-guard captain. The Beast of Balaur follows the related mountain investigation.
A disturbing summary of Brother Wilhelm's investigation.
- Weight
- 0.11
- Buy value
- 41
- Sell value
- 9
Uses & details
Brother Wilhelm describes eleven nocturnal deaths with missing blood and bite marks, and asks for searches of the woods and caves. Final Report follows the later collapse of Skender’s rule.
Each letter was written with zeal.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The writer records destroying an uriash shrine with Emmrich and Alef, then copying its symbols to identify further targets. Shrine-heart entries explain the separate restoration tasks available to the player.
A desperate goodbye.
- Weight
- 0.01
- Buy value
- 13
- Sell value
- 3
Uses & details
Allia leaves Drevin because she refuses the blood mass despite its power to cure plague. Beware Vrakhiri Blood presents a related objection to the cost of accepting that cure.
A Compel Soul clue. Old, but still quite sharp.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Provides access to the Fate's Favour ranks that require this manual.
- Weight
- Not listed
- Buy value
- 287
- Sell value
- 45
Uses & details
Check Ocha’s teaching offers at the Svartrau tavern after completing The Heart Wants What It Wants. Other possible sellers: Drogos, Volk.
A few pages covered in the priest's writings.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Florin seeks ancient armour for a champion capable of confronting the vrakhiri. The losses suffered by Danos’s expedition explain the earlier bloodstained notes and the dangers of the search.
An ingredient for the ointment that helps Volk’s back pain.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
After Volk’s first day of rest in Buried Past, offer to help with his back pain and read the ointment recipe on his shelf. Gather feverfew on the riverbank west of the hut, then return to prepare it.
The gathering objective spends two time segments and preparing the ointment spends one. This optional errand does not replace the waits between Volk’s main conversations.
A post commander's report on where to look for manumits's secret supply caches.
- Weight
- 0.01
- Buy value
- 22
- Sell value
- 3
Uses & details
Collapsed cellars, dry wells and the spaces under stone markers are named as rebel hiding places. Seized supplies have been taken to Svartrau, linking the report with the network described in Half-Burnt Letter from C.
A religious figurine carried as a key.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
A religious figurine carried as a quest object.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
This is the quest-object version. Use the separate entries to compare other versions with this name.
Praise from the manumits for completing the task, with a promise of a reward.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Deliver the collected messages to the hollow tree specified in Initial Instructions. The recipient is told to return at the same hour the next day for payment, completing the exchange described by the two documents.
Captain Bojidar's honest thoughts about his commander.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Captain Bojidar resigns after Skender’s death and Greifberg’s fall. He identifies Catalin as the son who was outside the valley and alleges that the commander fled with a treasure shipment. Special Orders names its heir and prized sword.
Instructions issued to Brencis’s soldiers.
- Weight
- 0.01
- Buy value
- 21
- Sell value
- 4
Uses & details
The army offers a reward for information leading to Crake’s capture or death. Intel on Crake continues the search, while On Crake’s Identity eliminates a particular suspect.
Split into logs, just as requested.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
A rod used to set the fishing spots during Live Bait.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Find four rods under the bush near Yanna at the river during Live Bait. Place one at each rock-and-mud pile, then add the worm bait to continue.
If you left the siblings to collect medicine first, they may already have set up the rods. Follow the current baiting objective instead of repeating the earlier search.
One of the materials requested for Arbiter armour.
- Weight
- Not listed
- Buy value
- 4,000
- Sell value
- Not listed
Uses & details
After Home Sweet Home, check the central table in the upper room of Aurelius’s tower. Keep the flask for the Arbiter armour request; Mercurial Water is a separate crafting ingredient.
Pearly-white teeth carried as a quest object.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Provides access to the Fleet of Foot ranks that require this manual.
- Weight
- Not listed
- Buy value
- 282
- Sell value
- 49
Uses & details
Visit the general store in northwest Svartrau. Ocha can also offer it in her changing selection. Other possible sellers: Drogos.
A curious letter from Father Florin.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Florin sends Boris to look for St. Mihai’s shrine in the woods near Laslea and bring findings back to Svartrau. Blood-Soaked Journal recounts the expedition’s cave discovery and hurried withdrawal.
Restores Blood Reserve.
- Blood Reserve restoration: medium effect · instant
- Increases Corruption; amount not listed
- Weight
- 0.1
- Buy value
- 962
- Sell value
- 156
Uses & details
A desperate request to tell the world what's been happening in Vale Sangora.
- Weight
- 0.1
- Buy value
- 56
- Sell value
- 8
Instructions issued to Brencis’s soldiers.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 2
Uses & details
The notice portrays patrol duty as service toward Brencis’s promised prosperity. Bring Results reveals the practical demands beneath that message: seized silver, prisoners and wages tied to results.
Vera's scroll about the most effective poisons to prepare her bait.
- Weight
- 0.01
- Buy value
- 21
- Sell value
- 4
Uses & details
Read this with Poison Weeds and Vera’s Lizard Note for the sequence of her bait research. The related quest and gland entry carry the actual collection and preparation choices.
Provides access to the Forager ranks that require this manual.
- Weight
- Not listed
- Buy value
- 274
- Sell value
- 49
Uses & details
Check Vera’s shop outside her woodland house between Briar Sloughs and Maragir Wealds during the day. Other possible sellers: Bakr-Erga, Mevasser.
Provides access to the Forbidden Sigils ranks that require this manual.
- Weight
- Not listed
- Buy value
- 279
- Sell value
- 45
Uses & details
Check the Matriarch’s Witchcraft shop after peaceful dealings in the hidden Uriash village. Other possible sellers: Bakr-Erga, Mevasser, Vera.
Increases weapon damage; Increases unarmed damage.
- Weapon damage: medium effect · 2 time segments
- Unarmed damage: medium effect · 2 time segments
- Weight
- 0.1
- Buy value
- 156
- Sell value
- 26
Uses & details
Ingredients for one craft: Weak Spirits × 1; Aconite × 2; Boar Tusks × 1.
Carry limit: 5 finished items.
There is something quietly unsettling about this small figurine.
- Weight
- 0.1
- Buy value
- 24
- Sell value
- 4
Uses & details
Restores health over time.
- Health regeneration · 20 s base duration
- Weight
- 0.11
- Buy value
- 52
- Sell value
- 9
A saint's life story.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
In the English Mysterious Instruction puzzle, word 31 of the biography’s body is “by”. It provides the sixth part of the decoded direction.
A saint’s biography recounting Bénézet’s call to build a bridge over the Rhône.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The account describes a shepherd proving his calling by lifting a great stone, followed by healing miracles.
For Mysterious Instruction, take the 15th word of the English body text, excluding the title: “bridge”.
An excerpt from a saint's hagiography.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Take word 13 of the English biography: “North”. This is the opening word of Mysterious Instruction’s route to the waterfall cave.
An excerpt from St. Gregory's hagiography.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Word 7 of the English biography is “Great”. It is the seventh clue word and pairs with the final biography’s “bridge”.
A brief story of Svartrau's patron saint.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Count back to the second word from the end of the English biography to find “Svartrau”, the third part of Mysterious Instruction’s direction.
The summary of a holy man's life.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Count 22 words backward from the end of the English biography. The resulting “waterfall” is the fifth word and names the feature hiding the cave.
Vale Sangora's patron saint's biography.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The English biography’s twelfth word is “into”. It sits between “Svartrau” and “waterfall” in the eight-word direction.
A religious text about the patron of Vale Sangora's famous monastery.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The ninth word of the English biography is “of”, joining “North” and “Svartrau” in the decoded puzzle direction.
Provides access to the Frugal Witchcraft ranks that require this manual.
- Weight
- Not listed
- Buy value
- 283
- Sell value
- 45
Uses & details
Complete the Will-o-the-Wisps activity west of Sloughside Mill Shrine and check its reward. Vera can also offer the manual in her changing stock. Other possible sellers: Bakr-Erga, Mevasser.
Improves Stamina regeneration.
- Stamina regeneration: slight effect · 30 s base duration
- Weight
- 0.12
- Buy value
- 19
- Sell value
- 4
A notice concerning problems with manufactured gargoyles.
- Weight
- 0.14
- Buy value
- 60
- Sell value
- 6
Uses & details
Ziven reports that the flying defenders no longer function and that their keeper is missing. This updates the earlier plan to station a gargoyle at the ritual site.
Restores health over time.
- Health regeneration · 50 s base duration
- Weight
- 0.07
- Buy value
- 18
- Sell value
- 3
Gheorghe Racovitza's orders to his men.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 4
Uses & details
Racovitza’s instructions concern his rivalry with Constantin’s gang. Letter from a Loved One gives the opposing gang’s account of that conflict.
A Compel Soul clue. Could be used to store small precious items.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Signed by one Gisko and Knyaz Brencis.
- Weight
- 0.01
- Buy value
- 16
- Sell value
- 4
Uses & details
The contract connects Gisko’s assignment against Coen with the court’s promise to help Osterhild and permit their departure from the valley. Cursed Letter supplies the background to Gisko’s broken engagement.
An ingredient for Potent Aetheric Attunement and Potent Powder of Sharp Mind.
- Weight
- 0.03
- Buy value
- 120
- Sell value
- 21
Uses & details
Used in: Potent Aetheric Attunement; Potent Powder of Sharp Mind.
Whether you drink wine or blood, it will make you feel fancy.
- Weight
- 0.17
- Buy value
- 18
- Sell value
- 3
Uses & details
Quite valuable.
- Weight
- 0.7
- Buy value
- 239
- Sell value
- 40
A Compel Soul clue. Broken off a pendant.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Made of gold, it might fetch a good price.
- Weight
- 0.9
- Buy value
- 257
- Sell value
- 42
Made of gold, it might fetch a good price.
- Weight
- 0.4
- Buy value
- 183
- Sell value
- 29
This beautiful platter is certain to fetch a good price at the market.
- Weight
- 0.9
- Buy value
- 234
- Sell value
- 42
Made of gold, it might fetch a good price.
- Weight
- 0.5
- Buy value
- 177
- Sell value
- 30
A son writing about his regret.
- Weight
- 0.02
- Buy value
- 16
- Sell value
- 3
Uses & details
Predbor writes about losing his father shortly before Brencis brought a plague cure. The timing explains his acceptance of the new ruler’s demands.
Restores health over time.
- Health regeneration · 50 s base duration
- Weight
- 0.09
- Buy value
- 20
- Sell value
- 4
A somber confession.
- Weight
- 0.02
- Buy value
- 20
- Sell value
- 4
Uses & details
Nillie expresses her love for Kert after losing him. Lover’s Scribbles provides a separate account of a relationship interrupted by an absent partner.
An ingredient for Balm of Fortitude and Potent Revitalising Tonic and 1 other preparation.
- Weight
- 0.03
- Buy value
- 26
- Sell value
- 4
Uses & details
Used in: Balm of Fortitude; Potent Revitalising Tonic; Revitalising Tonic.
Written under the patronage of the old knyaz.
- Weight
- 0.12
- Buy value
- 55
- Sell value
- 10
Uses & details
The account presents Greifberg as a monument to Dragosti power and discusses its construction. History of Vale Sangora III follows the dynasty, while the ending guide covers Coen’s entry routes.
Provides access to the Growing Momentum ranks that require this manual.
- Weight
- Not listed
- Buy value
- 561
- Sell value
- 96
Uses & details
Check Constantin’s shop after defeating and sparing him, or Catalin’s Tutor’s shop after protecting him at Lunar Manor and winning his later duel. Other possible sellers: Drogos, Ocha.
A harsh reminder about guards's duties.
- Weight
- 0.01
- Buy value
- 24
- Sell value
- 3
Uses & details
Vierg demands strict enforcement of existing instructions and an end to exceptions. Skender’s decree provides the specific policy behind the broader demand for obedience.
Describes the operations of a man named Andrei.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 4
Uses & details
Duje identifies a butcher’s shop near the Eastern Gate as Andrei’s hideout and suspects a silver-trading connection. He also reports that the watch has been told to leave it alone.
The legal foundation of Brencis's regime.
- Weight
- 0.14
- Buy value
- 37
- Sell value
- 6
Uses & details
The decree defines the adult population’s monthly contribution at mass and the communion offered in return. It also states legal promises that can be compared with The Charter of Rights.
A Compel Soul clue. Previously belonged to one of Brencis's soldiers.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
A damaged letter with some surviving passages.
- Weight
- 0.01
- Buy value
- 20
- Sell value
- 3
Uses & details
The remaining fragments connect silver ore, mines and arrowheads with the resistance. Field Report describes the hidden caches used to move related supplies.
A damaged letter with some surviving passages.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 4
Uses & details
The damaged correspondence mentions a delivery within three nights, patrols near the mill and keeping Renna uninvolved. Its fragments do not provide a complete delivery schedule.
Judging by its worn handle, it has been in use for many years.
- Weight
- 0.18
- Buy value
- 14
- Sell value
- 3
The author didn't want to live in the vrakhiri world.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 4
Uses & details
The writer rejects both the former ruler and the new regime’s religious demands. Farewell Letter offers another personal refusal of the blood mass.
Restores health over time.
- Health regeneration · 35 s base duration
- Weight
- 0.12
- Buy value
- 19
- Sell value
- 4
Not a happy ending to a partnership.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 4
Uses & details
Marko’s clue points west from the note to a fallen tree, with the chest nearby. Keep that direction relative to the document’s original location.
A supply requested for Anca’s hut in Things Will Be Different Now.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Buy it from Rainer beside the apple cart in central Laslea and deliver it with the other supplies.
It shouldn't be possible to skin these creatures, yet here it is – a pelt.
- Weight
- 0.08
- Buy value
- 24
- Sell value
- 3
Uses & details
A quest clue used in a Compel Soul conversation.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The rope used to bind Sarah is offered in the relevant soul-questioning dialogue.
Improves Stamina regeneration.
- Stamina regeneration: slight effect · 30 s base duration
- Weight
- 0.11
- Buy value
- 19
- Sell value
- 4
Provides access to the Herbal Remedies I ranks that require this manual.
- Weight
- Not listed
- Buy value
- 294
- Sell value
- 47
Uses & details
Visit Vera’s yard by day, or the Matriarch’s village shop after peaceful access. Other possible sellers: Bakr-Erga, Mevasser.
Provides access to the Herbal Remedies II ranks that require this manual.
- Weight
- Not listed
- Buy value
- 572
- Sell value
- 91
Uses & details
Inspect the chest at the kobold nest southeast of Laslea Gate Shrine. Vera and the Matriarch also have this manual among their possible offers. Other possible sellers: Bakr-Erga, Mevasser.
Notes written down by a keen herbalist.
- Weight
- 0.13
- Buy value
- 50
- Sell value
- 9
Uses & details
The herbalist follows animal behaviour to find a plant, grows another specimen from its seed and tests the razkovniche legend. His interpretation later shifts from opening locks to protection from plague.
A Compel Soul clue. A bundle of a few rare dried plants.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Mouldy and old.
- Weight
- 0.02
- Buy value
- 21
- Sell value
- 4
Uses & details
Soldiers want the hermit to leave a hut beside their new camp. His refusal explains the local dispute over the expanding military perimeter.
Battered, but still readable.
- Weight
- 0.11
- Buy value
- 46
- Sell value
- 8
Uses & details
This history traces the Augurs through Rome to Etruscan traditions and stresses their guarded knowledge. Secret History IV supplies another discussion of older cultures in the valley.
The opening history volume follows Dacian Boarescu, the valley’s first knyaz.
- Weight
- 0.13
- Buy value
- 54
- Sell value
- 6
Uses & details
The book presents his early rule as peaceful before turning to the upheaval around the 1148 call for a crusade. Volumes 2 and 3 continue with the Church’s growth and the Boarescu family’s decline.
An account of recent events in the valley.
- Weight
- 0.12
- Buy value
- 30
- Sell value
- 7
Uses & details
The volume follows Alexandru Boarescu’s dispute with Bishop Athanasius after Tiberiu’s death in 1213. Promised silver revenue connects the settlement to the earlier mining boom.
An account of recent events in the valley.
- Weight
- 0.11
- Buy value
- 42
- Sell value
- 9
Uses & details
The succession runs from Ovidiu’s 1263 victory through Stelian and Skender to Brencis in 1347. The closing praise reflects the chronicler’s viewpoint, which the Secret History challenges.
An informative reference text.
- Weight
- 0.13
- Buy value
- 56
- Sell value
- 9
Uses & details
Silver discoveries explain the arrival of settlers, the Boarescu fortune and Svartrau’s growth. Volumes II and III continue the political history built on that prosperity.
Makes your skin crawl.
- Weight
- 0.14
- Buy value
- 50
- Sell value
- 7
Uses & details
The tale connects crimson moths with a village’s supernatural change and its inhabitants’ loss of feeling. The Moth Omen develops the same warning motif.
Sangora's bestselling book.
- Weight
- 0.11
- Buy value
- 34
- Sell value
- 10
Uses & details
The writer describes a household divination using hairs left overnight in cooled rosemary brew. Floating or sinking hairs carry opposite meanings within the superstition.
Earmarked and greasy.
- Weight
- 0.14
- Buy value
- 57
- Sell value
- 9
Uses & details
The author advocates coercive estate management while preserving the workforce’s productivity. Compare On Ruling a Realm for the theory used to justify that hierarchy.
Likely one of the last extant copies.
- Weight
- 0.15
- Buy value
- 56
- Sell value
- 9
Uses & details
Uktash’s journey and Nassur, the silver serpent, form a mythic explanation for Urduk’s silver wealth and protection. Mormo’s tale offers another account of silver’s supernatural significance.
Notes of a huntsman bested by his prey.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 4
Uses & details
The hunter notices unusual tracks and a figure approaching camp at night. After failed snares, he plans to observe from a tree with his bedroll left as a decoy.
Mentions a lizard-like beast sighted in Briar Sloughs.
- Weight
- 0.01
- Buy value
- 13
- Sell value
- 4
Uses & details
Resnik’s geographical lead places the lizard-like beast in southern Briar Sloughs and names Stoneward Post as the return destination. Lizard Hunter’s Note concerns another observation of its larger relative.
Iancu's letter to his friend Ciprian.
- Weight
- 0.01
- Buy value
- 13
- Sell value
- 4
Uses & details
Iancu tells Ciprian he is leaving Parlita for Balaur without a farewell that might change his mind. Leontin’s letter explains the family connection behind his journey.
Opens St. Tyna’s Convent infirmary during Echoes of Silenced Bells.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
If you refuse to give the soldier St. Tyna’s necklace, loot the guards who attack. The Monastery Keys do not open this building.
Directs the gathered manumit stash messages to the tree at the North Gate cemetery.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Collect the messages and reach the tree for the next instructions. Final Instructions tells you to leave them in its hollow; the contact handles decoding.
Return to that tree at the same time on the following day for the reward.
It belonged to Xanthe's apprentice.
- Weight
- 0.13
- Buy value
- 54
- Sell value
- 7
Uses & details
Xanthe’s apprentice investigates Uriashi stones with two guides and four soldiers. Unsent Report gives the escort’s perspective on the same expedition.
Letter meant to boost the morale of Ambrus's soldiers.
- Weight
- 0.01
- Buy value
- 21
- Sell value
- 3
Uses & details
Chenko tells the cellar guards to stay armed, raise alarms and call for support. Ambrus’s later missive describes why the shrinking stores have become a particular concern.
Signed by one of the manumits.
- Weight
- 0.01
- Buy value
- 24
- Sell value
- 4
Uses & details
Drogos secretly commissions additional Skender banners and sashes. Search for Manumit Caches provides the guards’ account of identifying a related rebel emblem.
Law issued by the vrakhiri.
- Weight
- 0.14
- Buy value
- 57
- Sell value
- 5
Uses & details
A note to the man who handles the castle hounds from his superior.
- Weight
- 0.02
- Buy value
- 16
- Sell value
- 2
Uses & details
The warning describes agitation among the hellhounds during Brencis’s visit to the pit. On Hellhounds gives the longer account of a keeper’s relationship with them.
Letter concerning leech collection.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Collectors must bring leeches alive because their spittle is required for storage. Urgent Letter adds the deadline before the marshes freeze; Directives from Ambrus describes the later storage stage.
The medicine instructions: hot water without boiling, with three spoonfuls of Anca’s herbs.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Bring the remedy home, follow the stove’s preparation choices and let it steep. If Esme refuses to drink, offer to tell her a story. The herb entry covers obtaining the medicine and the separate shed bundles.
Written in exquisite cursive.
- Weight
- 0.02
- Buy value
- 19
- Sell value
- 4
Uses & details
Iulian authorises five replacement carts for Ambrus’s transport network. Ledger records deliveries to him and provides the accounting side of that arrangement.
Written by the boyaress herself.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 3
Uses & details
This document specifies the physical profile Xanthe wants her subordinates to locate. It belongs with the orders explaining her court operations.
Despite the situation, people still try to find help.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 4
Uses & details
Emilian gives three messengers money and several options for leaving Vale Sangora, including mountain paths or a merchant cart. Their purpose is to seek outside help.
Sheds light on Bakir's operations.
- Weight
- 0.01
- Buy value
- 16
- Sell value
- 3
Uses & details
The shipment is intended for free public distribution, while soldiers are forbidden to consume it. Bakir’s reprimand and Shipping Ledger explain the policy and settlement allocations.
A Compel Soul clue. Rusted and caked in blood.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.14
- Buy value
- 45
- Sell value
- 6
Uses & details
Rateld overhears Crake called an outsider at a recruitment meeting. Abod’s ideas about his origins are interpretations of that word; On Crake’s Identity records a suspect the army rules out.
A Compel Soul clue. Rusted and caked in blood.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Makes one's stomach churn.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The record names Rutger, Aldin, Gert and Branko and distinguishes their responses to captivity. Thank-you Note continues Aldin and Gert’s story after their release.
Addressed to Vlad.
- Weight
- 0.01
- Buy value
- 21
- Sell value
- 4
Uses & details
Mert asks Vlad to stop deliveries of their coded “flour” because he suspects surveillance and wants Crake warned. Smeared Note supplies another link between the miller and the rebels.
They mention some shady dealings.
- Weight
- 0.01
- Buy value
- 17
- Sell value
- 3
Uses & details
Pergis sends Ardi to investigate a missing delivery to the kobold caves. Read it with Meat Transport Orders and Orders — Carrion for the wider supply arrangement.
Only a fool would take it at face value.
- Weight
- 0.02
- Buy value
- 20
- Sell value
- 4
Uses & details
Bakir proposes a meeting the following night under an old oak beside a pond in the Silts. This is a particular rendezvous, separate from his public hunting invitation.
A harsh letter written by Isbrand.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 3
Open the cells in Ambrus’s Dungeons: Twists and Turns.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
At the northern Maragir Wealds outpost, take the cave entrance northeast of the guards and turn right in the cellar. Search the chief jailer and unlock the cells on the southwest side of the room.
These cells hold the deserters in Twists and Turns. Keeper’s Keys belong to the separate Judge and Executioner prison.
Opens the silver-filled box beneath the stairs in Eli’s house.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Take it from Eli’s hand while investigating his body in the basement during A Study in Crimson.
Just one page, but its contents are interesting.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 4
Uses & details
The writer has taken a chest of gold to a summit but cannot find the descent. The hidden wealth and the climb are the concrete clues in the account.
Signed by one Jutta and Knyaz Brencis.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 3
Improves weapon critical-hit chance; Improves claw critical-hit chance.
- Weapon critical hit chance: medium effect · 2 time segments
- Claw critical hit chance: medium effect · 2 time segments
- Weight
- 0.1
- Buy value
- 415
- Sell value
- 69
Uses & details
Ingredients for one craft: Mercurial Water × 1; Chanterelle × 3; Wild Boar Kidney × 1.
Carry limit: 5 finished items.
Open the prisoners’ cells in Ambrus’s Dungeons: Judge and Executioner.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Search the jailer after clearing the outpost in Judge and Executioner. Read the Ledger of Prisoners before deciding whether to release Branko; opening his cell and choosing his fate are separate actions.
Opens the Carpenter Row house used in In the Name of the Father.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
If Florin’s followers ambush you outside the locked house, search their bodies. The Ancient Key is a separate underground find.
Opens the return door from Howling Keep’s underground hellhound kennels.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Search the bones in the southeast corner of the room with three hellhounds during The Cycle of Love.
Opens the nearby cells in Greifberg Castle’s upper prison room.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Loot the guard in the large prison room beyond the Blood Guards and unlock the nearby cells. The lower dungeon uses Prison Cells Key, carried by the hellhound handler farther along the route.
This key will open Vera's hut in the swamp.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Instruction on how to deal with the infected.
- Weight
- 0.01
- Buy value
- 17
- Sell value
- 2
Uses & details
Skender orders households affected by plague confined and regularly inspected, citing Florin’s approval. Plague Warning shows how the general decree was posted at a particular home.
An ingredient for Minor Keen Eye Potion and Supernatural's Bane Brew and 1 other preparation.
- Weight
- 0.04
- Buy value
- 47
- Sell value
- 7
Uses & details
Used in: Minor Keen Eye Potion; Supernatural's Bane Brew; Vrakhiri Attunement.
An ingredient for Mortal's Bane Brew and Potent Vrakhiri Attunement and 1 other preparation.
- Weight
- 0.08
- Buy value
- 124
- Sell value
- 21
Uses & details
Used in: Mortal's Bane Brew; Potent Vrakhiri Attunement; Supernatural's Bane Brew.
Restores Blood Reserve.
- Blood Reserve restoration: medium effect · instant
- Increases Corruption; amount not listed
- Weight
- 0.08
- Buy value
- 90
- Sell value
- 15
Crina’s stolen family keepsake in Disturbed.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
During Disturbed, follow the grave robber’s tracks from Crina’s graveyard through Laslea to Kostel’s shed. After the confrontation, ask Vladimir to give the crucifix back, then return it to Crina.
Choosing to keep quiet is a different outcome. Helping Crina rebury the body is an additional one-segment action.
A large piece of lamb chop.
- Weight
- 0.16
- Buy value
- 41
- Sell value
- 7
Uses & details
One of the materials requested for Arbiter armour.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Search the tatzelwurm cave east of Muddy Trail Shrine for the named moult. Nareh requests this specific object alongside the other Arbiter materials.
Ursula of Laslea’s confession, found with the figurine for Enter Not.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Investigate the graves outside the abandoned house northwest of Laslea Glen. Climb from the shed onto the roof, enter the house and search the corpse in the back corner.
Ursula’s request concerns returning the figurine to Laslea Church. During the prologue, speak to Father Florin in the chapel about it.
A soldier's private confession.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 4
Uses & details
The defenders have withdrawn into a tower with limited supplies and no further route of escape. Verek tries to preserve morale while the writer doubts they can hold it.
Dawid Breslauer’s lead to his study beside the tower in Neustadt.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Expecting arrest, Dawid directs the finder to documents in his house. His related Appeal asks for the stored statues of St. Tyna and St. Mihai to be returned to the valley’s shrines.
Provides access to the Lasting Malediction ranks that require this manual.
- Weight
- Not listed
- Buy value
- 290
- Sell value
- 49
Uses & details
Check Vera’s daytime shop outside her woodland home between Briar Sloughs and Maragir Wealds. Other possible sellers: Bakr-Erga, Mevasser.
Documents blood collection from prisoners.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The accounts list nine barrels, with four sent to Iulian Codrin and five recorded as lost in transit. Letter from Bakir gives the related account of diverted supplies.
The prison record that reveals Branko’s different treatment in Judge and Executioner.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Read the ledger before deciding whether to release the prisoners. Its orders call for Aldin and Gert to be tortured but exempt Branko, allowing Coen to question him using the documents.
Releasing Branko leads to the woodcutters’ deaths at the logging camp; leaving him imprisoned lets them escape. Return to the camp east of Svartrau after a day to see the outcome.
May contain a kernel of truth.
- Weight
- 0.14
- Buy value
- 44
- Sell value
- 5
Uses & details
The story enters a maze beneath Svartrau through a ruined building’s cellar. Its traveller repeatedly abandons one treasure for a promised better one, turning greed into the reason he loses his way.
Tsinna’s letter to Diegis, one of the Compel Soul clues in Of Wolves and Men.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Follow the daytime investigation from Riverside Trail Shrine in Rockfalls to the wolf cave. Collect the letter by the back wall, herbs from the stump and clothing from the chest, then question the nearby body.
Tsinna says the clan found a new home in Schwarzwald. The cave chest also contains Wolven Bracers.
A bandit's girl's affectionate correspondence.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 2
Uses & details
Mina writes to Nicu amid the conflict between Constantin and Racovitza. Letter of Protection adds the connection between Racovitza and Xanthe.
A newly turned vrakhir's letter to his lover.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 2
Uses & details
This version is personal correspondence about Ambrus’s transformation and a promised full-moon visit. Rozalia’s letters continue that relationship; the other same-name item is a military order.
Hastily written.
- Weight
- 0.01
- Buy value
- 20
- Sell value
- 4
Uses & details
This version addresses subordinates over failures in collection. It is separate from Ambrus’s personal letter to his lover, despite sharing its displayed name.
Addressed to Ambrus's men.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 2
Uses & details
Bakir thanks the recipients for supplies diverted from Ambrus and offers further payment. Ledger provides the related record of deliveries and reported losses.
A cleric's message to his persecuted flock.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 3
Uses & details
Ilie asks his congregation to maintain its faith while preparing to leave. The shrine correspondence supplies the wider context for preserving the old religion.
Simeon’s threatening letter found on Devora during A Study in Crimson.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Follow Vicho to Eli and Devora’s house and inspect Devora in the second upstairs room. The letter gives Eli a deadline and discourages asking their mutual acquaintance for help.
Discuss it with Vicho to continue toward the doctor’s property. Warning from Simeon is a later clue from The Good Samaritan, with a different accusation.
A lead to Matei’s abandoned camp and the boots he owes Emre.
- Weight
- 0.02
- Buy value
- 16
- Sell value
- 3
Uses & details
Despite the inventory title, Matei signs the message to Emre. His directions point south of Pilgrim’s Trail Shrine, along the west bank of the Stuga, to an old camp beside a rock crag.
A message from a concerned parent.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
A father invites his son back to Silberstein and offers to teach him the family business without questions. The appeal reflects concern about the son’s recent companions.
More of a thinly-veiled threat.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 3
Uses & details
Florin uses knowledge of Luben’s secrets to pressure him into coming to the cathedral. Florin’s Orders gives a separate example of how he recruits help.
A piece of correspondence from a disappointed father.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 4
Uses & details
Stibor refuses financial support after Istvan joins the vrakhiri’s forces. Letters From Home records the opposite response from another parent seeking a son’s promotion.
A master's scornful letter to his subordinate.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 3
Uses & details
Matei tells a charcoal worker to remain near camp, tend the fire and avoid the woods after dark. The instructions explain both the delivery job and its nighttime concerns.
Written by the distraught mother of a Blood Guard recruit.
- Weight
- 0.02
- Buy value
- 20
- Sell value
- 3
Uses & details
Ethel asks her son to give up soldiering and return home. Evaluation Letter describes the recruitment incentives her appeal opposes.
Describes horrifying events that unfolded south of Parlita.
- Weight
- 0.01
- Buy value
- 23
- Sell value
- 3
Uses & details
Stanislav asks the guard to investigate the Lupila riverbanks south of Parlita, where the fisherfolk have stopped working. This geographical clue belongs to a tatzelwurm-lair encounter.
A message from Ambrus's worried lover.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 4
Uses & details
Rozalia plans to seek news of Ambrus in Svartrau. Her second letter follows a discovery about his imprisonment, while his own letter explains the later change in his circumstances.
Mother Bernice's message to a suffering child's father.
- Weight
- 0.01
- Buy value
- 17
- Sell value
- 2
Uses & details
Bernice asks Henkel to bring bear fat to St. Tyna’s for a family remedy. It is a letter about the healer’s work, related to the trade described in Business Notice.
Written in crisp cursive.
- Weight
- 0.13
- Buy value
- 51
- Sell value
- 5
Uses & details
Bernice quietly orders Anghel to secure the sacristy. The request explains its boarded windows and reinforced doors; Monastery Keys provides the entry route.
Orders for the captain of the military camp.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 3
Uses & details
Asen is directed toward a mountain abyss in search of an ancient treasure. Xanthe’s separate missive describes the risks of that same mountain expedition.
Stern words addressed to Ambrus's soldiers.
- Weight
- 0.01
- Buy value
- 14
- Sell value
- 3
Uses & details
Chenko demands secrecy about a prisoner transport’s purpose and destination. Directives from Ambrus gives the related operational orders.
Military document. Meant for an uriash soldier.
- Weight
- 0.02
- Buy value
- 20
- Sell value
- 4
Uses & details
The court refuses a Uriash trainer permission to leave Xanthe’s service. The captain is instructed to read the decision aloud; Diplomatic Missive describes the broader demands on Uriashi communities.
A loyal lieutenant's testimony against his own wife.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 2
Uses & details
Barbu accuses his wife and Grozav over their concealed shrine. Love Letter supplies Grozav’s account of the meetings.
Inspiring words from boyar Bakir himself.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 3
Uses & details
Bakir treats public spectacles as a means of directing resentment away from the rulers. His distribution orders and Shipping Ledger describe another part of that political strategy.
Proof that the robber baron Gheorghe Racovitza remains under Xanthe's aegis.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 3
Uses & details
Xanthe’s protection specifically permits Racovitza to hold a key to Greifberg’s side gates. The Side Gate Key entry explains how Coen can obtain and use it.
A document concerning military affairs.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 3
Uses & details
Mircea’s letter concerns Bohdan and the unauthorised taking of Xanthe’s supply. It belongs to Unquenchable Thirst, distinct from Viorel’s Teach with Pain encounter.
A document concerning military affairs.
- Weight
- 0.01
- Buy value
- 24
- Sell value
- 3
Uses & details
This version concerns Viorel and the Teach with Pain camp. Bohdan’s same-theme letter belongs to Unquenchable Thirst and describes a different offence.
Official answer to requests from Ambrus's soldiers.
- Weight
- 0.02
- Buy value
- 17
- Sell value
- 4
Uses & details
Chenko rejects repeated requests for reassignment from the collection operation. Letter with an Offer uses a different staffing approach by promising transport volunteers double pay.
Gives information about Ambrus's operations.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
This version is Bardil’s message to Makar about missed quotas and diluted barrels. The other same-name letter is Bakir’s warning to distillery guards.
A warning from boyar Bakir to his soldiers.
- Weight
- 0.02
- Buy value
- 12
- Sell value
- 2
Uses & details
This version is Bakir’s rebuke to guards consuming the distillery cargo intended for the population. Bardil’s letter to Makar is a separate inventory variant.
Written in neat, elegant cursive.
- Weight
- 0.01
- Buy value
- 22
- Sell value
- 2
Uses & details
Tialla warns Deron about a private nighttime meeting with a boyar and sends a silver cross. It supplies correspondence connected with Come Hither.
Supplier's message.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 3
Uses & details
V. withdraws from the delivery arrangement with K. because hounds follow the cargo’s scent even when decoy transports are used.
Catnica's lustful message to the boyar.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 2
Uses & details
Catnica petitions Ambrus for a meeting and immortality. Her journal and the other three appeals show that she approached several rulers separately.
Catnica's unusual request to the Mad Khan.
- Weight
- 0.02
- Buy value
- 14
- Sell value
- 2
Uses & details
Catnica renews her request for immortality while presenting Bakir as her chosen ruler. Her journal continues the correspondence through his eventual response.
Catnica's plea to the boyaress.
- Weight
- 0.01
- Buy value
- 13
- Sell value
- 4
Uses & details
This appeal flatters Xanthe’s strength and experience while offering eternal service. It is one of Catnica’s four related petitions.
A letter predating the vrakhiri takeover.
- Weight
- 0.11
- Buy value
- 46
- Sell value
- 7
Uses & details
Adalbert identifies Esme from Laslea as a witness to the Saxon Revolt of 1324 but declines to record her earlier account. The letter preserves her identity rather than the events themselves.
Catnica's humble appeal to the sovereign of Vale Sangora.
- Weight
- 0.01
- Buy value
- 23
- Sell value
- 2
Uses & details
Catnica offers magical knowledge in return for transformation. Her journal reveals the wider campaign behind this declaration of devotion to Brencis.
Written on cheap, reused vellum.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Ovidiu reports that the parish records contain no entry for Heile. The failed search explains why Tonis still lacks an answer about his sister.
A husband's report from his fishing trip.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 4
Uses & details
The fisherman lists pike, perch and carp from his trip and comments favourably on the newly available spirits. It provides a rural perspective on the changed regime.
Letter to Xanthe from a mysterious 'L'.
- Weight
- 0.01
- Buy value
- 23
- Sell value
- 4
A lead to Neustadt’s silver merchant, recovered from the Into the Den cache.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
During Into the Den, search beneath the flat stone marked with an X near the house. Read the tip, then introduce yourself to the Silver Trader with “I know you trade in silver.”
Stained Letter gives more precise house directions. Reaching Notorious Infamy at level 4 offers another shop-access route.
A well-meant piece of advice with fatal consequences.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 2
Uses & details
Vera passes Petko a folk remedy associated with a wolf’s heart. Read it as an in-world healing belief alongside Letter from St. Tyna’s.
Meant for soldiers in Ambrus's regiments.
- Weight
- 0.01
- Buy value
- 18
- Sell value
- 4
Uses & details
Chenko offers double pay to volunteers capable of carrying full transport barrels. Letter of Refusal shows another side of staffing the same network.
A hesitant delivery.
- Weight
- 0.01
- Buy value
- 23
- Sell value
- 3
Uses & details
Ivek’s informant reports a hiding place in a cave behind a tower. The note gives the landmark relationship but does not identify the hidden object.
A proud mother's letter to her up-and-coming son.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 2
Uses & details
A mother encourages obedience and promotion to Blood Guard, invoking Ambrus’s rise. Letter from Home records a father’s opposite reaction to enlistment.
A key to Svartrau Cathedral's library.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return to Svartrau Cathedral for this lock. The vault in Aurelius’s tower library requires the separately named Vault Key.
Provides access to the Life Lock ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,079
- Sell value
- 180
Uses & details
Mevasser’s offer depends on finding Silas’s book in Who Pulls the Strings. That story also has a separate Life Lock reward that can grant rank 1; check your learned rank before buying an upgrade.
An outlawed pamphlet.
- Weight
- 0.13
- Buy value
- 40
- Sell value
- 9
Uses & details
The leaflet accuses Brencis of creating the crisis from which he claims to rescue the valley. This is the rebel argument; The Saviour gives the court’s opposing portrayal.
A few dozen more pieces, some tailoring skill, and it could become a flour sack.
- Weight
- 0.18
- Buy value
- 38
- Sell value
- 7
Uses & details
An ingredient for Balm of Fortitude and Mending Ointment and 7 other preparations.
- Weight
- 0.1
- Buy value
- 27
- Sell value
- 5
Uses & details
Used in: Balm of Fortitude; Mending Ointment; Minor Fortitude Paste; Minor Powder of Sharp Mind; Minor Razor Claw Vial; Minor Vigour Infusion; Minor Vitality Balm; Regenerative Salve; Revitalising Tonic.
Lists the four requested Arbiter materials and clues to their sources.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Gather Large Lizard’s Moult, Silk Threads, Flask of Quicksilver and a saint’s relic you can spare. Use the linked material entries and relic comparison to plan which objects to collect or hand over.
Someone's list of things to obtain.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 2
Uses & details
The requested supplies include leather, an apprentice’s hammer and tongs, a new sword, torches and oil.
A detailed description of some deadly fauna.
- Weight
- 0.01
- Buy value
- 14
- Sell value
- 3
Uses & details
Leyo describes the impact of a large brood mother’s landing and notes that smaller lizards hide in mud. Hunting Order gives a separate location clue in southern Briar Sloughs.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.12
- Buy value
- 30
- Sell value
- 7
Uses & details
Gostibor asks Balich to pay a wager with drinks in Svartrau. The correspondence provides a soldier’s perspective on the campaign against the manumits.
Juding by the splotches, tears were shed.
- Weight
- 0.01
- Buy value
- 22
- Sell value
- 2
Uses & details
Grozav wants to stop meetings at the secret shrine for fear of discovery. Letter of Denunciation identifies Barbu and supplies the accusation from the husband’s side.
The account of the one who waited.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 3
Uses & details
The writer waits through the night for a missing partner, with concern for their safety gradually overtaking the original meeting. Graveyard Letter shares the theme of love and loss.
A letter detailing two lovers's daring escape plan.
- Weight
- 0.02
- Buy value
- 18
- Sell value
- 2
Uses & details
Zavid proposes a midnight rooftop meeting before leaving through the city gates. He asks Jerina to bring valuables for the intermediary arranging their passage.
In good hands this could become a problem for the vrakhiri.
- Weight
- 0.5
- Buy value
- 570
- Sell value
- 95
A personal clue found while investigating Coen’s raided family home in Laslea.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
A heart used to restore Lupila Riverpass Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Lupila Riverpass Shrine.
Restores health over time.
- Health regeneration · 20 s base duration
- Weight
- 0.11
- Buy value
- 49
- Sell value
- 8
The mandrake offered by Lacra during The Night of Horrors.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Accept her offer to eat it in the cave beyond Kallias’s crypt to gain Mandrake Ward, which protects against one fatal hit per night.
A heart used to restore Manor Path Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Manor Path Shrine.
Either helpful or threatening – depending on one's loyalties.
- Weight
- 0.01
- Buy value
- 20
- Sell value
- 2
Uses & details
The note identifies a rebel supply stash and permits supporters to take what they need. Note from Rebels explains a similar distinction between assistance and theft.
An outlawed pamphlet.
- Weight
- 0.13
- Buy value
- 40
- Sell value
- 8
Uses & details
The manifesto uses the vrakhiri’s aversion to silver and sunlight to challenge their claims of divinity. Meditations on the Superiority of Vrakhiri over Men reinterprets the same traits in the court’s favour.
Instructions for Lujeta.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A Compel Soul clue. Stained with blood.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
A rebel face covering used in a Compel Soul conversation.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use it as a clue when questioning the associated soul.
Instructions issued to Brencis’s soldiers.
- Weight
- 0.01
- Buy value
- 17
- Sell value
- 3
Uses & details
The military demands prompt reports and action against suspected rebel activity. A Manumit Camp Destroyed records the outcome and cost of one such operation.
Shows where the rebels hide what they don't want to be found.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A heart used to restore Maragir Wealds Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Maragir Wealds Shrine.
The owner wrote his name on its back.
- Weight
- 0.01
- Buy value
- 24
- Sell value
- 4
Uses & details
Marcus visits Henrik’s Altenmarkt bookshop for research and later borrows a ritual book to enchant a protective bracelet. This provides the personal motivation for The Price of Magic.
Provides access to the Master Fencer ranks that require this manual.
- Weight
- Not listed
- Buy value
- 545
- Sell value
- 96
Uses & details
Check Ocha’s teaching offers at the Svartrau tavern after completing The Heart Wants What It Wants. Other possible sellers: Drogos, Volk.
A note regarding important matters, written to someone's apprentice.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 2
Uses & details
Lessons are postponed for research requested by Brencis on his coronation ritual. The subjects include Anachora, blood as a conduit and the undying troops.
Opens a mausoleum dedicated to an ancient hero.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Blurs vision; Improves Stamina regeneration.
- Blurred vision · 30 s base duration
- Stamina regeneration: slight effect · 30 s base duration
- Weight
- 0.11
- Buy value
- 18
- Sell value
- 3
Restores health over time.
- Health regeneration · 20 s base duration
- Weight
- 0.11
- Buy value
- 54
- Sell value
- 8
Restores health over time.
- Health regeneration · 20 s base duration
- Weight
- 0.12
- Buy value
- 51
- Sell value
- 8
Instructions for a carrion handler.
- Weight
- 0.01
- Buy value
- 21
- Sell value
- 2
Uses & details
Olli must return alone after the delivery because Torev and Agnar are due back for guard duty before dusk. Investigation Orders follows a separate failure on this repeated route.
Doctor Simeon's account of his medical practice.
- Weight
- 0.01
- Buy value
- 21
- Sell value
- 3
Uses & details
The patient record identifies Elina as Ivo’s daughter at the farm south of the city. That identity connects the entry with Simeon’s later warning about Vicho.
Medicine to deliver to the farm outside Svartrau during The Good Samaritan.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Provides access to the Medicus I ranks that require this manual.
- Weight
- Not listed
- Buy value
- 275
- Sell value
- 45
Uses & details
Check Vera’s daytime shop or the Matriarch’s shop in the hidden Uriash village. Other possible sellers: Bakr-Erga, Mevasser.
Provides access to the Medicus II ranks that require this manual.
- Weight
- Not listed
- Buy value
- 568
- Sell value
- 93
Uses & details
Check Vera’s shop during the day or the Matriarch’s shop after peaceful village access. Other possible sellers: Bakr-Erga, Mevasser.
A text distributed at Knyaz Brencis’s command.
- Weight
- 0.13
- Buy value
- 31
- Sell value
- 10
Uses & details
The author presents aversion to silver and nocturnal life as refinements rather than weaknesses. The Manumit Manifesto disputes that interpretation.
A letter about a vague but enticing proposition.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 2
Uses & details
Sil asks Kat to meet on a hill beside the Tantari Woods swamp after a promising discovery. Offer and Thug’s Journal provide related accounts of treasure-seekers and the lights.
Restores health immediately.
- Instant health restoration: medium effect · instant
- Weight
- 0.1
- Buy value
- 79
- Sell value
- 13
Uses & details
Ingredients for one craft: Linseed Oil × 1; Comfrey × 2.
Carry limit: 5 finished items.
Opens the upstairs route in the merchant’s house during Tiny Dancer.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
In Tiny Dancer, look for the merchant’s house in central Svartrau, across from a Curious House. Ask about the noise upstairs, then take the key from his table when he turns away.
Collect Cage Key from the table upstairs to open the captive sanzhana’s cage; Merchant’s Key only gets you into that room.
A soon-to-be-father's letter to his loved one.
- Weight
- 0.01
- Buy value
- 17
- Sell value
- 4
Uses & details
Matei tells Alexandra he intends this to be his last delivery before returning home and shopping in Svartrau for their family. Merchant’s Note describes another delivery driven by household concerns.
A note about some new customers the merchant is very happy with.
- Weight
- 0.01
- Buy value
- 21
- Sell value
- 4
Uses & details
Jereno recommends the mountain goatmen as profitable customers and offers Weyri an introduction to their fabrics. Bounty Hunter’s Contract describes a different local relationship with them.
Seems like he's quite desperate.
- Weight
- 0.02
- Buy value
- 14
- Sell value
- 2
Uses & details
Stribor asks Milosh to hurry to the Maragir post because Dana needs medicine before the next mass. The letter explains the urgency behind the delivery.
Provides access to the Mercurial Fervour ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,073
- Sell value
- 176
Uses & details
Search the top floor of St. Tyna’s Convent library when you have access during Echoes of Silenced Bells. The Matriarch can also offer the manual. Other possible sellers: Bakr-Erga, Mevasser, Vera.
An ingredient for Aetheric Attunement and Keen Eye Potion and 3 other preparations.
- Weight
- 0.1
- Buy value
- 43
- Sell value
- 7
Uses & details
Used in: Aetheric Attunement; Keen Eye Potion; Potent Balm of Fortitude; Potent Powder of Sharp Mind; Potent Razor Claw Vial.
It's signed only with an initial and talks about overthrowing the vrakhiri.
- Weight
- 0.02
- Buy value
- 19
- Sell value
- 3
Uses & details
C. acknowledges desertions but asks the rebels to persevere. Missive from Bakir describes the same struggle over the resistance from the rulers’ side.
A written appeal to resist the vrakhiri.
- Weight
- 0.01
- Buy value
- 21
- Sell value
- 4
Uses & details
The writers plan to regroup after leaving Maragir and eventually return. An Unsent Letter supplies a named noble’s account of the same takeover.
Rabbi Mevasser's personal scribbles
- Weight
- 0.14
- Buy value
- 46
- Sell value
- 5
Uses & details
Mevasser places Vale Sangora within a wider history of Jewish displacement and scapegoating. The Tatars of Vale Sangora describes another community’s history in the valley.
Notes written by the dawnwalker Mihai.
- Weight
- 0.15
- Buy value
- 39
- Sell value
- 7
Uses & details
Mihai describes his broken sword and considers finding an Uriashi smith in the mountains. He postpones that plan to travel with Tobias to investigate killings in the Maragir swamps.
For Coen’s later restoration task, follow A Monk and a Saint and the sword’s equipment entry.
Recently issued.
- Weight
- 0.02
- Buy value
- 18
- Sell value
- 3
Uses & details
Pribislav tells Janos to wait at the mine exit and escort Coen to Laslea that night. The order explains the soldiers’ presence during the opening events.
Document concerning the recent prison break from one of Ambrus's dungeons.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The two variants record different outcomes for Branko after Judge and Executioner. Both identify his informer role; use the version matching the decision made in that playthrough.
Improves Stamina regeneration.
- Stamina regeneration: slight effect · 30 s base duration
- Weight
- 0.11
- Buy value
- 20
- Sell value
- 3
A report written by a soldier.
- Weight
- 0.14
- Buy value
- 53
- Sell value
- 7
Uses & details
Goran identifies Mert as the mill owner near Laslea and names Stoneward Post as his destination. This confirms the lead only suspected in Missing Delivery.
Blurs vision; Improves Stamina regeneration.
- Blurred vision · 30 s base duration
- Stamina regeneration: slight effect · 30 s base duration
- Weight
- 0.12
- Buy value
- 22
- Sell value
- 3
Life is not easy down in the mine.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 4
Uses & details
The miner reports a deeper vein and an unsupported lower shaft needing timber. The warning sits alongside pressure to maintain the ore deliveries.
Increases Witchcraft damage.
- Witchcraft damage: small effect · 1 time segment
- Weight
- 0.1
- Buy value
- 148
- Sell value
- 25
Uses & details
Ingredients for one craft: Weak Spirits × 1; Undead's Bone × 1; Copper Sulfate × 2.
Carry limit: 5 finished items.
Reduces non-magical damage taken.
- Non-magical damage reduction: small effect · 1 time segment
- Weight
- 0.1
- Buy value
- 79
- Sell value
- 12
Uses & details
Ingredients for one craft: Vial of Animal Blood × 1; Yellow Sweet Clover × 3; Comfrey × 3.
Carry limit: 5 finished items.
Increases weapon damage; Increases unarmed damage.
- Weapon damage: small effect · 1 time segment
- Unarmed damage: small effect · 1 time segment
- Weight
- 0.1
- Buy value
- 82
- Sell value
- 12
Uses & details
Ingredients for one craft: Linseed Oil × 1; Ribwort Plantain × 2; Boar Fat × 1.
Carry limit: 5 finished items.
Improves weapon critical-hit chance; Improves claw critical-hit chance.
- Weapon critical hit chance: small effect · 1 time segment
- Claw critical hit chance: small effect · 1 time segment
- Weight
- 0.1
- Buy value
- 154
- Sell value
- 25
Uses & details
Ingredients for one craft: Weak Spirits × 1; Slippery Jack × 3; Kobold Bile × 3.
Carry limit: 5 finished items.
Restores health immediately.
- Instant health restoration: small effect · instant
- Weight
- 0.1
- Buy value
- 36
- Sell value
- 6
Uses & details
Ingredients for one craft: Canteen of Water × 1; Ribwort Plantain × 2.
Carry limit: 5 finished items.
Improves Activation Charge regeneration.
- Activation Charge regeneration: small effect · 1 time segment
- Weight
- 0.1
- Buy value
- 150
- Sell value
- 25
Uses & details
Ingredients for one craft: Linseed Oil × 1; Undead's Bone × 2; Dust of Anachora × 2.
Carry limit: 5 finished items.
Increases claw damage.
- Claw damage: small effect · 1 time segment
- Weight
- 0.1
- Buy value
- 73
- Sell value
- 13
Uses & details
Ingredients for one craft: Linseed Oil × 1; St. John's Wort × 3; Wolf Claws × 2.
Carry limit: 5 finished items.
Restores health over time.
- Health regeneration · 15 s base duration
- Weight
- 0.1
- Buy value
- 35
- Sell value
- 6
Uses & details
Ingredients for one craft: Canteen of Water × 1; Common Yarrow × 2; St. John's Wort × 2.
Carry limit: 5 finished items.
Improves Stamina regeneration.
- Stamina regeneration: small effect · 1 time segment
- Weight
- 0.1
- Buy value
- 31
- Sell value
- 6
Uses & details
Ingredients for one craft: Canteen of Water × 1; Parasol Mushroom × 2; Saffron Milk Cap × 2.
Carry limit: 5 finished items.
Increases maximum Stamina.
- Maximum stamina: small effect · 1 time segment
- Weight
- 0.1
- Buy value
- 82
- Sell value
- 14
Uses & details
Ingredients for one craft: Linseed Oil × 1; Saffron Milk Cap × 2; Parasol Mushroom × 2.
Carry limit: 5 finished items.
Increases maximum Health.
- Maximum health: small effect · 1 time segment
- Weight
- 0.1
- Buy value
- 77
- Sell value
- 12
Uses & details
Ingredients for one craft: Linseed Oil × 1; Common Yarrow × 2; Ribwort Plantain × 2.
Carry limit: 5 finished items.
Increases vampire ability damage.
- Vampiric ability damage: small effect · 1 time segment
- Weight
- 0.1
- Buy value
- 77
- Sell value
- 13
Uses & details
Ingredients for one craft: Vial of Animal Blood × 1; Wolf Claws × 1; Copper Sulfate × 1.
Carry limit: 5 finished items.
A note detailing Mert's possible whereabouts.
- Weight
- 0.01
- Buy value
- 17
- Sell value
- 3
Uses & details
The message traces the absent supplies to Sloughside Mill and suspects Mert’s capture. Miller’s Arrest Report supplies his confirmed destination.
Hastily written.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 3
Uses & details
Ambrus identifies Coen and warns that he is especially dangerous after dusk, while admitting that supplies are low. Inspirational Message records the standing instructions for the cellar guards.
Addressed to Knyaz Brencis.
- Weight
- 0.02
- Buy value
- 19
- Sell value
- 3
Uses & details
Bakir reports to Brencis on the effort to suppress the rebels and find Crake. Message from C. supplies the resistance’s perspective on morale and desertion.
A cryptic warning to a soldier.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Xanthe warns the captain about creatures under the mountains. Letter from Xanthe identifies the ancient treasure that brought the expedition there.
Blurs vision; Improves Stamina regeneration.
- Blurred vision · 30 s base duration
- Stamina regeneration: small effect · 30 s base duration
- Weight
- 0.13
- Buy value
- 48
- Sell value
- 8
Give access to the sacristy and bell tower at St. Tyna’s Convent.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
During Echoes of Silenced Bells, enter Anghel’s shack beside the sacristy and check its back wall. Use the keys for the sacristy and bell tower, then read Campana Loquitur for the bell signals.
The infirmary has its own key and soldier encounter. These keys do not replace the Infirmary Key or Leonica’s Catacombs Key.
Gives an overview of St. Tyna's convent.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Anselme’s clue to a hidden bag at the back of Shrike’s Crag quarry, near a crane.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 3
Uses & details
The wounded monk describes escaping soldiers with a bag entrusted to him by Father Foulcard. Unable to carry it farther, he hid it at the quarry’s far end; use the crane as the final search landmark.
Freshly copied.
- Weight
- 0.14
- Buy value
- 51
- Sell value
- 5
Uses & details
The myth explains silver’s effect on supernatural beings through Mormo’s encounter with Charon. How Uktash Met Nassur gives another legendary account of the metal.
Increases damage against mortals.
- Damage against mortals · 3 time segments
- Weight
- 0.1
- Buy value
- 148
- Sell value
- 24
Uses & details
Ingredients for one craft: Vial of Human Blood × 1; Animal Bones × 2; Wild Boar Kidney × 2; Kobold Brain × 2.
Carry limit: 5 finished items.
Increases vampire health per segment; Restores Blood Reserve.
- Vampiric health per segment · 2 time segments
- Blood Reserve restoration: medium effect · instant
- Increases Corruption; amount not listed
- Weight
- 0.1
- Buy value
- 154
- Sell value
- 26
Uses & details
Ingredients for one craft: Vial of Human Blood × 1; Yellow Sweet Clover × 2; Perilla × 2.
Carry limit: 5 finished items.
Rebel's hopeful message.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 4
Uses & details
The writer appeals to family ties and shared losses to persuade a rebel to stay. Last Journal Page records another attempt to preserve morale under pressure.
Suspicious dark spots have started appearing on this bread. Might still be fine.
- Weight
- 0.1
- Buy value
- 5
- Sell value
- 1
Uses & details
A text whose writing is difficult to read.
- Weight
- 0.13
- Buy value
- 37
- Sell value
- 5
Uses & details
The fragment describes a household’s panic during the plague. The longer essay on its origin gives a contrasting scholarly explanation within the game’s fiction.
Blurs vision; Improves Stamina regeneration.
- Blurred vision · 30 s base duration
- Stamina regeneration: slight effect · 30 s base duration
- Weight
- 0.12
- Buy value
- 19
- Sell value
- 4
Instantly restores a large portion of Blood Reserve in vampire form and increases Corruption.
- Blood Reserve restoration: large effect · instant
- Increases Corruption; amount not listed
- Weight
- 0.1
- Buy value
- 275
- Sell value
- 46
Uses & details
Look for it among the possible drops from Murohn at the ruined hut northeast of Briar Sloughs Crossing Shrine.
A Compel Soul clue. A broken piece of something much bigger.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
An eight-word biography puzzle leading to the waterfall cave by the great bridge north of Svartrau.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use each English biography’s body text, excluding its title. In note order, select Cuthbert’s 13th word, Tyna’s 9th, Mihai’s 2nd from the end, Tobias’s 12th, Teotim’s 22nd from the end, Anthony’s 31st, Gregory’s 7th and Bénézet’s 15th.
The result reads “North of Svartrau into waterfall by Great bridge.” Go northwest from Svartrau Outskirts toward the bridge and enter the nearby waterfall cave. Search the skeleton for Arbiter’s Medallion.
The hidden message recovered from the fallen-tree stash in Dead Drop.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Follow the footprints from the Outcast Graveyard east of Laslea Glen and inspect all three tree markings with Focus. The last mark reveals the stash containing the letter, Ring of Purging and 24 denarii.
Read the message to complete the investigation. It is addressed to “L.” and signed “N.”, with instructions to observe quietly and avoid Brencis’s attention.
The quest version of the ring found on a bloodthirsty monster’s finger.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
A separate Mysterious Ring can be equipped. This quest object has no equipment slot or listed combat effects.
A list of people who paid to be moved beyond Vale Sangora.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 3
Uses & details
The passenger list includes the Dragoi family and Alana Moraru with Florica. Confirmation seals represent payment in this arrangement for leaving the valley.
A letter to a dead man.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 2
Uses & details
A disputed hen sold at market is the cause of the neighbour’s grievance. The letter explains the household feud behind the accusation.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.12
- Buy value
- 51
- Sell value
- 9
Uses & details
Gunwald passes the shrine decree to Conbert, naming Tyna, Mihai and the Greifberg prison destination. The formal Brencis decree is its policy source.
Signed by the boyar himself.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 4
Uses & details
Ambrus redirects soldiers to intercept Coen outside a leech-collector camp. The order explains the retaliation following disruptions to his collectors.
Instructions issued to Brencis’s soldiers.
- Weight
- 0.01
- Buy value
- 24
- Sell value
- 3
Uses & details
Winter preparations bring a quarter reduction in rations and meat only once a fortnight. Complaints count as insubordination, contrasting with the cheerful promises of For Knyaz and Country.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.12
- Buy value
- 32
- Sell value
- 8
Uses & details
Sergeant Bodin orders Dimir to investigate attacks on troops leaving Maragir and suspects an informant. On Crake’s Identity later dismisses the rumour that the village baker is the rebel leader.
Preowned and stained.
- Weight
- 0.1
- Buy value
- 53
- Sell value
- 9
Uses & details
The story imagines swamp monsters as fallen dragons whose wings decayed in the mire. Wisdom of the Mire offers another legendary account of the marshes.
Instructions issued to Brencis’s soldiers.
- Weight
- 0.02
- Buy value
- 18
- Sell value
- 4
Uses & details
The barracks warning threatens execution for theft and payment for identifying thieves. Rewards for Your Duty extends the army’s system of rewarded reporting.
Notes of a man who's constantly on edge.
- Weight
- 0.01
- Buy value
- 22
- Sell value
- 3
Uses & details
Nobles fleeing the valley take refuge in a dilapidated lodge and hear an unidentified creature circling after dark. Bounty Hunter’s Contract gives separate context for encounters near kobold colonies.
Praises the boyar's actions.
- Weight
- 0.01
- Buy value
- 13
- Sell value
- 3
Uses & details
The writer approves of Ambrus targeting rich nobles and expects obedience to keep ordinary residents safe. Short Letter gives a less reassuring account through Voiescu’s treatment.
Discusess current affairs in Maragir.
- Weight
- 0.01
- Buy value
- 13
- Sell value
- 2
Uses & details
The writer takes uneasy comfort in Iulian Codrin remaining influential around Maragir while other nobles fall. Instructions from Codrin shows his practical role in Ambrus’s transport operations.
Soldier correspondence.
- Weight
- 0.01
- Buy value
- 16
- Sell value
- 2
Uses & details
Reties asks Harok to coordinate searches along the border of Bakir’s and Xanthe’s territories after increased rebel activity. Search for Manumit Caches covers the parallel operation within Svartrau.
A letter to a potential buyer.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 3
Uses & details
Lerto possesses the miller’s ring and raises his price to Bemon, who needs it for his wedding. The note explains the ring’s changed hands; Wedding Ring follows its place in Mert’s story.
Report for Ambrus about a new vrakhir in Svartrau.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Soldiers report an unnamed woman believed to be a vrakhir near Svartrau’s northeastern wall, asking about Uriashi guards. Ambrus receives the report; he is not the person in the sighting.
The courier’s concealed message in Don’t Kill the Messenger.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Follow the camp investigation and collect the Uriash horn, arrow and dead man’s sword. Use the three clues while questioning the courier with Compel Soul, then inspect his shoe.
The message says Catalin Dragosti plans to cross the mountains before winter and asks the contact “C.” to prepare for his return.
Found in a secret manumit stash.
- Weight
- 0.02
- Buy value
- 19
- Sell value
- 4
Uses & details
The goods are left for fellow manumits, with a request that other travellers leave them untouched. Manumit Cache Note carries a similar message about resistance supplies.
The teeth trader’s notice that he has returned to the Tsarina’s burrow.
- Weight
- 0.02
- Buy value
- 16
- Sell value
- 3
Uses & details
After Pearly and Precious opens trading, this note explains why the trader no longer waits at the earlier meeting place. He still buys teeth; follow the message to the burrow instead of searching the cleared camp again.
Journal of a starving man.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 2
Uses & details
Vermin are consuming an isolated tower resident’s last food. Tower Owner’s Journal describes a different resident who deliberately scared visitors away.
A rather curious short note.
- Weight
- 0.02
- Buy value
- 12
- Sell value
- 3
Uses & details
G. identifies a pile of stones as the hiding place for the goods. Hastily Scribbled Note provides a separate cache clue involving a chest and a fallen tree.
Soldier's final chance.
- Weight
- 0.02
- Buy value
- 19
- Sell value
- 3
Uses & details
Oret leaves Livic supervising the new guards while he takes Malli and Erlin away for a week. The change gives Livic a chance to prove himself within Xanthe’s forces.
This rock has a weird shape. It's oddly fun to look at.
- Weight
- 0.07
- Buy value
- 6
- Sell value
- 1
Uses & details
A letter about a quick and easy way to get rich.
- Weight
- 0.1
- Buy value
- 30
- Sell value
- 10
Uses & details
Kornel proposes looking for treasure by following unusual lights near Maragir. Thug’s Journal describes bandits exploiting similar lights by waiting for treasure-seekers near the swamp.
A heart used to restore Oghasti Crossroad Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Investigate the desecrated Oghasti Crossroad Shrine in The Silts and follow the thief’s trail with Focus. Search the remains at the wolves’ resting place for the heart, then bring it back to this shrine.
It may look dirty and weathered, but the fish won't care.
- Weight
- 0.19
- Buy value
- 18
- Sell value
- 3
An old key found on a body in the ruins under Carpenter Row.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
An emotional account of the night when Brencis took over Vale Sangora.
- Weight
- 0.01
- Buy value
- 20
- Sell value
- 4
Uses & details
Damyan asks his mother to bring portable valuables and meet him at the Northern Cleft bridge after the knyaz’s death. He fears his father’s condition will prevent a quick escape. Craftsman’s Journal records another journey toward the bridge.
Describes the boyaress's dreadful demand.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 2
Uses & details
Writing as Lady of the Howling Keep, Xanthe demands the youngest daughter of the Old Sheepfold household before the waning moon ends. The letter records the demand without explaining her intended use of the child.
Written to soldiers serving the Dragosti.
- Weight
- 0.02
- Buy value
- 18
- Sell value
- 3
Uses & details
Matei treats the tower assignment as punishment while still invoking the Dragosti rulers. His ban on drink, gambling and fights describes the old garrison’s discipline, before the collapse recounted in Final Report.
A century-old letter.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 2
Uses & details
Dietmar informs the Archbishop of Trier that Ovidiu Dragosti defeated Alexandru Boarescu in 1263. Very Old Letter reaches further back into the Boarescu family’s dealings with the bishopric.
A little rusty, but should still work.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
An old pair of scissors – dull and barely holding together.
- Weight
- 0.05
- Buy value
- 4
- Sell value
- 1
Provides access to the Omniblock ranks that require this manual.
- Weight
- Not listed
- Buy value
- 293
- Sell value
- 46
Uses & details
Rescue Ursul during Ambrus’s Prisoners: Lucky Crossing, accept his camp invitation and win his teaching duel, then check his shop. Other possible sellers: Drogos, Ocha.
Copied in exquisite cursive.
- Weight
- 0.11
- Buy value
- 35
- Sell value
- 9
Uses & details
The essay defends the compatibility of alchemy and Church life through Albertus Magnus and Roger Bacon. Arnaldus de Villanova’s changing fortunes illustrate its discussion of learning, reform and accusations of heresy.
Instructions issued to Brencis’s soldiers.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 4
Uses & details
The army explicitly rules out Ludvik, the Maragir baker, as Crake. Intel on Crake contains the earlier and less conclusive speculation about the rebel leader.
Xanthe's thoughts on the hellish dogs.
- Weight
- 0.12
- Buy value
- 50
- Sell value
- 9
Uses & details
The account links a keeper’s continued blood supply with a hellhound’s cooperation, and deprivation with renewed violence. Instructions for the Hound-Keeper gives the associated practical warning.
Full of righteous anger.
- Weight
- 0.13
- Buy value
- 44
- Sell value
- 6
Uses & details
The book discusses the Church’s rejection of independent teaching through the Bogomils and Cathars. It supplies religious context for the convent documents, alongside the practical crisis recorded by the prioress.
The work of a troubled mind.
- Weight
- 0.12
- Buy value
- 60
- Sell value
- 6
Uses & details
The writer turns to Sanzhani legends after medicine and alchemy fail to cure the plague. Mevasser can offer this book in his changing selection.
A dusty old book.
- Weight
- 0.11
- Buy value
- 59
- Sell value
- 6
Uses & details
The work defends a divinely ordered hierarchy of labouring commoners, governing nobles, guiding clergy and a sovereign above them. How to Run a Prosperous Manor shows that hierarchy applied to estate management.
An irreverent creation myth about tired gods and the first humans.
- Weight
- 0.14
- Buy value
- 48
- Sell value
- 6
Uses & details
The tale names Andag, Nassur and Sheema, and imagines people forming from the gods’ saliva before helping them finish their work. It is religious folklore within the book, rather than a skill manual.
Copied in haste.
- Weight
- 0.15
- Buy value
- 33
- Sell value
- 5
Uses & details
The author follows the plague through Kaffa, Sicily, Italian ports and Marseille, while explaining its origin through a planetary conjunction in 1345. The route and astrological claims belong to the in-game author’s account.
An informative reference text.
- Weight
- 0.12
- Buy value
- 39
- Sell value
- 5
Uses & details
Basarab’s break with Hungarian allegiance and victory at Posada in 1330 form the account’s explanation of independence. The Hungarian’s Campaign describes an earlier phase of expansion into the Carpathians.
Blurs vision; Improves Stamina regeneration.
- Blurred vision · 30 s base duration
- Stamina regeneration: small effect · 30 s base duration
- Weight
- 0.12
- Buy value
- 53
- Sell value
- 9
Instructions for soldiers previously commanded by Ambrus.
- Weight
- 0.01
- Buy value
- 17
- Sell value
- 2
Uses & details
After Ambrus’s death, his troops must continue their assignments until new orders arrive. State of the Castle Guard describes the accompanying uncertainty and decline in morale.
Details the boyar's activities.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The blood barrels require discreet handling, cool dry storage and regular inspections for leaks. Ambrus warns of rebel raids; Blood Transport Orders identifies a different shipment bound for Xanthe’s keep.
True to form – grandiose and blood-curdling.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 2
Uses & details
Bakir directs a search for rebels across his fiefdom. Report of Suspicious Activity narrows the investigation to Dythmar’s Rockfalls farm and its wounded nocturnal visitors, connecting the documents with Smoke Them Out.
A note concerning the theft of an old tome – a task ordered by someone named Aurelius.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 2
Uses & details
Svetlana passes on Aurelius’s instruction to search under St. Tobias’s Cemetery for a book marked with Silas’s name. The player’s later recovery of that book continues through Aurelius’s tower.
Signed by the boyaress herself.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 4
Uses & details
All excavated objects must reach Xanthe with sealed containers unopened and inscriptions copied faithfully. The instructions explain the handling of the antiquities transported in Past Glory.
An annoyed robber baron's instructions for his men.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 2
Uses & details
The raiders are told they killed the wrong miller but should retain the captured mill as a Tantari hideout. Mert’s arrest at Sloughside Mill is a separate incident described in Miller’s Arrest Report.
A soldier's distribution of important information.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 2
Uses & details
The suspected camps lie southeast of a river fork near the Middens, among rocks across from Tantari’s watermill, and in the southwestern Silts swamps. These three landmark descriptions are the search leads in the orders.
Instructions issued to Brencis’s soldiers.
- Weight
- 0.02
- Buy value
- 17
- Sell value
- 4
Uses & details
Patrols must allow the knyaz’s carrion collectors through without questioning them. Their exemption contrasts with the instructions to investigate suspected rebels.
A stern letter demanding action.
- Weight
- 0.12
- Buy value
- 59
- Sell value
- 5
Uses & details
After a gatehouse banner is removed and its guards killed, Nadalrad demands reprisals and stronger protection for the remaining banners. The order records the garrison’s reaction to attacks on Brencis’s symbols.
Instructions sending more soldiers to look for the rebels.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The search concentrates on the northeastern Middens. Layos is to be followed instead of arrested so that he continues believing his infiltration succeeded, revealing the danger to the rebel refuge.
Addressed to Bakir's footmen.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 2
Uses & details
Captain Ion directs a daylight delivery of bodies to a kobold cave, with troops observing from a distance and excluding witnesses. Investigating the cargo connects these orders to Bakir’s Curious Shipment activity.
A document concerning military affairs.
- Weight
- 0.01
- Buy value
- 16
- Sell value
- 4
Uses & details
The troops are sent to St. Tyna’s Convent despite their commander acknowledging the danger there. Pilgrim accounts and the convent’s bell instructions provide further context for the posting.
A document concerning military affairs.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Bohumil sends Lubor and an uriash to the lumberjacks’ clearing outside Laslea. Reports of unusual sounds and lights at that worksite prompted the patrol.
A manumit girl is to be apprehended and interrogated there.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The miller’s information points to a clearing southeast of the bridge near Stoneward Post, where a girl may be waiting. This is the rendezvous connected with Sara in Shadows in the Woods.
Copied somewhere in Italy.
- Weight
- 0.1
- Buy value
- 59
- Sell value
- 6
Uses & details
The writer claims Dawn and Dusk appeared in an early Metamorphoses manuscript and interprets Ovid’s exile as a search for forbidden knowledge. The poem itself concerns travellers balancing daylight and darkness.
Provides access to the Pack Mule ranks that require this manual.
- Weight
- Not listed
- Buy value
- 280
- Sell value
- 47
Uses & details
Visit the Maragir armourer during the day and check the manual selection. Other possible sellers: Drogos, Ocha.
Personal notes on some intriguing new additions to the collection.
- Weight
- 0.11
- Buy value
- 46
- Sell value
- 10
Uses & details
A collector from Cracow remains in Sangora pursuing antiquities after the roads close. His latest purchase is Vicho’s pendant; Collector’s Notes and Collector’s Ledger continue its sale and unusual properties.
A foreigner's opinions on Sangora.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 3
Uses & details
Jacopo da Rimini notices a wolf-like outline in the mountain beyond his cottage. Fear of the Malatesta family keeps the exiled Lombard in Vale Sangora despite his desire to leave.
A rebel's final realisation.
- Weight
- 0.02
- Buy value
- 20
- Sell value
- 3
Uses & details
As soldiers enter the refuge at night, the writer names Bernold as the informer and recalls an ignored warning. The note records the betrayal from inside the manumit shelter.
An ingredient for Minor Revitalising Tonic and Minor Vigour Infusion and 1 other preparation.
- Weight
- 0.03
- Buy value
- 13
- Sell value
- 2
Uses & details
Used in: Minor Revitalising Tonic; Minor Vigour Infusion; Vigour Infusion.
A blank piece of parchment – it's clean enough to sell to someone indiscriminate.
- Weight
- 0.08
- Buy value
- 19
- Sell value
- 3
Uses & details
Xanthe's scribbles about the weird resin and... God knows what else.
- Weight
- 0.1
- Buy value
- 52
- Sell value
- 9
Uses & details
The researcher observes that resin strengthens a connection even as the woman’s pain continues. Where We Belong develops the wider investigation beyond ordinary life.
A list of people who used Simeon's services.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Simeon’s appointment records include Costin’s recurring burns and Adela’s unpaid care. Medical Journal contains the separate and more consequential case involving Ivo’s daughter.
Restores health over time.
- Health regeneration · 50 s base duration
- Weight
- 0.09
- Buy value
- 20
- Sell value
- 4
Fuel collected for Anca’s hut in Things Will Be Different Now.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Collect it from Gavril north of central Laslea.
A keepsake to show Henrik after Marcus’s story in The Price of Magic.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Find the bookseller near Altenmarkt Square in Svartrau and ask whether he recognises the pendant.
Provides access to the Perfect Block ranks that require this manual.
- Weight
- Not listed
- Buy value
- 285
- Sell value
- 47
Uses & details
Check Ursul’s shop after his teaching duel, or Ocha’s offers after The Heart Wants What It Wants. Other possible sellers: Drogos.
Provides access to the Perfect Riposte ranks that require this manual.
- Weight
- Not listed
- Buy value
- 281
- Sell value
- 48
Uses & details
Check Ursul’s teaching shop after rescuing him at Lucky Crossing and winning the duel at his camp. Other possible sellers: Drogos, Ocha.
An ingredient for Mortal's Blood Infusion and Potent Fortitude Paste and 2 other preparations.
- Weight
- 0.02
- Buy value
- 42
- Sell value
- 7
Uses & details
Used in: Mortal's Blood Infusion; Potent Fortitude Paste; Potent Regenerative Salve; Supernatural's Blood Infusion.
Likely the last extant copy.
- Weight
- 0.15
- Buy value
- 37
- Sell value
- 5
Uses & details
The traveller encounters Arimaspian claims of descent from heroes who fought vrakhiroi. Their imposing tombs and temples lend weight to his account, which Arimaspians and Their Secrets expands.
A blood reward associated with Scarlet Shield.
- Corruption progress: +20 · instant
- Weight
- 0.1
- Buy value
- 926
- Sell value
- 158
Uses & details
Check the source and timing of this reward before spending points on later ability ranks.
A blood reward associated with Shadowstorm.
- Corruption progress: +20 · instant
- Weight
- 0.1
- Buy value
- 959
- Sell value
- 160
Uses & details
Check the source and timing of this reward before spending points on later ability ranks.
A blood reward associated with Piercing Shriek.
- Corruption progress: +20 · instant
- Weight
- 0.1
- Buy value
- 951
- Sell value
- 157
Uses & details
Check the source and timing of this reward before spending points on later ability ranks.
A blood reward associated with Mesmerise.
- Corruption progress: +20 · instant
- Weight
- 0.1
- Buy value
- 946
- Sell value
- 159
Uses & details
Check the source and timing of this reward before spending points on later ability ranks.
A blood reward associated with Blood Surge.
- Corruption progress: +20 · instant
- Weight
- 0.1
- Buy value
- 931
- Sell value
- 162
Uses & details
Check the source and timing of this reward before spending points on later ability ranks.
Restores health over time.
- Health regeneration · 35 s base duration
- Weight
- 0.1
- Buy value
- 23
- Sell value
- 3
A Compel Soul clue. Soaked with blood.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Used to write Albertus’s wall inscriptions in A Monk and a Saint.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Follow the five inscriptions in Albertus’s shack to reveal the clue to St. Mihai’s sword.
The assembled stained-glass clue in the investigation of St. Mihai’s crypt.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Shards of Stained Glass are the separate pieces used during this investigation.
The beer order that helps lead to Pieter’s meeting place in Buried Past.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Buy the old beer order from the Maragir merchant for 100 denarii. The lead takes you to Pieter’s meeting hut in St. Tyna’s Grove, across the river east of Svartrau, where the snares, training stump and shed lead to Volk.
Volk asks for Slivovitz on a later visit. That drink request is separate from Pieter’s beer order.
Found hidden in Pieter's secret stash.
- Weight
- 0.01
- Buy value
- 20
- Sell value
- 3
Uses & details
Pieter begins connecting his family’s troubles to what he did in Flanders in 1328, but stops before completing the confession. Prayer Book from Maragir leads further into his history through Maragir and Volk.
Firewood requested during the errands for Volk in Buried Past.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
A heart used to restore Pilgrim’s Bridge Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Pilgrim’s Bridge Shrine.
A note forbidding entry.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 2
Uses & details
A household condemned under Skender’s plague rules is forbidden both entry and exit. Knyaz Skender’s Orders explains the confinement of families with sick relatives and the boarding of their homes.
For the good days, when you can't hold all the food in your hands.
- Weight
- 0.19
- Buy value
- 12
- Sell value
- 2
Uses & details
It's a family matter.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 3
Uses & details
A father asks his son to abandon Viel’s swamp-treasure stories and care for the other children while he visits Parlita. Offer describes a different invitation to follow Maragir’s mysterious lights.
Restores health over time.
- Health regeneration · 50 s base duration
- Weight
- 0.08
- Buy value
- 19
- Sell value
- 3
Notes treating about poisonous herbs found in the area.
- Weight
- 0.02
- Buy value
- 16
- Sell value
- 2
Uses & details
Vera compares plants for use as predator bait. Vera’s Lizard Note explains the creature’s role in Iulian’s plan, and Ritual Instructions describes the later blood-binding procedure.
Leaves used to poison the Cockroach’s drink before The Lunar Game.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
During The Lunar Game’s three-segment preparation stage, pick the leaves from the courtyard bush and add them to the drink beside the Cockroach before Bakir’s speech.
The poisoned Cockroach cannot fight when encountered in the maze. Talking the Porcupine into letting you pass is a separate preparation choice.
Bakir's order to Farkas concerning a new vrakhir in the valley.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Bakir tells Farkas to report an unfamiliar vrakhir near Svartrau’s northeastern wall while excusing his own lack of action. The other city reports connect that location with a missing uriash.
Increases Witchcraft damage.
- Witchcraft damage: large effect · 3 time segments
- Weight
- 0.1
- Buy value
- 964
- Sell value
- 161
Uses & details
Ingredients for one craft: Aetheric Essence × 1; Glob of Likho's Light × 2; Psoglav Heart × 1; Chalcanthum Solution × 2.
Carry limit: 5 finished items.
Reduces non-magical damage taken.
- Non-magical damage reduction: large effect · 3 time segments
- Weight
- 0.1
- Buy value
- 417
- Sell value
- 70
Uses & details
Ingredients for one craft: Mercurial Water × 1; Chanterelle × 2; Cave Fungus × 1; Bear Liver × 1.
Carry limit: 5 finished items.
Provides access to the Potent Blood ranks that require this manual.
- Weight
- Not listed
- Buy value
- 547
- Sell value
- 93
Uses & details
Check Vera’s shop by day or the Matriarch’s shop after peacefully reaching the hidden Uriash village. Other possible sellers: Bakr-Erga, Mevasser.
Increases weapon damage; Increases unarmed damage.
- Weapon damage: large effect · 3 time segments
- Unarmed damage: large effect · 3 time segments
- Weight
- 0.1
- Buy value
- 415
- Sell value
- 69
Uses & details
Ingredients for one craft: Strong Spirits × 1; Perilla × 3; Boar Fat × 1; Wild Boar Kidney × 1.
Carry limit: 5 finished items.
Improves weapon critical-hit chance; Improves claw critical-hit chance.
- Weapon critical hit chance: large effect · 3 time segments
- Claw critical hit chance: large effect · 3 time segments
- Weight
- 0.1
- Buy value
- 933
- Sell value
- 154
Uses & details
Ingredients for one craft: Aetheric Essence × 1; Cave Fungus × 2; Wild Boar Kidney × 1; Bear Liver × 1.
Carry limit: 5 finished items.
Restores health immediately.
- Instant health restoration: large effect · instant
- Weight
- 0.1
- Buy value
- 146
- Sell value
- 25
Uses & details
Ingredients for one craft: Weak Spirits × 1; Tansy × 2.
Carry limit: 5 finished items.
Improves Activation Charge regeneration.
- Activation Charge regeneration: large effect · 3 time segments
- Weight
- 0.1
- Buy value
- 966
- Sell value
- 154
Uses & details
Ingredients for one craft: Mercurial Water × 1; Vial of Aether × 2; Glob of Likho's Light × 2.
Carry limit: 5 finished items.
Increases claw damage.
- Claw damage: large effect · 3 time segments
- Weight
- 0.1
- Buy value
- 409
- Sell value
- 70
Uses & details
Ingredients for one craft: Mercurial Water × 1; Tansy × 3; Boar Fat × 2; Psoglav Claws × 1.
Carry limit: 5 finished items.
Restores health over time.
- Health regeneration · 15 s base duration
- Weight
- 0.1
- Buy value
- 149
- Sell value
- 25
Uses & details
Ingredients for one craft: Weak Spirits × 1; Yellow Sweet Clover × 3; Perilla × 1.
Carry limit: 5 finished items.
Improves Stamina regeneration.
- Stamina regeneration: large effect · 3 time segments
- Weight
- 0.1
- Buy value
- 156
- Sell value
- 24
Uses & details
Ingredients for one craft: Weak Spirits × 1; Green-Gilled Mushroom × 3; Chanterelle × 1.
Carry limit: 5 finished items.
Increases maximum Stamina.
- Maximum stamina: large effect · 3 time segments
- Weight
- 0.1
- Buy value
- 411
- Sell value
- 66
Uses & details
Ingredients for one craft: Strong Spirits × 1; Slippery Jack × 3; Cave Fungus × 1.
Carry limit: 5 finished items.
Increases maximum Health.
- Maximum health: large effect · 3 time segments
- Weight
- 0.1
- Buy value
- 405
- Sell value
- 69
Uses & details
Ingredients for one craft: Strong Spirits × 1; Aconite × 3; Tansy × 1.
Carry limit: 5 finished items.
Increases vampire ability damage.
- Vampiric ability damage: large effect · 3 time segments
- Weight
- 0.1
- Buy value
- 397
- Sell value
- 67
Uses & details
Ingredients for one craft: Tainted Marrow × 1; Psoglav Claws × 2; Kobold Brain × 1; Chalcanthum Solution × 2.
Carry limit: 5 finished items.
Improves Activation Charge regeneration.
- Activation Charge regeneration: medium effect · 2 time segments
- Weight
- 0.1
- Buy value
- 408
- Sell value
- 67
Uses & details
Ingredients for one craft: Weak Spirits × 1; Dust of Anachora × 2; Vial of Aether × 2.
Carry limit: 5 finished items.
Previously belonged to Pieter.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Inspect the prayer book in Pieter’s buried belongings during Buried Past. Take the clue to the monk raking outside Maragir monastery and follow him to the scriptorium.
Finish the conversation about Pieter’s donated treasure, then report the discovery to Volk.
Copied by monks from Maragir.
- Weight
- 0.1
- Buy value
- 33
- Sell value
- 6
Uses & details
The monks of Maragir copied this volume. Pieter’s separately recorded quest version provides the monastery lead in Buried Past.
Nowadays no one says it – at least not in public.
- Weight
- 0.01
- Buy value
- 13
- Sell value
- 4
Uses & details
The prayer seeks peace and protection through Tyna’s care for vulnerable people. From Life of St. Tyna recounts the childhood healing and encounter with a wolf behind that reputation.
A Compel Soul clue. Earmarked and falling apart.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
A Compel Soul clue. Bejewelled and finely ornamented, must be worth quite a lot.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Provides access to the Precision ranks that require this manual.
- Weight
- Not listed
- Buy value
- 563
- Sell value
- 92
Uses & details
Check Ursul’s shop after his rescue at Lucky Crossing and the teaching duel at his camp. Other possible sellers: Drogos, Ocha.
Restores health over time.
- Health regeneration · 35 s base duration
- Weight
- 0.1
- Buy value
- 23
- Sell value
- 3
A heart used to restore Prince's Crossing Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Prince's Crossing Shrine.
Sheds light on the convent's last days.
- Weight
- 0.13
- Buy value
- 54
- Sell value
- 5
Uses & details
The convent’s decline unfolds through depleted supplies, foul water, arriving patients and overflowing graves. The sisters open Tyna’s coffin, and the final entry finds the prioress herself ill.
Opens the lower prisoners’ cells in Greifberg Castle.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
After the gargoyle, descend to the hellhound room and search the handler’s corpse.
Opens Mert’s cell and a shorter escape route through Stoneward Post’s walls.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
On the living-Mert route, finish the cell conversation in The Firebrand to begin Under Watchful Eyes. Take the keys when Friedo turns away, then prepare for any remaining cell-room guard to attack as you free Mert.
For the shortcut, find the lit alcove on the north side of the overseer’s tower. Unlock its door and the next door with the same key. This exit completes the escape objective even when the journal names the main gate.
A note on the state of the dungeons after Boyar Bakir's death.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 2
Uses & details
A replacement warden has taken charge after Bakir’s death, and interrogations are quieter. The report describes the prison’s changed circumstances; the castle approach remains part of the ending routes.
A chilling announcement regarding the fate of one Zlatna.
- Weight
- 0.13
- Buy value
- 30
- Sell value
- 9
Uses & details
Widow Zlatna is named as the executed resident, accused of old-faith worship and fomenting unrest. Letter of Denunciation gives another example of household worship being reported.
Contains a tip on manumit presence in the vicinity.
- Weight
- 0.01
- Buy value
- 22
- Sell value
- 2
Uses & details
Captain Matviy sends Endres to watch Fedir, a shepherd suspected of leading rebels near Parlita. Roman supplies the name but cannot locate their refuge, so surveillance is the lead established by this letter.
Names Simeon as owner of the Altenmarkt warehouse on Cross Street.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Search the documents in Simeon’s house during A Study in Crimson and show the deed to Vicho. Tell him when you are ready to investigate the warehouse.
Its front entrance is barred. Follow Vicho around the back and use Shadowstep to reach the balcony.
An ingredient for Potent Razor Claw Vial and Potent Vrakhiri Attunement and 1 other preparation.
- Weight
- 0.03
- Buy value
- 45
- Sell value
- 7
Uses & details
Used in: Potent Razor Claw Vial; Potent Vrakhiri Attunement; Vrakhiri Attunement.
An ingredient for Potent Aetheric Attunement and Supernatural's Bane Brew.
- Weight
- 0.07
- Buy value
- 122
- Sell value
- 20
Uses & details
Used in: Potent Aetheric Attunement; Supernatural's Bane Brew.
A purse of coins carried as a quest clue.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The item does not give a fixed denarius amount in its listed values.
A purse of coins carried as a quest object.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
This is the quest-object version. Use the separate entries to compare other versions with this name.
The item does not give a fixed denarius amount in its listed values.
A few small chunks of rabbit meat.
- Weight
- 0.07
- Buy value
- 5
- Sell value
- 1
Uses & details
Restores health over time.
- Health regeneration · 50 s base duration
- Weight
- 0.09
- Buy value
- 21
- Sell value
- 3
A doll made from cloth – or a princess in an evening gown. You decide.
- Weight
- 0.08
- Buy value
- 5
- Sell value
- 1
An assortment of dirty rags.
- Weight
- 0.18
- Buy value
- 12
- Sell value
- 2
Uses & details
Restores health over time.
- Health regeneration · 50 s base duration
- Weight
- 0.07
- Buy value
- 22
- Sell value
- 3
Uses & details
Although its source is questionable, it's still edible.
- Weight
- 0.06
- Buy value
- 5
- Sell value
- 1
Uses & details
Provides access to the Ravenous Flock ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,077
- Sell value
- 174
Uses & details
Follow A Pilgrimage for Power: Bear Trouble southwest of Laslea Glen. After defeating the bear, study the glyph for 2 time segments to receive the manual. Dark-Thing and Fanatics also offer Ravenous Flock as Pilgrimage rewards.
Restores health over time.
- Health regeneration · 35 s base duration
- Weight
- 0.11
- Buy value
- 22
- Sell value
- 3
Permanently increases Health and grants one skill point.
- Maximum health: large effect · permanent
- Vampiric health per segment · permanent
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Ingredients for one craft: Strong Ancient Reagent × 1; Tatzelwurm Gland × 2; Razkovniche Plant × 1.
Carry limit: 1 finished item.
The plant required for Razkovniche Elixir.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
During The Hedgehog Herb, plant the seeds, feed the plant with Coen’s blood and wait one in-game day. Return when the journal asks you to check it.
The recipe document found at the burned-out house during The Hedgehog Herb.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
This readable quest note is separate from Recipe for Razkovniche Elixir, which supplies crafting knowledge, and the finished Razkovniche Elixir. Use the crafting guide for the ingredient quantities and permanent benefit.
Seeds used to grow the plant for Razkovniche Elixir.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use Focus at the abandoned hovel in The Silts to find the seeds. Plant them inside, feed the growing plant with Coen’s blood and return after a full in-game day when the objective becomes “Check on the plant”.
Harvest the Razkovniche Plant before moving on to the elixir. The finished drink, rather than the seeds themselves, grants the permanent benefit.
Increases claw damage.
- Claw damage: medium effect · 2 time segments
- Weight
- 0.1
- Buy value
- 155
- Sell value
- 25
Uses & details
Ingredients for one craft: Weak Spirits × 1; Comfrey × 3; Boar Fat × 3.
Carry limit: 5 finished items.
A written appeal to resist the vrakhiri.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 3
Uses & details
The writer challenges the idea that the vrakhiri are divinely chosen saviours and calls for joint resistance. Call to Revolt directs a comparable appeal against the earlier ruler Skender.
Unlocks the crafting recipe for Aetheric Attunement.
- Weight
- Not listed
- Buy value
- 1,343
- Sell value
- 226
Uses & details
Ingredients for one craft: Mercurial Water × 1; Dust of Anachora × 2; Vial of Aether × 1; Sodium Carbonate × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Animal Blood Infusion.
- Weight
- Not listed
- Buy value
- 251
- Sell value
- 40
Uses & details
Ingredients for one craft: Vial of Animal Blood × 1; Ribwort Plantain × 2; Yellow Sweet Clover × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Balm of Fortitude.
- Weight
- Not listed
- Buy value
- 489
- Sell value
- 83
Uses & details
Ingredients for one craft: Linseed Oil × 1; Green-Gilled Mushroom × 3; Boar Tusks × 3.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Beast's Bane Brew.
- Weight
- Not listed
- Buy value
- 234
- Sell value
- 42
Uses & details
Ingredients for one craft: Vial of Animal Blood × 1; Wolf Claws × 2; Wolf Heart × 2; Bear Liver × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Fortitude Paste.
- Weight
- Not listed
- Buy value
- 471
- Sell value
- 83
Uses & details
Ingredients for one craft: Weak Spirits × 1; Aconite × 2; Boar Tusks × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Keen Eye Potion.
- Weight
- Not listed
- Buy value
- 1,394
- Sell value
- 232
Uses & details
Ingredients for one craft: Mercurial Water × 1; Chanterelle × 3; Wild Boar Kidney × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Mending Ointment.
- Weight
- Not listed
- Buy value
- 241
- Sell value
- 41
Uses & details
Ingredients for one craft: Linseed Oil × 1; Comfrey × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Aetheric Attunement.
- Weight
- Not listed
- Buy value
- 477
- Sell value
- 82
Uses & details
Ingredients for one craft: Weak Spirits × 1; Undead's Bone × 1; Copper Sulfate × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Balm of Fortitude.
- Weight
- Not listed
- Buy value
- 248
- Sell value
- 41
Uses & details
Ingredients for one craft: Vial of Animal Blood × 1; Yellow Sweet Clover × 3; Comfrey × 3.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Fortitude Paste.
- Weight
- Not listed
- Buy value
- 244
- Sell value
- 42
Uses & details
Ingredients for one craft: Linseed Oil × 1; Ribwort Plantain × 2; Boar Fat × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Keen Eye Potion.
- Weight
- Not listed
- Buy value
- 475
- Sell value
- 79
Uses & details
Ingredients for one craft: Weak Spirits × 1; Slippery Jack × 3; Kobold Bile × 3.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Mending Ointment.
- Weight
- Not listed
- Buy value
- 87
- Sell value
- 13
Uses & details
Ingredients for one craft: Canteen of Water × 1; Ribwort Plantain × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Powder of Sharp Mind.
- Weight
- Not listed
- Buy value
- 484
- Sell value
- 82
Uses & details
Ingredients for one craft: Linseed Oil × 1; Undead's Bone × 2; Dust of Anachora × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Razor Claw Vial.
- Weight
- Not listed
- Buy value
- 246
- Sell value
- 40
Uses & details
Ingredients for one craft: Linseed Oil × 1; St. John's Wort × 3; Wolf Claws × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Regenerative Salve.
- Weight
- Not listed
- Buy value
- 86
- Sell value
- 14
Uses & details
Ingredients for one craft: Canteen of Water × 1; Common Yarrow × 2; St. John's Wort × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Revitalising Tonic.
- Weight
- Not listed
- Buy value
- 88
- Sell value
- 14
Uses & details
Ingredients for one craft: Canteen of Water × 1; Parasol Mushroom × 2; Saffron Milk Cap × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Vigour Infusion.
- Weight
- Not listed
- Buy value
- 237
- Sell value
- 40
Uses & details
Ingredients for one craft: Linseed Oil × 1; Saffron Milk Cap × 2; Parasol Mushroom × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Vitality Balm.
- Weight
- Not listed
- Buy value
- 251
- Sell value
- 39
Uses & details
Ingredients for one craft: Linseed Oil × 1; Common Yarrow × 2; Ribwort Plantain × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Minor Vrakhiri Attunement.
- Weight
- Not listed
- Buy value
- 238
- Sell value
- 41
Uses & details
Ingredients for one craft: Vial of Animal Blood × 1; Wolf Claws × 1; Copper Sulfate × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Mortal's Bane Brew.
- Weight
- Not listed
- Buy value
- 483
- Sell value
- 80
Uses & details
Ingredients for one craft: Vial of Human Blood × 1; Animal Bones × 2; Wild Boar Kidney × 2; Kobold Brain × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Mortal's Blood Infusion.
- Weight
- Not listed
- Buy value
- 487
- Sell value
- 78
Uses & details
Ingredients for one craft: Vial of Human Blood × 1; Yellow Sweet Clover × 2; Perilla × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Aetheric Attunement.
- Weight
- Not listed
- Buy value
- 3,281
- Sell value
- 532
Uses & details
Ingredients for one craft: Aetheric Essence × 1; Glob of Likho's Light × 2; Psoglav Heart × 1; Chalcanthum Solution × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Balm of Fortitude.
- Weight
- Not listed
- Buy value
- 1,395
- Sell value
- 228
Uses & details
Ingredients for one craft: Mercurial Water × 1; Chanterelle × 2; Cave Fungus × 1; Bear Liver × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Fortitude Paste.
- Weight
- Not listed
- Buy value
- 1,387
- Sell value
- 228
Uses & details
Ingredients for one craft: Strong Spirits × 1; Perilla × 3; Boar Fat × 1; Wild Boar Kidney × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Keen Eye Potion.
- Weight
- Not listed
- Buy value
- 3,195
- Sell value
- 522
Uses & details
Ingredients for one craft: Aetheric Essence × 1; Cave Fungus × 2; Wild Boar Kidney × 1; Bear Liver × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Mending Ointment.
- Weight
- Not listed
- Buy value
- 486
- Sell value
- 80
Uses & details
Ingredients for one craft: Weak Spirits × 1; Tansy × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Powder of Sharp Mind.
- Weight
- Not listed
- Buy value
- 3,279
- Sell value
- 522
Uses & details
Ingredients for one craft: Mercurial Water × 1; Vial of Aether × 2; Glob of Likho's Light × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Razor Claw Vial.
- Weight
- Not listed
- Buy value
- 1,358
- Sell value
- 223
Uses & details
Ingredients for one craft: Mercurial Water × 1; Tansy × 3; Boar Fat × 2; Psoglav Claws × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Regenerative Salve.
- Weight
- Not listed
- Buy value
- 472
- Sell value
- 79
Uses & details
Ingredients for one craft: Weak Spirits × 1; Yellow Sweet Clover × 3; Perilla × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Revitalising Tonic.
- Weight
- Not listed
- Buy value
- 470
- Sell value
- 82
Uses & details
Ingredients for one craft: Weak Spirits × 1; Green-Gilled Mushroom × 3; Chanterelle × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Vigour Infusion.
- Weight
- Not listed
- Buy value
- 1,392
- Sell value
- 229
Uses & details
Ingredients for one craft: Strong Spirits × 1; Slippery Jack × 3; Cave Fungus × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Vitality Balm.
- Weight
- Not listed
- Buy value
- 1,343
- Sell value
- 222
Uses & details
Ingredients for one craft: Strong Spirits × 1; Aconite × 3; Tansy × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Potent Vrakhiri Attunement.
- Weight
- Not listed
- Buy value
- 1,339
- Sell value
- 234
Uses & details
Ingredients for one craft: Tainted Marrow × 1; Psoglav Claws × 2; Kobold Brain × 1; Chalcanthum Solution × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Powder of Sharp Mind.
- Weight
- Not listed
- Buy value
- 1,366
- Sell value
- 224
Uses & details
Ingredients for one craft: Weak Spirits × 1; Dust of Anachora × 2; Vial of Aether × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Razkovniche Elixir.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Ingredients for one craft: Strong Ancient Reagent × 1; Tatzelwurm Gland × 2; Razkovniche Plant × 1.
Carry limit: 1 finished item.
Unlocks the crafting recipe for Razor Claw Vial.
- Weight
- Not listed
- Buy value
- 470
- Sell value
- 78
Uses & details
Ingredients for one craft: Weak Spirits × 1; Comfrey × 3; Boar Fat × 3.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Regenerative Salve.
- Weight
- Not listed
- Buy value
- 235
- Sell value
- 40
Uses & details
Ingredients for one craft: Linseed Oil × 1; Common Yarrow × 2; Yellow Sweet Clover × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Revitalising Tonic.
- Weight
- Not listed
- Buy value
- 234
- Sell value
- 42
Uses & details
Ingredients for one craft: Linseed Oil × 1; Saffron Milk Cap × 2; Green-Gilled Mushroom × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Supernatural's Bane Brew.
- Weight
- Not listed
- Buy value
- 1,328
- Sell value
- 221
Uses & details
Ingredients for one craft: Tainted Marrow × 1; Kobold Brain × 2; Kobold Bile × 2; Psoglav Heart × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Supernatural's Blood Infusion.
- Weight
- Not listed
- Buy value
- 1,330
- Sell value
- 221
Uses & details
Ingredients for one craft: Tainted Marrow × 1; Perilla × 3; Tansy × 1.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Venom Claws Ampoule.
- Weight
- Not listed
- Buy value
- 1,393
- Sell value
- 233
Uses & details
Ingredients for one craft: Vial of Animal Blood × 1; Yellow Sweet Clover × 3; Comfrey × 3.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Vigour Infusion.
- Weight
- Not listed
- Buy value
- 470
- Sell value
- 82
Uses & details
Ingredients for one craft: Weak Spirits × 1; Parasol Mushroom × 2; Slippery Jack × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Vitality Balm.
- Weight
- Not listed
- Buy value
- 482
- Sell value
- 81
Uses & details
Ingredients for one craft: Weak Spirits × 1; Ribwort Plantain × 2; Aconite × 2.
Carry limit: 5 finished items.
Unlocks the crafting recipe for Vrakhiri Attunement.
- Weight
- Not listed
- Buy value
- 494
- Sell value
- 78
Uses & details
Ingredients for one craft: Vial of Human Blood × 1; Kobold Bile × 2; Psoglav Claws × 1; Sodium Carbonate × 2.
Carry limit: 5 finished items.
A determined request.
- Weight
- 0.01
- Buy value
- 18
- Sell value
- 3
Uses & details
Rising blood collections and unexplained disappearances motivate the writer to join the manumits. Blood Transport Orders supplies a concrete destination within the supply system that prompted those fears.
A document concerning military affairs.
- Weight
- 0.01
- Buy value
- 23
- Sell value
- 4
Uses & details
The recruiters are to approach people with few family ties and offer Xanthe’s blood before requesting service. The two versions share this method; the longer text additionally protects Vicho’s Curio Emporium from recruitment by order of the knyaz.
Written in precise, neat lettering.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
This is another version of the Blood Guard recruitment instructions, targeting isolated people with an initial offer of Xanthe’s blood. The longer version also exempts Vicho’s Altenmarkt shop, explaining the reference to his protected position.
Informs Rovin of Maragir that he was accepted into the army.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Rovin of Maragir has one week to report to Sergeant Ante at Svartrau’s East Gate after joining Brencis’s army. The posting supplies his intended destination in Star-Crossed Lovers.
Opens the door to the refectory at St. Tyna's convent.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Silas’s note explains the hidden basement entrance behind a bookshelf.
- Weight
- 0.02
- Buy value
- 14
- Sell value
- 2
Uses & details
In What Moves the Dead, inspect the bookshelf on the basement’s back wall to open the passage into the ruins.
Before following the laboratory footprints, check the other table for a key to the nearby library and its Witchcraft Manual.
Restores health over time.
- Health regeneration · 15 s base duration
- Weight
- 0.1
- Buy value
- 72
- Sell value
- 13
Uses & details
Ingredients for one craft: Linseed Oil × 1; Common Yarrow × 2; Yellow Sweet Clover × 2.
Carry limit: 5 finished items.
A pure curiosity, nothing more. Nowadays, it wouldn't pierce through a sack of grain.
- Weight
- 0.05
- Buy value
- 20
- Sell value
- 4
Uses & details
It won't stay on the wrist anymore. Shame.
- Weight
- 0.06
- Buy value
- 19
- Sell value
- 4
Uses & details
Whoever this was – they seem to have been sculpted with reverence.
- Weight
- 0.06
- Buy value
- 22
- Sell value
- 3
Uses & details
A piece of metal, which purpose is long lost.
- Weight
- 0.09
- Buy value
- 6
- Sell value
- 1
Uses & details
Even in its current sorry state, this helmet leaves an impression.
- Weight
- 0.2
- Buy value
- 38
- Sell value
- 7
Uses & details
It could only be worn by someone truly eccentric.
- Weight
- 0.09
- Buy value
- 18
- Sell value
- 3
Uses & details
If there were ever any gems in this ring, they're long gone by now.
- Weight
- 0.06
- Buy value
- 19
- Sell value
- 4
Uses & details
It seems to have withstood many blows in its glory days.
- Weight
- 0.16
- Buy value
- 39
- Sell value
- 6
Uses & details
This might've once been a formidable weapon. Once.
- Weight
- 0.06
- Buy value
- 23
- Sell value
- 3
It's difficult to say what these used to be, but it's intriguing to think about.
- Weight
- 0.06
- Buy value
- 4
- Sell value
- 1
Uses & details
Provides access to the Renewed Focus ranks that require this manual.
- Weight
- Not listed
- Buy value
- 558
- Sell value
- 91
Uses & details
Check Catalin’s Tutor after his rescue and camp duel, or Ocha after The Heart Wants What It Wants. Other possible sellers: Drogos.
Seems like Xanthe is up to something.
- Weight
- 0.14
- Buy value
- 31
- Sell value
- 6
Uses & details
Riquin confirms that the southern Silts excavation serves Xanthe, but a Blood Guard blocks further enquiries. Unsealed Secrets follows the investigation and recovery of the researchers’ documents.
A document concerning military affairs.
- Weight
- 0.01
- Buy value
- 24
- Sell value
- 4
Uses & details
Night visitors, including injured people, draw suspicion to Dythmar’s farm in Rockfalls. The report gives the local lead for Bakir’s Smoke Them Out operation.
Pinpoints the locations of some bandit camps in the area.
- Weight
- 0.15
- Buy value
- 60
- Sell value
- 8
Uses & details
Severin’s scouts place the main bandit concentrations in Rockfalls, the Silts and Tantari Woods. These are the three regional leads established by the report.
A document concerning military affairs.
- Weight
- 0.11
- Buy value
- 55
- Sell value
- 10
Uses & details
Among sixteen apparent deserters, the report lists Klaus on kitchen and latrine duty. His death in an accident leads to his removal from the deserter list. Report on New Recruits records a different attempt to join the manumits.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.12
- Buy value
- 57
- Sell value
- 10
A document concerning military affairs.
- Weight
- 0.14
- Buy value
- 36
- Sell value
- 9
Uses & details
After encouraging Klaus in Roadside Surprise, look for this report in Crake’s office at the Manumit Hideout. It says he was rejected and injured himself trying to demonstrate a shoulder roll with his sword drawn.
A note on the state and morale of the Blood Guard after Boyaress Xanthe's death.
- Weight
- 0.02
- Buy value
- 14
- Sell value
- 2
Uses & details
Discipline declines after Xanthe’s death cuts off the Blood Guard’s sustenance. The writer asks Brencis for another vrakhir to supply blood, linking the guards’ behaviour with their dependency.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.12
- Buy value
- 30
- Sell value
- 5
Uses & details
Stefen seeks permission to search for Nish, an uriash patrolman last seen by Svartrau’s northeastern wall. The location matches the suspicious-vrakhir report and Bakir’s dictated order.
The patrol anecdote headed “Report: Curious Individual”, about Klaus’s attempted disguise.
- Weight
- 0.01
- Buy value
- 18
- Sell value
- 3
Uses & details
Tomas describes Klaus hiding beside the road in mud and twigs. When offered a trip to the camp, Klaus flees into nettles. The recruitment and desertion reports are separate later accounts of the man from Roadside Surprise.
Blunt like the author.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Ambrus orders an audit after receiving under half the expected blood. Ledger and Letter from Bakir describe a parallel trail in which supplies recorded as lost are sold to another boyar.
A response to the recent attacks on the knyaz's dungeons.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
In response to the dungeon attacks, Ambrus orders prisoners moved to Maragir and frames his retaliation as a message for Coen. Angry Letter from Ambrus addresses the blood-cellar disruption instead.
A threatening letter written in exaggerated language.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 3
Uses & details
Bakir condemns repeated defeats despite his troops’ pay and equipment, and demands Coen’s death. Threatening Letter from Bakir escalates his warning into punishment of the soldiers themselves.
Signed by a certain Armaya, in boyaress Xanthe's employ.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 3
Uses & details
Armaya demands dependable escorts for recovered antiquities and makes their commander answer for damage or losses. Demand Letter addresses the digging team; this requisition concerns transporting what they find.
Testament to Boyar Bakir's dedication to his craft.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 2
Uses & details
The record describes Bakir’s treatment of a prisoner and his impatience with an experiment’s slow progress. Prison Report describes changes at the same institution after his death.
Provides access to the Restless Blade ranks that require this manual.
- Weight
- Not listed
- Buy value
- 555
- Sell value
- 96
Uses & details
Defeat Constantin in southwest Rockfalls, spare him and accept his teaching offer, then check his manual stock. Other possible sellers: Drogos, Ocha.
Improves Stamina regeneration.
- Stamina regeneration: medium effect · 2 time segments
- Weight
- 0.1
- Buy value
- 84
- Sell value
- 14
Uses & details
Ingredients for one craft: Linseed Oil × 1; Saffron Milk Cap × 2; Green-Gilled Mushroom × 2.
Carry limit: 5 finished items.
Instructions issued to Brencis’s soldiers.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 2
Uses & details
Successful patrol leaders are promised better equipment and extra leave passes; failed assignments bring personal accountability. Bring Results identifies the demanded arrests and silver confiscations.
An ingredient for Animal Blood Infusion and Minor Fortitude Paste and 3 other preparations.
- Weight
- 0.04
- Buy value
- 13
- Sell value
- 3
Uses & details
Used in: Animal Blood Infusion; Minor Fortitude Paste; Minor Mending Ointment; Minor Vitality Balm; Vitality Balm.
The quest ring involved in Farkas’s family-ring decision after The Lunar Game.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Search the small chest on the north-side shelf in Bakir’s treasury, then discuss the inscription with Farkas before deciding who receives the ring.
Alternative exchanges give Quick Fighter’s Ring from Anca, Vrakhir’s Endurance from the Sanzhani Tsarina, or The Bulwark from the Uriash Matriarch. The chosen exchange consumes the quest ring.
Vera’s preparation for Iulian Codrin in The Bittersweet Toast.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The version made with a giant lizard’s gland is a separate ritual choice.
The gland-enriched brew that lets Iulian survive the ritual poison.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Add the Pale Ravager’s gland at Vera’s cauldron, complete the daytime ritual and have Iulian drink the remaining dose before his duel with Ambrus.
A Compel Soul clue for opening the Ancient Footwear chest.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Look on the left side of the boss room at Xanthe’s Excavations: Bloodied Dagger, east of Tantari. Use it when questioning the soul there.
Vera’s instructions for the two-dose poisoning ritual in The Bittersweet Toast.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Read the scroll at the blanket reached from Vera’s blood trail. Return to Codrin by day, add the salamander skin and give him the first dose; the optional quest gland is a separate survival measure.
Use Focus to identify the pillars and activate them with Astral Communion, dealing with the spirits between stages. After the fighting, have Codrin drink the remaining dose to finish the ritual.
Restores health over time.
- Health regeneration · 20 s base duration
- Weight
- 0.11
- Buy value
- 50
- Sell value
- 8
Restores health over time.
- Health regeneration · 20 s base duration
- Weight
- 0.12
- Buy value
- 48
- Sell value
- 8
A heart used to restore Rockfalls Pasture Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Rockfalls Pasture Shrine.
A piece of frayed rope – could still be used to tie a sack or two.
- Weight
- 0.17
- Buy value
- 15
- Sell value
- 3
Uses & details
A Compel Soul clue. Pried from the fingers of a dead nun.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
This apple is pungent and it will only get worse.
- Weight
- 0.09
- Buy value
- 5
- Sell value
- 1
Uses & details
The pages are wet and mangled, the ink is smeared all over the contents. This is no longer a book.
- Weight
- 0.07
- Buy value
- 5
- Sell value
- 1
Uses & details
It's absolutely vile.
- Weight
- 0.05
- Buy value
- 5
- Sell value
- 1
Uses & details
An offer of kindness.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 2
Uses & details
A shelter has been supplied for fugitives, and visitors are asked to keep the notice available for whoever arrives next. The manumit cache messages concern supplies specifically reserved for the resistance.
An ingredient for Minor Revitalising Tonic and Minor Vigour Infusion and 1 other preparation.
- Weight
- 0.04
- Buy value
- 15
- Sell value
- 2
Uses & details
Used in: Minor Revitalising Tonic; Minor Vigour Infusion; Revitalising Tonic.
Hagiography of the valley's most popular saint.
- Weight
- 0.14
- Buy value
- 34
- Sell value
- 10
Uses & details
The biography recounts Mihai and Tobias’s fatal encounter near Maragir, the loss of Tobias’s arm and Mihai’s return to Svartrau. Sancti Mihai Historia Vera provides the concealed account used in the magic-sword investigation.
Life of the founder of Svartrau Cathedral.
- Weight
- 0.14
- Buy value
- 45
- Sell value
- 6
Uses & details
This biography tells of Tobias losing an arm during the battle in the Maragir swamps, then carrying Mihai’s body back to Svartrau. Mevasser may sell the book.
The preserved hand is the separate Relic of St. Tobias. For the word puzzle, use From Life of St. Tobias, whose English 12th word is “into”, rather than this biography.
Life of the founder of the valley's convent.
- Weight
- 0.11
- Buy value
- 36
- Sell value
- 6
Uses & details
Tyna’s healing gift is presented as the foundation of her convent’s mission. Prioress’s Journal describes its much later collapse through shortages, disease and the opening of her coffin.
Believed to ward off evil.
- Weight
- 0.6
- Buy value
- 1,122
- Sell value
- 192
Uses & details
Gruesome, yet valuable.
- Weight
- 0.7
- Buy value
- 1,098
- Sell value
- 186
Uses & details
Official biographies of the valley's saints.
- Weight
- 0.13
- Buy value
- 34
- Sell value
- 9
Uses & details
The guide associates Mihai with protection, Tobias with faith and Tyna with healing. Their biographies develop those traditions, while the saint-relic guide covers the related player objectives.
The apparently blank book examined with Anca in Between the Words.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
After Echoes of Silenced Bells, inspect the rescued books on the Old Inn’s central table. Bring the blank volume to Anca and use the candle scene to reveal its hidden writing.
The revealed account of Mihai’s magical sword and burial in Svartrau.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The hidden text says Mihai fought vrakhiri, carried a magical sword and was buried with his belongings. Finish the conversation with Anca to begin A Monk and a Saint.
The next lead is Albertus in the Middens at night. Follow the writing in Focus to his marked house.
Makes for a riveting read.
- Weight
- 0.11
- Buy value
- 35
- Sell value
- 7
Uses & details
The author compares competing claims to a single relic, from Rome to the reported miracle at Charroux and other claimants. Arman’s Letter to Skender offers another account of authenticity argued through visions and miracles.
Restores health over time.
- Health regeneration · 35 s base duration
- Weight
- 0.12
- Buy value
- 21
- Sell value
- 4
Uses & details
Opens the inner chamber in The Highland Grave, reached by following the Scholar’s Map.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Investigate the scholar’s remains at the landslide north of Rockfalls Pasture Shrine to collect the key, Tattered Journal and Scholar’s Map. Follow the map to the mountain tomb; repairing the shrine is not required to begin this search.
Beyond the Uriashi at the entrance, unlock the doors on the right. Search the chamber’s chest for Ancient Hero’s Talisman, Ring of Quick Strikes and Blasphemous Echo Manual.
This map's previous owner marked an ancient ruin on it.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A map of Vale Sangora, with someone's scribbles all over it.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 3
Desperate poet's scribbles.
- Weight
- 0.02
- Buy value
- 20
- Sell value
- 3
Uses & details
The poem moves from collective bloodshed to the speaker’s personal loss. Its pews and corrupted shrine place that grief within religious worship, in contrast with the official covenant in Habeas Sanguinem.
A call to action to the guards in Svartrau.
- Weight
- 0.12
- Buy value
- 46
- Sell value
- 7
Uses & details
Nadalrad tells patrols to identify rebel caches by the former ruling family’s sigil and watch the marked sites in Svartrau. Initial Instructions explains the delivery requested for messages found in those stashes.
A heartbroken lover's note.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 3
Uses & details
Rozalia has learned that Ambrus’s defiance of Skender ended in imprisonment. Her first letter and Ambrus’s reply complete the sequence from uncertainty to punishment and transformation.
Provides access to the Second Skin I ranks that require this manual.
- Weight
- Not listed
- Buy value
- 288
- Sell value
- 48
Uses & details
Check the Maragir armourer by day, or the daytime armourer upstairs inside the house at the centre of Svartrau’s marketplace. Other possible sellers: Drogos, Ocha.
Provides access to the Second Skin II ranks that require this manual.
- Weight
- Not listed
- Buy value
- 570
- Sell value
- 93
Uses & details
Check the southwest Svartrau armourer, the daytime armourer upstairs in the marketplace house, or the Tantari armourer by day. Ocha is another option after her quest. A further reported source is the Silts Tower chest on the first floor above the basement. Other possible sellers: Drogos.
Sergeant Hermin’s concealed orders for Xanthe’s patrols to abduct women.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 2
Uses & details
Hermin directs patrols to deliver captives to the keep, leave no witnesses and keep Sergeant Leonard uninformed. Compare this with Instructions from Xanthe and Report on Missing Women: the latter blames the manumits, while these orders implicate the patrols themselves.
Unsigned and very cryptic.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Coen is offered an armour plan, a list of components and directions to a smith. The offer introduces the materials, forging and ritual work associated with the Arbiter armour.
A doubtful soldier's standpoint concerning soldiers going missing.
- Weight
- 0.01
- Buy value
- 13
- Sell value
- 3
Uses & details
Zoran asks for the underground patrols to stop after repeated casualties in the caves. His request shows the losses behind Brencis’s orders to secure those passages.
Some people were loyal to Maragir nobles.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 3
Uses & details
Cetin recommends an old hillside cottage west of Maragir to his displaced lord and promises to bring supplies in daylight. An Unsent Letter describes another noble fleeing Ambrus’s reach.
A Compel Soul clue. Still clenching a rosary in its stiff fingers.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
A Compel Soul clue. Cutting it off must've been quite a feat.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Stained-glass fragments needed for A Monk and a Saint.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Collect them from the caretaker’s shed, then visit the craftsman beside the cathedral’s boarded-up window by day.
Provides access to the Sharp Eye ranks that require this manual.
- Weight
- Not listed
- Buy value
- 561
- Sell value
- 96
Uses & details
Check Constantin’s teaching shop after defeating and sparing him at the camp in southwest Rockfalls. Other possible sellers: Drogos, Ocha, Volk.
Copied by a trembling hand.
- Weight
- 0.14
- Buy value
- 48
- Sell value
- 10
Uses & details
A girl’s return after years missing brings altered vegetation and talk of a power seeking an ancient vessel. After the villagers kill her, a dark fang remains. Teeth, or The Essence of Being develops the idea of enduring power in teeth.
Seems like things were getting worse and worse.
- Weight
- 0.02
- Buy value
- 19
- Sell value
- 2
Uses & details
The flock’s losses begin with disease, followed by the burning of Iancu’s body and possessions and further animal deaths. Shepherd’s Journal recounts a different flock taken by small nocturnal creatures.
A study in stubbornness.
- Weight
- 0.02
- Buy value
- 21
- Sell value
- 3
Uses & details
Nemoy’s happiness at leaving Svartrau for a mountain cottage ends when bright-eyed intruders steal his sheep. He prepares to defend them with fire and an axe; Shepherd’s Diary concerns a separate outbreak of sickness.
It's some kind of a shiny tooth. Odd, but someone might fancy it. You never know.
- Weight
- Not listed
- Buy value
- 5,000
- Sell value
- 150
Uses & details
Details Bakir's operations.
- Weight
- 0.02
- Buy value
- 21
- Sell value
- 4
Uses & details
Bakir uses liquor deliveries to reward or punish settlements. Sever earns two extra barrels, Rockfalls gets double for his visit, and Parlita’s share is halved until rebels are handed over. Laslea and Maragir’s drinking woodcutters lose their allocations.
Farkas’s notes, used as a Compel Soul clue in his family’s house.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
The relevant conversation follows the branch where you return the Amethyst Ring to Farkas after The Lunar Game.
Pithy but informative.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 4
Uses & details
Marku describes a shipment of captured nobles and Voiescu’s humiliation. His approval of their fate reflects Ambrus’s preference for aristocratic prisoners, also stated in the boyar’s Threatening Letter.
A friendly tip from one opportunist to another.
- Weight
- 0.01
- Buy value
- 18
- Sell value
- 3
Uses & details
Woymir sends Berg to St. Tyna’s Convent after the belongings of wealthy refugees. Campana Loquitur and Monastery Keys supply the relevant bell and access instructions.
The shovel used to excavate the marked treasure during Buried Past.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Follow the childhood-memory trail and use Focus at the old clearing to locate the dig.
This is the quest-object version. Use the separate entries to compare other versions with this name.
A general digging tool, separate from the quest-object version.
- Weight
- 0.1
- Buy value
- 24
- Sell value
- 4
Uses & details
Opens Greifberg Castle’s side entrance independently of Father Florin’s route.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Defeat the Rabid Duke at Racovitza’s Bandit Camp on the eastern edge of Vale Sangora and search his body for the key.
The side approach is northwest of Vedera Shallows Shrine. Finish outside errands and keep a manual save before entering: the castle entrance starts the final sequence.
The pedestal book that grants the first Life Lock rank during Who Pulls the Strings.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Climb Aurelius’s tower and reach Svetlana’s third-floor room. Inspect the pedestal after the fight to take the book; the floor above starts the separate Home Sweet Home sequence.
Return to Crake at the Manumit Hideout after collecting it. Taking the book grants Life Lock rank one, while later ranks have their own requirements.
A bundle used for the Arbiter armour materials request.
- Weight
- Not listed
- Buy value
- 5,000
- Sell value
- Not listed
Uses & details
Check beside the torch after the Murohn encounter in the Come Hither burrow, or check the trader unlocked through Pearly and Precious.
Owning silver is illegal in Vale Sangora – which makes it as valuable as it is dangerous.
- Weight
- 0.8
- Buy value
- 575
- Sell value
- 95
Sheds more light on the whole affair.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Erik identifies the concealed silver as Catalin Dragosti’s property. Half his twenty-man escort has died, and he asks that the wealth either reach Catalin or support resistance against the creatures holding the throne.
A chalice made out of silver – as valuable as it is forbidden.
- Weight
- 0.3
- Buy value
- 558
- Sell value
- 91
A collection of items made of silver.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A cross made of pure silver. Once a religious decoration – now a contraband.
- Weight
- 0.2
- Buy value
- 551
- Sell value
- 90
Uses & details
It's small – and highly illegal.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A pair of small earrings made of silver. Too little to make a difference, enough to cause problems.
- Weight
- 0.3
- Buy value
- 562
- Sell value
- 96
Owning silver is illegal in Vale Sangora – which makes it as valuable as it is dangerous.
- Weight
- 1.6
- Buy value
- 545
- Sell value
- 94
It could be used to serve fruit. It could be used to smelt weapons.
- Weight
- 0.7
- Buy value
- 545
- Sell value
- 93
Silver weapon heads hidden in the flour at Vlad’s house.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Investigating the heavy sack during The Firebrand reveals the arms-smuggling connection to Mert.
Owning silver is illegal in Vale Sangora – which makes it as valuable as it is dangerous.
- Weight
- 1.9
- Buy value
- 553
- Sell value
- 92
Opens the bedroom chest on the second floor of Simeon’s warehouse in A Study in Crimson.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Search Simeon’s body after the fight, then take the key upstairs before leaving. The locked chest contains Black-Shin Trousers and Recipe for Mortal’s Blood Infusion.
The chest loot is separate from Abyss Pendant on Simeon’s body and the Mercenary’s Amulet received from Vicho.
Unlocks the return shortcut from the Ancient Hero’s Armour chamber beneath Carpenter Row.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
After the guardian fight in A Hero’s End, collect the armour from the coffin and squeeze through the crack on the chamber’s right side. Search the body beyond it for the Simple Key.
Climb the stairs and unlock the door to return to the early ruins chamber. The route leads back toward Father Florin without retracing the lower caves.
A text distributed at Knyaz Brencis’s command.
- Weight
- 0.15
- Buy value
- 44
- Sell value
- 9
Uses & details
The tract invokes Shrike’s Crag to justify Brencis replacing Skender, then claims Skender refused to depart without his riches. The Peasant Uprising in Vale Sangora describes the revolt used in that argument.
An ingredient for Minor Keen Eye Potion and Potent Vigour Infusion and 1 other preparation.
- Weight
- 0.03
- Buy value
- 28
- Sell value
- 4
Uses & details
Used in: Minor Keen Eye Potion; Potent Vigour Infusion; Vigour Infusion.
Blurs vision; Improves Stamina regeneration.
- Blurred vision · 30 s base duration
- Stamina regeneration: small effect · 30 s base duration
- Weight
- 0.12
- Buy value
- 53
- Sell value
- 9
A few bits of silver. Highly illegal.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A heart used to restore Small Bridge Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Small Bridge Shrine.
A Compel Soul clue. Covered in blood.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Restores Blood Reserve.
- Blood Reserve restoration: medium effect · instant
- Increases Corruption; amount not listed
- Weight
- 0.11
- Buy value
- 44
- Sell value
- 7
Likely exchanged between manumits.
- Weight
- 0.01
- Buy value
- 23
- Sell value
- 4
Uses & details
Novak is warned that Bakir’s hunters are after him and told to seek shelter with Mert the miller. Intriguing Letter connects Mert with Vlad and a warning intended for Crake.
Restores health over time.
- Health regeneration · 20 s base duration
- Weight
- 0.12
- Buy value
- 49
- Sell value
- 8
A message from a woman at her breaking point.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 3
Uses & details
Teresina asks Boris to find any refuge beyond the vrakhiri’s reach, even a cave, so they can avoid the mass. Weathered Note follows another couple hiding outside the settlements.
An ingredient for Aetheric Attunement and Vrakhiri Attunement.
- Weight
- 0.03
- Buy value
- 42
- Sell value
- 8
Uses & details
Used in: Aetheric Attunement; Vrakhiri Attunement.
Found deep inside Laslea mines.
- Weight
- 0.14
- Buy value
- 38
- Sell value
- 8
Uses & details
Grgur sends Sandor into the mine’s deepest galleries to inspect supports before restarting silver production under Skender. Other workers refuse the descent because they fear knockers.
Read and reread many times.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 4
Uses & details
Lyuda’s demand for forty pelts is intended to deter Vidmar rather than encourage his attention. The note explains the deliberately impossible request in their dispute.
A sombre rumination.
- Weight
- 0.02
- Buy value
- 12
- Sell value
- 3
Uses & details
The writer leaves Mialle and their daughters immediately after developing symptoms, hoping to spare them through isolation. Unfinished Missive describes a separate sufferer near St. Tyna’s.
A curious story for his wife.
- Weight
- 0.01
- Buy value
- 23
- Sell value
- 3
Uses & details
Ignat describes an isolated mountain smithy north of Parlita and its broken-horned uriash smith. The unusual metals and equipment point to Nareh and the work associated with restoring St. Mihai’s sword.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.01
- Buy value
- 17
- Sell value
- 2
Uses & details
Volomir assigns guards to the woodcutters supplying Ambrus’s construction near Maragir. The worksite’s protection follows from its role in the boyar’s building programme.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.14
- Buy value
- 37
- Sell value
- 8
Uses & details
Ilgen admits executing captured rebels and defends it as retaliation for his own casualties. Successful Operation records another unit’s killings as an official military success.
Provides access to the Soul Reaping ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,050
- Sell value
- 178
Uses & details
Complete the Ancient Circle in the forest directly east of Maragir. Vera and the Matriarch offer shop alternatives. Other possible sellers: Bakr-Erga, Mevasser.
Provides access to the Soul Stigma ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,082
- Sell value
- 179
Uses & details
Complete the Ancient Circle northeast of St. Tyna’s Grove Tower Shrine. Vera and the Matriarch can also offer the manual. Other possible sellers: Bakr-Erga, Mevasser.
Anca’s remedy for Things Will Be Different Now (potion version).
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
This is the quest-object version. Use the separate entries to compare other versions with this name.
Anca’s remedy for Things Will Be Different Now (salve version).
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
This is the quest-object version. Use the separate entries to compare other versions with this name.
Orders concerning a very valuable transport.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Dimitar directs Skender’s treasure out of the valley to Catalin, with Durandal singled out for protection. Final Report explains the convoy’s departure during Greifberg’s fall; The Cursed Chasm follows the lost shipment.
Restores health over time.
- Health regeneration · 20 s base duration
- Weight
- 0.12
- Buy value
- 53
- Sell value
- 9
The thread is clean and neatly spooled – it might be worth a few coins.
- Weight
- 0.1
- Buy value
- 4
- Sell value
- 1
Uses & details
A Compel Soul clue. Meant to protect the wearer from evil.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
An ingredient for Minor Razor Claw Vial and Minor Regenerative Salve.
- Weight
- 0.03
- Buy value
- 18
- Sell value
- 3
Uses & details
Used in: Minor Razor Claw Vial; Minor Regenerative Salve.
Ripped from the saint's mummified body.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A quest object taken from St. Tyna’s mummified body.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The wearable Relic of St. Tyna is a separate amulet with its own effects and quest use.
A heart used to restore St. Tyna's Grove Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to St. Tyna's Grove Shrine.
Ripped from the saint's mummified body.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Directions to the Silver Trader: the first Neustadt house on the right when entering from the Middens.
- Weight
- 0.02
- Buy value
- 18
- Sell value
- 3
Uses & details
Read Ruthild’s message to Yanda, then use “I know you trade in silver.” to introduce yourself at the merchant’s house. Letter with a Tip and Notorious Infamy level 4 provide alternative introductions.
Guard captain's note regarding the death of Boyar Ambrus.
- Weight
- 0.02
- Buy value
- 16
- Sell value
- 3
Uses & details
Ion the Ox reports desertions following Ambrus’s death and asks Brencis to transform him so he can restore order. The reassignment notice gives the official orders issued to the same troops.
Communication between boyaress Xanthe's officers.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 2
Uses & details
Blood Guard trainees need full equipment and two weeks of provisions on arrival. Leonard makes recruits and their immediate superiors responsible for meeting those conditions, complementing the recruitment pressure in Evaluation Letter.
Provides access to the Stinging Blade ranks that require this manual.
- Weight
- Not listed
- Buy value
- 273
- Sell value
- 45
Uses & details
Check Ursul’s shop after his teaching duel, or Ocha’s shop after The Heart Wants What It Wants. Other possible sellers: Drogos.
A Compel Soul clue. Has certainly seen better days.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Unlocks the stone chest containing The Hand of Fate beneath Svartrau.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Enter Svartrau Cathedral’s treasury with Treasury Key. Move the first room’s bookcase and search the hidden cellar’s candlelit stone ledge for Stone Key.
Carry it to the sword chest in the kobold caves beneath Father Florin’s ruins. The weapon entry covers the approach and the sword’s effects.
Gerto’s clue to the spare house key hidden inside the lute in his shop.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Shake the shop’s lute to find the key, then use it at Gerto’s home. His message to Limar explains that the creature there is becoming restless and asks Limar to care for it if he cannot return.
A required ingredient in Razkovniche Elixir.
- Weight
- 0.1
- Buy value
- 44
- Sell value
- 8
Uses & details
Used in: Razkovniche Elixir.
An ingredient for Potent Fortitude Paste and Potent Vigour Infusion and 1 other preparation.
- Weight
- 0.1
- Buy value
- 114
- Sell value
- 20
Uses & details
Used in: Potent Fortitude Paste; Potent Vigour Infusion; Potent Vitality Balm.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.11
- Buy value
- 38
- Sell value
- 7
Uses & details
Ebelin uses a prisoner to trap five rescuers, then reports their execution after learning they are inexperienced recruits. His unit remains in place to catch further arrivals; Soldier’s Testimony describes another reprisal.
Restores health over time.
- Health regeneration · 35 s base duration
- Weight
- 0.12
- Buy value
- 19
- Sell value
- 4
Increases damage against supernatural enemies.
- Damage against supernatural enemies · 3 time segments
- Weight
- 0.1
- Buy value
- 403
- Sell value
- 68
Uses & details
Ingredients for one craft: Tainted Marrow × 1; Kobold Brain × 2; Kobold Bile × 2; Psoglav Heart × 1.
Carry limit: 5 finished items.
Increases vampire health per segment; Restores Blood Reserve.
- Vampiric health per segment · 3 time segments
- Blood Reserve restoration: large effect · instant
- Increases Corruption; amount not listed
- Weight
- 0.1
- Buy value
- 410
- Sell value
- 66
Uses & details
Ingredients for one craft: Tainted Marrow × 1; Perilla × 3; Tansy × 1.
Carry limit: 5 finished items.
An account about a new vrakhir lurking around Svartrau.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Nish’s encounter is placed at the northeastern city wall, and the unfamiliar vrakhir is distinguished from Brencis’s followers. The writer also considers the uriashi as potential allies, unlike the military reports focused on the missing patrolman.
A heart used to restore Svartrau Outskirts Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Svartrau Outskirts Shrine.
Copied on cheap vellum.
- Weight
- 0.12
- Buy value
- 45
- Sell value
- 8
Uses & details
The history follows the hilltop settlement of Svar into a capital enriched by silver under the Boarescus. It dates the cathedral and established city name to 795. The Districts of Svartrau describes the resulting neighbourhoods.
Provides access to the Swiftness ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,085
- Sell value
- 177
Uses & details
Search the bandit-camp chest in the forest northwest of Stoneward Post, in Briar Sloughs. Constantin and Ocha offer teaching-shop alternatives. Other possible sellers: Drogos.
One of the pieces needed to restore St. Mihai’s silver sword.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Forge It Anew’s three shard activities are Do Not Disturb, Hostile Takeover and Executive Order. Check the cave shrine, the Rockfalls nest and the soldiers’ tent reached after investigating the cave painting.
Bring the Broken Sword of St. Mihai as well as the shards to Nareh. The restored weapon and its later imbuing ritual are separate steps.
A nice tablecloth for those who have the luxury of eating at home.
- Weight
- 0.07
- Buy value
- 4
- Sell value
- 1
Uses & details
Restores Blood Reserve.
- Blood Reserve restoration: large effect · instant
- Increases Corruption; amount not listed
- Weight
- 0.16
- Buy value
- 126
- Sell value
- 19
Uses & details
Used in: Potent Vrakhiri Attunement; Supernatural's Bane Brew; Supernatural's Blood Infusion.
An ingredient for Potent Mending Ointment and Potent Razor Claw Vial and 2 other preparations.
- Weight
- 0.04
- Buy value
- 42
- Sell value
- 7
Uses & details
Used in: Potent Mending Ointment; Potent Razor Claw Vial; Potent Vitality Balm; Supernatural's Blood Infusion.
A heart used to restore Tantari Woods Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Tantari Woods Shrine.
A memoir of a scholar and explorer, whose name remains unknown.
- Weight
- 0.12
- Buy value
- 55
- Sell value
- 9
Uses & details
An explorer writing on 15 March 1346 recognises the design of a cheaply purchased key from a sealed ruin. He plans to return through the mountains to test it, explaining the intended use of that key.
A text whose writing is difficult to read.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The surviving cache instructions point to an X-marked flat stone near a clearing and hut. References to Crake, supplies and an approaching event at the mines connect the hiding place with rebel preparations.
Written in big, blocky letters.
- Weight
- 0.14
- Buy value
- 41
- Sell value
- 8
Uses & details
Nada’s warning addresses Davor about his brother Matiya, missing for weeks in mountains prone to avalanches. The names distinguish the relatives involved in the search.
An ingredient for Razkovniche Elixir.
- Weight
- 0.14
- Buy value
- 278
- Sell value
- 45
Uses & details
Used in: Razkovniche Elixir.
The quest gland taken from the giant lizard in the swamps.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
For The Bittersweet Toast, read Vera’s scattered pages, follow the slime trail northeast and enter the lair through the narrow rock gap. Loot the Pale Ravager for the quest gland; this optional collection spends one time segment.
Adding it to Iulian’s brew protects him from the poison despite his request to omit it. Finish the daytime Astral Communion ritual as well. The ordinary ingredient version has its own crafting uses.
Meant for an uriash soldier in Bakir's service.
- Weight
- 0.02
- Buy value
- 18
- Sell value
- 4
Uses & details
Ion docks Tavr Magh a month’s pay after he injures three soldiers who insulted uriashi. The reprimand must be read under guard, with Bakir threatened as the next authority, showing the coercion within Tavr service.
Clearly written by a disturbed mind.
- Weight
- 0.14
- Buy value
- 33
- Sell value
- 6
Uses & details
The writer argues that teeth preserve a being’s soul, bringing together durable ivory, serpent fangs, sanzhani and warriors born from teeth. Cadmus and the Dragon supplies a direct example of the last idea.
Signed by the lumberjack freed from Ambrus's dungeons.
- Weight
- 0.02
- Buy value
- 16
- Sell value
- 4
Uses & details
Aldin and Gert leave supplies for their rescuer before fleeing the camp, fearing that Branko exposed it. Interrogation Protocols contrasts their resistance with Branko’s immediate cooperation.
A chronicle of important events in Vale Sangora's history.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
In A Monk and a Saint, use the cathedral library index to find the annals on the first floor by the western wall. Reading them provides a lead to St. Mihai’s crypt.
The library investigation is one route to the crypt’s location; stained-glass fragments and St. Mihai’s Chalice provide other clues.
The cathedral chronicle consulted for St. Mihai’s crypt investigation.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The library index places the annals on the first floor beside the western wall. The separately recorded quest version connects this reading to A Monk and a Saint.
Informative though somewhat biased.
- Weight
- 0.1
- Buy value
- 58
- Sell value
- 9
Uses & details
The essay follows Clement V’s relocation in 1309 and criticises French royal influence over the papacy. The Trial of Knights Templar examines a related collision of royal power, Church politics and wealth.
Eyewitness account.
- Weight
- 0.14
- Buy value
- 34
- Sell value
- 6
Uses & details
The account of 26 August 1346 emphasises English positioning, preparation and archers against a disordered French attack. A Flemish Rebel’s Memoir provides a different perspective on French campaigning.
A text distributed at Knyaz Brencis’s command.
- Weight
- 0.14
- Buy value
- 37
- Sell value
- 8
Uses & details
The charter pairs healing and tax limits with mandatory blood masses, an exclusive faith and the silver ban. Owners receive a fifth of surrendered silver’s value, while informants receive a third of confiscated value. Habeas Sanguinem details the separate blood tithe.
Biblical commentary.
- Weight
- 0.1
- Buy value
- 31
- Sell value
- 7
Uses & details
Athanasius of Parlita uses the biblical story of Noah’s family to defend inherited peasant subordination. On Ruling a Realm extends that religious argument into the three-estates social order.
Makes you shiver.
- Weight
- 0.11
- Buy value
- 33
- Sell value
- 6
Uses & details
A miner’s son remains outside an old shaft while his friends enter and never return. The voices he hears turn a forgotten warning into a renewed threat; Eat Thy Neighbours offers another cave-dweller legend.
The pages are damp and mouldy.
- Weight
- 0.15
- Buy value
- 42
- Sell value
- 9
Uses & details
Brief but unsettling.
- Weight
- 0.15
- Buy value
- 42
- Sell value
- 8
Uses & details
A father’s pursuit of forbidden knowledge sends his son into a ruin described as a life-draining wound in the world. The boy returns transformed and begins attacking homes at night. She Who Rambles follows another dangerous return from disappearance.
The figment of someone's imagination.
- Weight
- 0.11
- Buy value
- 44
- Sell value
- 7
Uses & details
A helpful guide.
- Weight
- 0.14
- Buy value
- 35
- Sell value
- 7
Uses & details
The visitor contrasts Silberstein’s wealth, the Middens’ poverty, Neustadt’s Jewish community and Altenmarkt’s commerce. Svartrau, the Heart of Vale Sangora explains the silver wealth behind the city’s development.
More of a rant than a book.
- Weight
- 0.13
- Buy value
- 41
- Sell value
- 7
Uses & details
The reader mocks Dante’s role in his own poem and his imagined philosophical conversations, yet finds Hell’s punishments memorable. The Covenant’s Wrath chapter uses fear of eternal punishment in a local religious argument.
Incredible but true.
- Weight
- 0.13
- Buy value
- 58
- Sell value
- 5
Uses & details
The account moves from Sundiata Keita to Mali’s salt and gold trade and Mansa Musa’s pilgrimage. Its discussion of wealth and power can be compared with the story of Svartrau’s silver.
Frayed and tattered.
- Weight
- 0.11
- Buy value
- 53
- Sell value
- 8
Uses & details
An abandoned dog returns as an avenging monster when its grieving owner dies, then rests on the owner’s grave after destroying Caosti. The Lady and the Mare presents a gentler bond surviving death.
A text distributed at Knyaz Brencis’s command.
- Weight
- 0.12
- Buy value
- 54
- Sell value
- 8
Uses & details
Leonard’s public defence of the blood covenant wins him a place advising Brencis. A History Lesson provides another account of religious reasoning used to support vrakhiri rule.
Some madman's scribbles.
- Weight
- 0.11
- Buy value
- 30
- Sell value
- 9
Uses & details
The writer proposes the Stone, or Vrachos, as a force beyond the four elements, with fragments that enter and corrupt flesh. Teeth, or The Essence of Being connects bodily fragments with lasting identity.
Disturbing little pamphlet.
- Weight
- 0.13
- Buy value
- 60
- Sell value
- 6
Uses & details
Only the hungry see tempting fruit where others smell decay in this horror tale. Eating it exposes them to deadly vines. The Great Famine provides the related account of real suffering within the game’s historical writing.
An echo of recent history.
- Weight
- 0.12
- Buy value
- 41
- Sell value
- 9
Uses & details
The history follows the division of Genghis Khan’s empire, Batu’s western wars and Berke’s demands on European rulers. The Tatars of Vale Sangora brings the subject back to the valley’s community.
A harrowing read.
- Weight
- 0.11
- Buy value
- 47
- Sell value
- 5
Uses & details
The cold, wet harvest of 1315 begins three years of crop failures, desperation and revolt in this account. The World Is Getting Colder considers the broader weather changes.
An intriguing but unsettling text.
- Weight
- 0.12
- Buy value
- 43
- Sell value
- 6
Uses & details
Ten climbers answer a growling mountain and die in an avalanche. Part 2 resolves the unfinished call through a boy who hears something different.
An intriguing but unsettling text.
- Weight
- 0.15
- Buy value
- 31
- Sell value
- 9
Uses & details
The boy hears music, enters the pass and disappears. The mountain takes his name, Mirceas, and he becomes its legendary guardian of travellers. Part 1 recounts the failed climb that came before.
Issued by Knyaz Skender Dragosti.
- Weight
- 0.14
- Buy value
- 32
- Sell value
- 6
Uses & details
Skender requires guild membership to make, trade or export goods in Svartrau. Mastery follows six apprentice years, three journeyman years and an approved work for artisans. The Charter of Rights describes the later commercial rules.
Short yet informative.
- Weight
- 0.12
- Buy value
- 54
- Sell value
- 9
Uses & details
Leafed through by someone with greasy fingers.
- Weight
- 0.13
- Buy value
- 52
- Sell value
- 8
Uses & details
Gelou, Glad, Salan and Menumorut are presented as heirs of Arimaspian heroes as they confront Hungarian expansion. Persica provides the older traditions supporting the account’s ancestry claims.
A short tale about Bren turning the ridicule of his village into jokes of his own.
- Weight
- 0.12
- Buy value
- 42
- Sell value
- 5
Uses & details
The opening follows the boy’s response to being mocked and the defensive humour he develops. Check Mevasser’s current selection for the book.
Few dare keep this on their shelf.
- Weight
- 0.13
- Buy value
- 50
- Sell value
- 10
Uses & details
Lora’s attempt to gather healing herbs ends with wounds, death and a monstrous return. The narrator turns her story into an anti-witch warning; The Restless supplies another tale of danger emerging at a graveyard.
A made-up story – most likely.
- Weight
- 0.11
- Buy value
- 30
- Sell value
- 6
Uses & details
A mortally wounded mare saves her rider from an abusive husband. After both have died, their spirits help other women escape. The Faithful Hound offers a darker account of animal loyalty beyond death.
Smells of dust and candlewax.
- Weight
- 0.11
- Buy value
- 53
- Sell value
- 5
Uses & details
Orudu earns immortality from Sheemma through achievement and learning, then becomes wise enough to refuse it. A holy Font appears at his death. Edug and Elil offers a contrasting outcome from the goddess’s realm.
Fits in a back pocket.
- Weight
- 0.13
- Buy value
- 60
- Sell value
- 7
Uses & details
The Sanzhani steal Aine’s smile and flee Manannan’s vengeance. Their fascination with teeth connects the legend to Teeth, or The Essence of Being and the woodland encounter in A Physician’s Journal.
A hagiographical book about one of Vale Sangora's saints.
- Weight
- 0.13
- Buy value
- 51
- Sell value
- 7
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.13
- Buy value
- 58
- Sell value
- 7
Uses & details
Barnim treats Crake as an imaginary folk hero and advocates executions to suppress resistance. Warning to All Soldiers contradicts that assessment by describing skilled rebel ambushes and the need to capture informants.
A text distributed at Knyaz Brencis’s command.
- Weight
- 0.14
- Buy value
- 44
- Sell value
- 5
Uses & details
The visitor admires correspondence attributed to Marco Polo, Thomas Aquinas and Dante in Brencis’s collection. He uses those associations to praise the ruler, alongside the longevity argument in Skender’s Sins.
A text distributed at Knyaz Brencis’s command.
- Weight
- 0.12
- Buy value
- 33
- Sell value
- 5
Uses & details
Reynard exposes the hooded A-Man-You-Meet as a manipulative recruiter, turning the animal fable into criticism of rebellion. Manumit Manifesto presents the opposing case in the rebels’ own terms.
A few tips on how to save your soul.
- Weight
- 0.12
- Buy value
- 35
- Sell value
- 6
Uses & details
The appendix forbids divination, charms, dream interpretation and consulting witches while permitting saints, relics and divine visions. Around Animals records household beliefs affected by that distinction.
By an anonymous writer.
- Weight
- 0.11
- Buy value
- 46
- Sell value
- 6
Uses & details
A stranger promises Segiu’s hungry village rich harvests in return for the blacksmith’s unwilling daughter. The crops instead kill those who eat them. The Fruit of Famine turns a similar promise of food into horror.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.13
- Buy value
- 45
- Sell value
- 7
Uses & details
Ulbert reports the death of the huntsman who exposed a rebel cache and seeks Renz’s help in retaliation. The injury described links the message with the threats in A Fair Warning and A Brother’s Warning.
Went through a few owners, by the looks of it.
- Weight
- 0.13
- Buy value
- 46
- Sell value
- 7
Uses & details
Crimson moths are portrayed as signs of an ancient power that uses people as vessels. Dream Stealers focuses on their effect on dreams, while Hollow Hearts associates them with lost emotions.
The ink is almost faded.
- Weight
- 0.12
- Buy value
- 47
- Sell value
- 6
Uses & details
Official account of the Shrike's Crag revolt.
- Weight
- 0.13
- Buy value
- 57
- Sell value
- 9
Uses & details
The writer praises Skender for crushing rebels at Shrike’s Crag. Skender’s Sins condemns the same massacre to justify Brencis’s takeover, showing opposing political uses of one event.
A preserved hand that can fill the saint relic requirement for Arbiter armour.
- Weight
- 0.8
- Buy value
- 2,190
- Sell value
- 384
Uses & details
Inspect the severed arm among the vines on the outdoor trail during The Night of Horrors. Complete the examination before continuing to the crypt.
Better not read after dark.
- Weight
- 0.11
- Buy value
- 37
- Sell value
- 8
Uses & details
Disturbed graves in Zerau lead to a great black hound that survives a watchman’s efforts and an exorcism. The villagers scatter on seeing it. The Faithful Hound gives another supernatural dog a different motive.
A text distributed at Knyaz Brencis’s command.
- Weight
- 0.13
- Buy value
- 42
- Sell value
- 10
Uses & details
The tract compares Brencis’s return with Christ’s resurrection to defend drinking his blood. A Vicar’s Inquiry challenges that reasoning through the scriptural prohibition on consuming blood.
A story as old as time.
- Weight
- 0.13
- Buy value
- 54
- Sell value
- 10
Uses & details
Naneka briefly restores Asser using a tooth stolen from Manesh. Their son later defeats the vrakhir and brings peace to Urduk, linking the story with the lasting power of teeth discussed elsewhere.
A text distributed at Knyaz Brencis’s command.
- Weight
- 0.14
- Buy value
- 56
- Sell value
- 7
Uses & details
The text presents plague as the first apocalyptic horseman and Brencis as the defence against those still to come. Like Cures Like disputes this saviour image by accusing him of creating the crisis.
Might give you goosebumps.
- Weight
- 0.15
- Buy value
- 40
- Sell value
- 5
Uses & details
A grieving woman encounters her dead lover after an accidental blood offering at his grave. Her repeated visits eventually cost her life. You Left approaches similar loss through a short poem.
A loose page from Brother Albertus’s writings.
- Weight
- 0.12
- Buy value
- 43
- Sell value
- 6
Uses & details
Part 1 of 16 opens with a prayer and the author’s intention to record the darkness he encountered in Vale Sangora. The next part introduces the secluded valley.
A loose page from Brother Albertus’s writings.
- Weight
- 0.1
- Buy value
- 40
- Sell value
- 10
Uses & details
Part 2 of 16 describes the valley’s isolation and constricted mountain entrances. Part 3 recounts the traveller’s crossing of those mountains.
A loose page from Brother Albertus’s writings.
- Weight
- 0.15
- Buy value
- 31
- Sell value
- 10
Uses & details
Part 3 of 16 follows the journey from confident expectations into wolves and avalanches in the Carpathians. Part 4 turns to an ancient structure discovered along the route.
A loose page from Brother Albertus’s writings.
- Weight
- 0.12
- Buy value
- 39
- Sell value
- 8
Uses & details
Part 4 of 16 examines a painted, carved stone block suggesting a much older monumental building. The traveller reaches Svartrau in Part 5.
A loose page from Brother Albertus’s writings.
- Weight
- 0.13
- Buy value
- 60
- Sell value
- 10
Uses & details
Part 9 of 16 recounts Mihai’s pagan origins, knighthood and death fighting a monster. Sancti Mihai Historia Vera gives the concealed story of his enemies, burial and sword.
A loose page from Brother Albertus’s writings.
- Weight
- 0.15
- Buy value
- 38
- Sell value
- 9
Uses & details
Part 5 of 16 introduces the cathedral and Greifberg Castle, prompting questions about Svartrau’s wealth despite its isolation. The Silver Rush history supplies the economic background.
A loose page from Brother Albertus’s writings.
- Weight
- 0.14
- Buy value
- 54
- Sell value
- 6
Uses & details
Part 6 of 16 observes the languages of Svartrau’s merchants, shepherds, miners and hired soldiers. Admiration gives way to concern over greed before the author meets the ruler in Part 7.
A loose page from Brother Albertus’s writings.
- Weight
- 0.12
- Buy value
- 55
- Sell value
- 6
Uses & details
Part 7 of 16 contrasts Skender’s courtly appearance with cruelty and spending on the castle dungeons. Part 12 reveals the more flattering history the author was paid to write.
A loose page from Brother Albertus’s writings.
- Weight
- 0.14
- Buy value
- 53
- Sell value
- 9
Uses & details
Part 8 of 16 follows research in the intimidating cathedral archives. The next two instalments consider the valley’s saints.
A loose page from Brother Albertus’s writings.
- Weight
- 0.12
- Buy value
- 56
- Sell value
- 9
Uses & details
Part 10 of 16 describes Tyna’s healing reputation and visits to her sarcophagus. Prioress’s Journal covers the convent’s later crisis.
A loose page from Brother Albertus’s writings.
- Weight
- 0.12
- Buy value
- 48
- Sell value
- 10
Uses & details
Part 11 of 16 collects shepherds’ and miners’ warnings and observes homes closing up at sunset. Part 12 explains why the writer moved beyond his official commission.
A loose page from Brother Albertus’s writings.
- Weight
- 0.11
- Buy value
- 52
- Sell value
- 10
Uses & details
Part 12 of 16 admits that the commissioned history praised Skender and concealed his wrongdoing. The private account pursues the valley’s past and preserves the judgement expressed in Part 7.
A loose page from Brother Albertus’s writings.
- Weight
- 0.1
- Buy value
- 56
- Sell value
- 7
Uses & details
Part 13 of 16 describes the author’s unsuccessful questions to suspicious residents. Zdislav becomes a willing source of stories in Part 14.
A loose page from Brother Albertus’s writings.
- Weight
- 0.11
- Buy value
- 33
- Sell value
- 8
Uses & details
Part 14 of 16 records Zdislav’s stories of ancient warriors, woodland folk, ruins and mountain and marsh creatures. The following instalment questions his belief in those accounts.
A loose page from Brother Albertus’s writings.
- Weight
- 0.11
- Buy value
- 40
- Sell value
- 9
Uses & details
Part 15 of 16 asks Zdislav whether he believes in fairies, likhos and ancient heroes. It leaves the question in place before Part 16 introduces news from outside the valley.
A loose page from Brother Albertus’s writings.
- Weight
- 0.12
- Buy value
- 53
- Sell value
- 10
Uses & details
Part 16 of 16 ends the numbered collection with a trader’s report from Constanța of spreading plague and overwhelmed burial grounds. The secluded valley is drawn into the wider disaster.
Copied by a gifted scribe.
- Weight
- 0.14
- Buy value
- 39
- Sell value
- 9
Uses & details
The retelling follows Ganelon’s treachery, the Roncevaux ambush and Roland waiting too long to sound his horn. Arman’s Letter to Skender connects the legend with a sword presented as Durandal.
Brief but informative.
- Weight
- 0.12
- Buy value
- 38
- Sell value
- 6
Uses & details
Local Tatar families are traced to troops who stayed after Batu Khan’s 1241 campaign and exchanged allegiance for grazing rights. Tantari is named as their principal settlement; The Golden Horde gives the wider history.
Smells like cured leather.
- Weight
- 0.14
- Buy value
- 54
- Sell value
- 9
Uses & details
The knights arrive in the Carpathians in 1211 to fight the Cumans, expand their settlements and are eventually expelled by Andrew II. The Templar account follows another military order’s downfall.
A text with no identified author.
- Weight
- 0.15
- Buy value
- 46
- Sell value
- 7
Uses & details
An Arimaspian giant’s stone body produces an unending thirst that shifts from water to blood. His death scatters fragments capable of entering flesh, linking the legend with The Forever Stone.
Makes you think.
- Weight
- 0.1
- Buy value
- 48
- Sell value
- 7
Uses & details
Ilinca’s potion promises beauty surpassing Floarea’s, but transforms her skin into marble until she becomes a statue. The Miracle Fields gives another tale of a destructive bargain.
Recently copied – the ink has barely dried.
- Weight
- 0.11
- Buy value
- 48
- Sell value
- 7
Uses & details
The author considers both the accusations involving Baphomet and Sheema and the financial interests behind the Templars’ destruction. The Avignon Papacy supplies related criticism of French influence over the Church.
A text distributed at Knyaz Brencis’s command.
- Weight
- 0.11
- Buy value
- 40
- Sell value
- 7
Uses & details
A writer claiming to be a former recruit describes coercion and violence near Maragir, then urges people to report the rebels. Its argument opposes the liberation promised in Manumit Manifesto.
A text with no identified author.
- Weight
- 0.14
- Buy value
- 52
- Sell value
- 7
Uses & details
A widow shelters a horned child and raises it peacefully away from the village. Years later an alderman chooses to protect their happiness by leaving them alone. The Kind Witch offers a contrasting view of an outcast.
Few dare believe it.
- Weight
- 0.15
- Buy value
- 58
- Sell value
- 9
Uses & details
Cool summers, advancing glaciers, closing passes and failed harvests become possible apocalyptic signs in the author’s interpretation. The Great Famine describes the suffering linked to cold and rain from 1315.
The clue beneath Svartrau Cathedral’s well that points to Mihai’s memorial stone.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 4
Uses & details
At night, drop through the north courtyard well, crouch into the cave and inspect the pouch beside the corpse against the wall.
Back in the courtyard, face the cathedral and examine the second tomb from the right in the row of five. The memorial clue continues A Monk and a Saint.
A short note describing a young thief's task.
- Weight
- 0.01
- Buy value
- 22
- Sell value
- 2
Uses & details
Dragan directs Filip to steal a merchant’s ermine cloak in Altenmarkt for Andrei. Guards’ Report provides the separate lead to Andrei’s butcher-shop refuge.
The manumits are not to be trifled with.
- Weight
- 0.01
- Buy value
- 14
- Sell value
- 3
Uses & details
Rudolf is threatened for supplying the Stoneward Post garrison. The message shows how the resistance also pressures civilians connected with the soldiers.
A response to the recent attacks on the knyaz's transports.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Ambrus wants the next prisoners delivered straight to Maragir, with nobles identified in the paperwork. Annoyed Letter from Ambrus develops his plan to use aristocratic captives in a message aimed at Coen.
A threatening letter written in exaggerated language.
- Weight
- 0.02
- Buy value
- 16
- Sell value
- 4
Uses & details
Bakir demands that his troops kill Coen and threatens them with death if they fail. His Angry and Reproachful Letters show the earlier escalation of frustration over disrupted operations.
Brother's warning.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 2
Uses & details
Jani’s relative dares her unwanted admirer to enter the Lunar Tournament and retrieve a ring from the boyar’s vault. The demand connects the dispute with Bakir’s tournament and treasury.
Notes of a bandit preying upon the foolish folk.
- Weight
- 0.11
- Buy value
- 54
- Sell value
- 6
A heart used to restore Ticha Riverpass Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Ticha Riverpass Shrine.
Seems to be missing some pages.
- Weight
- 0.14
- Buy value
- 46
- Sell value
- 8
Uses & details
The pamphlet’s medical theory combines tainted air and bodily humours, with remedies drawn from that outlook. The plague-origin essay provides a different in-game explanation based on astrology.
A Compel Soul clue. Used to fly high, now it's in tatters.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
They'd need some patching up to be useful again.
- Weight
- 0.16
- Buy value
- 13
- Sell value
- 2
Uses & details
Once, a girl's best friend. Now, it looks unsettling at best.
- Weight
- 0.08
- Buy value
- 5
- Sell value
- 1
A page forcibly torn out from a book.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The missing conclusion to the bracelet ritual reads: “Vita et mors. Erige velamen inter eos, profer praesidium. Salva vitam, aufer vitam.” Combine this spoken ending with De Vocatione et Ligatione and Marcus’s Journal in The Price of Magic.
Better than no trousers.
- Weight
- 0.19
- Buy value
- 17
- Sell value
- 3
Uses & details
Some people just want to be left alone.
- Weight
- 0.01
- Buy value
- 24
- Sell value
- 2
Uses & details
The owner explains that his supposed werewolf was a disguise: a wolf skin and staged howling to keep visitors away. His goal was solitude, rather than the presence of a real creature.
A Compel Soul clue. Looks inconspicous... But isn't.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Clearly copied by a lazy monk.
- Weight
- 0.13
- Buy value
- 56
- Sell value
- 7
Uses & details
The text considers names referring to land beyond the forest and to seven towns or castles. It associates the forest with the Apuseni and compares the region’s fortresses with Greifberg.
From a private collection.
- Weight
- 0.13
- Buy value
- 44
- Sell value
- 6
Uses & details
Blurs vision; Improves Stamina regeneration.
- Blurred vision · 30 s base duration
- Stamina regeneration: small effect · 30 s base duration
- Weight
- 0.11
- Buy value
- 49
- Sell value
- 8
A reasonable warning.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 3
Uses & details
Vaclav plans to abandon the camp at dawn after hearing an inhuman creature nearby. Hunter’s Journal records a separate stalker and the traps set against it.
A man's account of his journey to Vale Sangora.
- Weight
- 0.02
- Buy value
- 14
- Sell value
- 4
Uses & details
The traveller chooses to return to Hispania, finding the valley’s beauty inseparable from danger. Painter’s Diary offers the different perspective of an exile unable to go home.
Found in long abandoned ruins.
- Weight
- 0.01
- Buy value
- 17
- Sell value
- 4
Uses & details
Yelto’s trail leads downhill and west from the ruins into a narrow canyon apparently ending at a cave. He leaves the note before investigating that final opening.
Taken from some bandits.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Marks a secret stash – likely filled with valuables.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Who knows what valuables it might lead to?
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Bandits used it to mark something important.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
It may lead to a hidden bandit stash.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A drawing with clues pointing to a hidden cache.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
A bandit stash may be marked on it.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Leads to a place marked by some bandits.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Opens the square treasury building on the north side of Svartrau Cathedral’s courtyard.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Inspect the ledger on the table in the cathedral’s ground-floor north-corner storage room to collect the key.
Inside the treasury, the upstairs reliquary holds Phial of Xanthe’s Blood. A movable bookcase downstairs conceals the cellar containing Stone Key, which serves a different lock.
Restores health over time.
- Health regeneration · 20 s base duration
- Weight
- 0.13
- Buy value
- 54
- Sell value
- 9
Restores health over time.
- Health regeneration · 50 s base duration
- Weight
- 0.1
- Buy value
- 24
- Sell value
- 3
An ingredient for Minor Aetheric Attunement and Minor Powder of Sharp Mind.
- Weight
- 0.07
- Buy value
- 30
- Sell value
- 5
Uses & details
Used in: Minor Aetheric Attunement; Minor Powder of Sharp Mind.
A loyal soldier's letter to his not-so-significant other.
- Weight
- 0.01
- Buy value
- 24
- Sell value
- 3
Uses & details
A soldier insists on remaining at his post despite problems at home. The letter sets family responsibilities against service to Brencis.
Plague victims didn't leave much behind them.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 3
Uses & details
A plague sufferer is too weak to reach nearby St. Tyna’s Convent. Prioress’s Journal describes the deteriorating conditions inside the hoped-for refuge.
Provides access to the Unholy Fervour ranks that require this manual.
- Weight
- Not listed
- Buy value
- 561
- Sell value
- 94
Uses & details
Check the Matriarch’s Witchcraft shop after peaceful access through A Friend Like This and Song of the Mountain. Other possible sellers: Bakr-Erga, Mevasser, Vera.
Provides access to the Unholy Vitality ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,028
- Sell value
- 179
Uses & details
Complete Haunted: Site of Crucifixion, south of St. Clement’s Monastery and Eerie Knoll Shrine. The Matriarch can also offer the manual. Other possible sellers: Bakr-Erga, Mevasser, Vera.
A note detailing a brazen heist plan.
- Weight
- 0.01
- Buy value
- 14
- Sell value
- 3
Uses & details
Bogun gains cathedral access by offering to help with renovation, then plans a night escape through the bell tower and across the roofs. The Annals entry covers the player’s separate library investigation.
Provides access to the Unnatural Resilience ranks that require this manual.
- Weight
- Not listed
- Buy value
- 271
- Sell value
- 49
Uses & details
This manual can appear in the changing selections at the Matriarch’s shop and Vera’s daytime shop. Other possible sellers: Bakr-Erga, Mevasser.
Never delivered to the addressee.
- Weight
- 0.02
- Buy value
- 21
- Sell value
- 3
Uses & details
Jozef writes from overcrowded St. Tyna’s to warn Hana away. His failed chance to leave with Skender’s messenger adds a pilgrim’s view to the prioress’s account of the crisis.
Ulina’s undelivered note to Liyan about gathering kobold bile.
- Weight
- 0.02
- Buy value
- 21
- Sell value
- 2
Uses & details
This is the herbalist document. Hengest’s excavation report shares the title Unsent Note but has a separate entry and quest role.
Hengest’s excavation report, collected to finish Unsealed Secrets.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
In the excavation cave south of Howling Keep, defeat the Barrow Lord and collect the document from the low wooden table by the wall. Taking the report awards Ancient Champion’s Sword; looting the enemy is a separate action.
The report describes a silver snake figurine killing a Blood Guard. It is distinct from Ulina’s note about kobold bile.
A communication between soldiers.
- Weight
- 0.02
- Buy value
- 21
- Sell value
- 3
Uses & details
Valim keeps most soldiers at camp and sends four to accompany Xanthe’s apprentice and two uriashi guides. Ink-Stained Journal reveals the purpose hidden from that escort.
Written by one of Ambrus's senior officers.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 4
Uses & details
Chenko sends idle workers and vagrants to collect swamp leeches before freezing weather. Instructions from Ambrus explains the demand for living leeches to preserve the stored blood supply.
Urgent soldier orders in Ambrus's absence.
- Weight
- 0.01
- Buy value
- 20
- Sell value
- 3
Uses & details
Following Ambrus’s death, Girron must keep troops in the ritual chamber and attack Coen immediately. Brencis’s Orders describes the accompanying barricades and gargoyle defence.
A Compel Soul clue. A small trinket crafted by the uriashi. Seems useless beyond its sentimental value.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
A Compel Soul clue. This weapon is far too large to be comfortably used by a human.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Restores Blood Reserve.
- Blood Reserve restoration: medium effect · instant
- Increases Corruption; amount not listed
- Weight
- 0.08
- Buy value
- 96
- Sell value
- 17
Uses & details
Restores health over time.
- Health regeneration · 35 s base duration
- Weight
- 0.12
- Buy value
- 19
- Sell value
- 4
A story from time immemorial.
- Weight
- 0.14
- Buy value
- 42
- Sell value
- 10
Uses & details
A warning vision prompts Utnapishtim to shelter his community in a boat while a flood destroys the approaching vrakhiri. The survivors establish Hatum and its great temple to Sheema.
Opens the hidden vault in the library of Aurelius’s tower.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Aurelius’s tower is Silts Tower. Its library vault is separate from the Silas’s Book objective in Who Pulls the Strings and the upper door that starts Home Sweet Home.
Lists all the treasures amassed by Bakir.
- Weight
- 0.13
- Buy value
- 34
- Sell value
- 10
Uses & details
Bakir’s inventory distinguishes common valuables from a separate crate of dangerous curiosities. The Lunar Game’s treasury choice supplies the player-facing context for selecting a reward.
A heart used to restore Vedera Marsh Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Vedera Marsh Shrine.
Prevents wounded enemies from regenerating health.
- Prevents wounded enemies from regenerating health · 3 time segments
- Weight
- 0.1
- Buy value
- 416
- Sell value
- 69
Uses & details
Ingredients for one craft: Vial of Animal Blood × 1; Yellow Sweet Clover × 3; Comfrey × 3.
Carry limit: 5 finished items.
Identifies the quest gland that can protect Iulian Codrin from his own poison.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Find the note at Vera’s ritual blanket and collect the gland from the nearby Pale Ravager before finishing the brew. The quest-item gland entry covers that optional detour.
Its protective role is separate from the salamander skin and the daytime pillar ritual. Finish the ritual and the second dose as described in Ritual Instructions.
An old letter from Vera's chest.
- Weight
- 0.02
- Buy value
- 19
- Sell value
- 2
Uses & details
Iulian describes communicating with Vera through Erdene while Anna cares for him after a fall. His promise involving a trellis hook helps establish the personal history behind Vera’s later preparations.
Signed by a long-dead bishop of Vale Sangora.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 4
Uses & details
Bishop Athanasius tells his cousin about obtaining a grange from Tiberiu and plans for a cathedral almshouse. Old Missive records the subsequent change from Boarescu rule to Ovidiu Dragosti.
An ingredient for Aetheric Attunement and Potent Powder of Sharp Mind and 1 other preparation.
- Weight
- 0.04
- Buy value
- 46
- Sell value
- 8
Uses & details
Used in: Aetheric Attunement; Potent Powder of Sharp Mind; Powder of Sharp Mind.
Restores half of one Blood Reserve segment and increases Corruption.
- Blood Reserve restoration: 50% of one segment · instant
- Increases Corruption; amount not listed
- Weight
- 0.11
- Buy value
- 26
- Sell value
- 5
Uses & details
Used in: Animal Blood Infusion; Beast's Bane Brew; Minor Balm of Fortitude; Minor Vrakhiri Attunement; Venom Claws Ampoule.
Restores one Blood Reserve segment and increases Corruption.
- Blood Reserve restoration: 100% of one segment · instant
- Increases Corruption; amount not listed
- Weight
- 0.12
- Buy value
- 46
- Sell value
- 8
Uses & details
Used in: Mortal's Bane Brew; Mortal's Blood Infusion; Vrakhiri Attunement.
The quest version of Vicho’s cross, an object important to its owner.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
The wearable Vicho’s Cross is a separate amulet; its armour and effects do not apply to this quest object.
The notes seem erratic and desperate.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Vicho’s farewell to Coen belongs to the outcome in which he chooses to enter sunlight. It is separate from the survival path involving a later conversation and blood delivery.
Increases maximum Stamina.
- Maximum stamina: medium effect · 2 time segments
- Weight
- 0.1
- Buy value
- 147
- Sell value
- 26
Uses & details
Ingredients for one craft: Weak Spirits × 1; Parasol Mushroom × 2; Slippery Jack × 2.
Carry limit: 5 finished items.
Provides access to the Vigour ranks that require this manual.
- Weight
- Not listed
- Buy value
- 273
- Sell value
- 45
Uses & details
Visit the general store in northwest Svartrau. Ocha’s changing stock can also include Vigour. Other possible sellers: Drogos.
Increases maximum Health.
- Maximum health: medium effect · 2 time segments
- Weight
- 0.1
- Buy value
- 150
- Sell value
- 24
Uses & details
Ingredients for one craft: Weak Spirits × 1; Ribwort Plantain × 2; Aconite × 2.
Carry limit: 5 finished items.
Volk’s missing knife, returned during an optional Buried Past errand.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
On the later Buried Past visit, inspect the vomit outside Volk’s hut and ask about his lost knife. Look halfway up the roof and use Shadowstep at night to retrieve it.
Return the knife to Volk to finish this errand. It is a separate possession from Volk’s Sword, obtained later in his story.
Surprisingly legible, given the author's blind.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Cheap and well-used.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
It's seen better days – just like its owner.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Increases vampire ability damage.
- Vampiric ability damage: medium effect · 2 time segments
- Weight
- 0.1
- Buy value
- 149
- Sell value
- 24
Uses & details
Ingredients for one craft: Vial of Human Blood × 1; Kobold Bile × 2; Psoglav Claws × 1; Sodium Carbonate × 2.
Carry limit: 5 finished items.
An outlawed pamphlet.
- Weight
- 0.13
- Buy value
- 45
- Sell value
- 9
Uses & details
The leaflet questions how a limited blood tithe could survive more vrakhiri or worsening hunger at court. It challenges the monthly one-pint-per-adult promise set out in Habeas Sanguinem.
Provides access to the Walking Fortress ranks that require this manual.
- Weight
- Not listed
- Buy value
- 1,070
- Sell value
- 178
Uses & details
Check the soldier-camp chest south of Stuga Marshes Shrine. The Tantari armourer is a daytime shop option; Ursul, Catalin’s Tutor and Ocha have teaching routes. Other possible sellers: Drogos.
Boyar Ambrus's orders concerning a dangerous thug.
- Weight
- 0.01
- Buy value
- 15
- Sell value
- 4
Uses & details
Another delayed Greifberg transport prompts Ambrus to order Coen’s arrest. The notice also reports action against a rebel cell, linking the search to disruption of his blood shipments.
A list of goods once stored in the Grozavu Warehouse.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 2
Uses & details
The dated Grozavu Warehouse inventory lists provisions and goods such as hides, rope, oil and farm supplies. Field Report adds context about confiscated supplies in Svartrau.
A cautionary note about Florica's alarming behaviour.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 2
Uses & details
Vasile reports that Florica Moraru’s mother refuses access to her daughter and rejects offered vrakhir blood. Animal-like sounds from their wagon strengthen the concern he expresses about the family.
The Good Samaritan clue that reopens Vicho’s murder investigation.
- Weight
- 0.02
- Buy value
- 18
- Sell value
- 3
Uses & details
After the first part of A Study in Crimson, speak to the medic in central Svartrau by day. At the delivery farm south of the city, continue farther south to the corpse guarded by two wolves and loot the warning.
The letter accuses Vicho of the killings. Return to him at night to confront that evidence; blaming bandits ends the investigation along a different branch.
A foreboding text.
- Weight
- 0.01
- Buy value
- 12
- Sell value
- 2
Uses & details
Xanthe treats Coen’s victories as a growing threat and demands his death. Her punishment letters to Blood Guard members address a separate problem of discipline within her forces.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.11
- Buy value
- 55
- Sell value
- 8
Uses & details
The reported disturbances occur in the ravine on the road from Parlita toward Svartrau’s Northern Gate. Travellers describe voices and spoiled provisions, providing the warning’s landmark context.
Correspondence exchanged by Brencis’s soldiers.
- Weight
- 0.11
- Buy value
- 46
- Sell value
- 8
Uses & details
The army is told to respect the manumits’ ability to ambush larger forces and capture rebels alive for intelligence on Crake and other cells. The Manumit Problem gives a conflicting, dismissive assessment.
A friendly advice.
- Weight
- 0.02
- Buy value
- 23
- Sell value
- 3
Uses & details
Ilya’s suspected bandit camp lies west of his own position. He tentatively associates it with Constantin Vulpea; the skill-book guide covers Constantin’s encounter and teaching conditions.
A document concerning military affairs.
- Weight
- 0.02
- Buy value
- 24
- Sell value
- 4
Uses & details
The military notice warns units about Coman’s growing interest in the boyaress’s blood. It supplies court correspondence about him, rather than a usable blood consumable.
A letter about Gheorghe Racovitza's powerful ally.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 3
Uses & details
Jochen sees Gheorghe Racovitza on friendly terms with vrakhiri soldiers and interprets the meeting as protection. Constantin’s Orders describes the rival gang’s response to Racovitza’s men.
A Compel Soul clue. It belonged to someone who died.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
An ingredient for Fortitude Paste and Minor Aetheric Attunement and 8 other preparations.
- Weight
- 0.1
- Buy value
- 45
- Sell value
- 7
Uses & details
Used in: Fortitude Paste; Minor Aetheric Attunement; Minor Keen Eye Potion; Potent Mending Ointment; Potent Regenerative Salve; Potent Revitalising Tonic; Powder of Sharp Mind; Razor Claw Vial; Vigour Infusion; Vitality Balm.
The last thoughts of a desperate man.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 4
Uses & details
A couple escaping compulsory blood collection hides in a deserted woodland shack. Distant hounds make the writer fear that pursuit is closing in.
A Compel Soul clue. Made of silk.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Mert’s ring, used to question his soul at Stoneward Post.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
It is a Compel Soul clue connected to his wife, Renna.
A Compel Soul clue. The owner took good care of it.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
A heart used to restore Western Slopes Shrine.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Return this heart to Western Slopes Shrine.
Xanthe's bizarre ramblings.
- Weight
- 0.11
- Buy value
- 44
- Sell value
- 5
Uses & details
Repeated attempts leave the researcher unsure whether the destination sought is a location or a state of being. The entry gives the personal context for the experiment in Path to Her Salvation.
Hide from a wild boar – in the right hands, it could be turned into some useful things.
- Weight
- 0.15
- Buy value
- 37
- Sell value
- 6
Uses & details
An ingredient for Keen Eye Potion and Mortal's Bane Brew and 2 other preparations.
- Weight
- 0.07
- Buy value
- 47
- Sell value
- 8
Uses & details
Used in: Keen Eye Potion; Mortal's Bane Brew; Potent Fortitude Paste; Potent Keen Eye Potion.
Restores health over time.
- Health regeneration · 50 s base duration
- Weight
- 0.09
- Buy value
- 23
- Sell value
- 4
Uses & details
The ink is smeared, the pages tattered.
- Weight
- 0.14
- Buy value
- 58
- Sell value
- 8
Uses & details
A dispossessed farmer buys a swamp being’s knowledge with blood, replaces his former lord and then makes others pay the continuing cost. The tale turns liberation into a new form of exploitation.
The words of sages.
- Weight
- 0.14
- Buy value
- 35
- Sell value
- 7
Uses & details
The irreverent proverbs mock rank and appearances, treating rulers and beggars as equally human and outward change as no guarantee of character. Their tone opposes the solemn hierarchy in On Ruling a Realm.
Provides access to the Witchcraft Mastery ranks that require this manual.
- Weight
- Not listed
- Buy value
- 286
- Sell value
- 47
Uses & details
Check the Matriarch’s Witchcraft shop after reaching the hidden Uriash village and dealing peacefully with its elder. Other possible sellers: Bakr-Erga, Mevasser, Vera.
An ingredient for Beast's Bane Brew and Minor Razor Claw Vial and 1 other preparation.
- Weight
- 0.02
- Buy value
- 13
- Sell value
- 2
Uses & details
Used in: Beast's Bane Brew; Minor Razor Claw Vial; Minor Vrakhiri Attunement.
A bunch of wolf teeth – could be made into some decoration.
- Weight
- 0.07
- Buy value
- 5
- Sell value
- 1
Uses & details
An ingredient for Beast's Bane Brew.
- Weight
- 0.08
- Buy value
- 45
- Sell value
- 7
Uses & details
Used in: Beast's Bane Brew.
The predator became the prey this time around.
- Weight
- 0.18
- Buy value
- 12
- Sell value
- 3
Uses & details
A wolf pelt – it's pleasant in touch, but smells weird.
- Weight
- 0.17
- Buy value
- 16
- Sell value
- 2
Uses & details
A crude cross made of wood. Perhaps crafted in an emergency.
- Weight
- 0.1
- Buy value
- 5
- Sell value
- 1
A steed made of wood – a bit weathered, sure, but still eager to make some child happy.
- Weight
- 0.09
- Buy value
- 5
- Sell value
- 1
A small warrior carved from a wooden block. He's guarding some kid's old memories.
- Weight
- 0.1
- Buy value
- 4
- Sell value
- 1
It's good for everything but scratching your back.
- Weight
- 0.1
- Buy value
- 5
- Sell value
- 1
Uses & details
A Compel Soul clue. An empty sword sheath that has seen better days.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Use this object as a clue when questioning its associated soul.
Splattered with blood and well-used.
- Weight
- 0.14
- Buy value
- 52
- Sell value
- 8
Uses & details
Aldo the Barber combines wound cleaning and binding with humoral theory, cautery and religious rites. The text illustrates the blend of craft and belief in the valley’s historical medicine.
Details the boyaress's activities.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Xanthe values relics beneath rubble and peat above the valley’s silver and orders armed teams to recover them. Armaya’s Demand and Requisition Letters organise the excavation workers and transport guards.
A magical lantern used to open the statue entrance to Xanthe’s keep.
- Weight
- Not listed
- Buy value
- Not listed
- Sell value
- Not listed
Uses & details
Put a blue lantern into a statue’s outstretched hand to remove the red vines blocking its door in Howling Keep. Take back lanterns from passages you no longer need held open.
Collect additional lanterns through the upper rooms and the western route down to the kennels. Key to the Kennels opens the return door; the final upstairs passage needs lanterns in both statues beside the stairway.
Xanthe's note to Brencis.
- Weight
- 0.02
- Buy value
- 22
- Sell value
- 3
Uses & details
Xanthe reports that the area is secure and accidental entry blocked, then asks Brencis to fulfil their agreement. His ritual-site orders show their shared concern with controlling access.
The Boyaress's instructions to her Blood Guards.
- Weight
- 0.02
- Buy value
- 12
- Sell value
- 3
Uses & details
The Blood Guard must protect diggers and keep Xanthe’s search for ancient knowledge secret. Report about Excavations shows that secrecy enforced against another soldier, while Accident Report describes a dangerous discovery.
Signed by one Yaromil and Knyaz Brencis.
- Weight
- 0.01
- Buy value
- 19
- Sell value
- 2
Uses & details
Brencis promises Greifberg’s houndmaster transformation within two weeks if Yaromil kills Coen, specifying a tooth placed in the heart. Gisko’s Contract uses a different promised reward to recruit another hunter.
An ingredient for Animal Blood Infusion and Minor Balm of Fortitude and 4 other preparations.
- Weight
- 0.02
- Buy value
- 26
- Sell value
- 5
Uses & details
Used in: Animal Blood Infusion; Minor Balm of Fortitude; Mortal's Blood Infusion; Potent Regenerative Salve; Regenerative Salve; Venom Claws Ampoule.
A bit judgemental, but still makes for an interesting read.
- Weight
- 0.12
- Buy value
- 58
- Sell value
- 8
Uses & details
The writer treats the Eternal Pass as a land-of-plenty folktale akin to Cockaigne. Dalyan’s Tale counters with a shepherd who claims to have returned from it but cannot find the entrance again.
A poem by an unknown hand.
- Weight
- 0.11
- Buy value
- 44
- Sell value
- 9
Uses & details
The speaker’s movement from standing to sitting, lying down and becoming dust expresses abandonment as a gradual loss of self. The Scarlet Sorrow gives a supernatural counterpart to that grief.
Confessions of a cleric who lost all hope.
- Weight
- 0.02
- Buy value
- 15
- Sell value
- 3
Uses & details
A priest rejecting the blood mass enters the mire expecting death and asks the finder for prayers. The note supplies a personal story alongside the swamp’s wisp encounters.
What the values mean
Weight, buy value and sell value are the item’s base values from PC build 25129649. A listed buy value does not mean a particular merchant stocks the item. Shop prices and the values you see in your game can change with the applicable modifiers.
Not listed means the value is unavailable. It does not mean zero, weightless or impossible to sell. Items with no listed value appear after known values when sorting by weight or sell value.
Consumable effects keep their stated strength and duration. A strength such as medium is not a known numeric bonus; a duration in time segments is not a number of real-world seconds.
Why some items have more than one version
A name can belong to different versions of an item. Dried Herbs, Tatzelwurm Gland and Shovel each include a quest version as well as an ordinary inventory version. The versions are listed separately when their use or values differ.
Match the version in your inventory before comparing values. A quest item’s missing price cannot be filled with the price of its ordinary version. Different letter copies and quest stages are not upgrade tiers.
Turn an item into your next step
Use the crafting guide for recipe quantities and carry limits, or the skill book guide to find a teacher and check rank requirements. The Murohn Blood and saint relic guides explain their specific uses and routes.
Weapons, armour and wearable accessories have their own comparison directories. An item listed here may identify a quest object rather than the piece you can equip.
Keep the named item version in view when following a quest or crafting link. A guide supplies the route or decision, while this directory remains the place to identify the inventory object and compare its listed use.
Open Uses & details for key destinations, quest uses and the clues contained in books and letters. Related entries connect a document to its companion reading, people, quests and mapped places. Readable-item summaries describe the text’s story; folklore and historical medical writing do not add usable crafting recipes.